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No commits in common. "e4477b08dcf97ef73bbbe2278f20d69d2f74ac6f" and "a48cb6560d4f11e3a528d066b3adbe3392392241" have entirely different histories.

6 changed files with 13 additions and 294 deletions

119
bintree.c
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@ -1,7 +1,6 @@
#include <string.h> #include <string.h>
#include "stack.h" #include "stack.h"
#include "bintree.h" #include "bintree.h"
#include <stdlib.h>
//TODO: binären Suchbaum implementieren //TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv), /* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
@ -13,70 +12,7 @@
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added). // if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate) TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{ {
TreeNode *insertedNode;
// create a new node if the current node is NULL
if (root == NULL)
{
// it's important to zero the pointers for adjacent nodes
insertedNode = calloc(1, sizeof(TreeNode));
if (!insertedNode)
{
return NULL;
}
insertedNode->data = malloc(dataSize);
if (!insertedNode->data)
{
return NULL;
}
memcpy(insertedNode->data, data, dataSize);
// reset isDuplicate if it exists
if (isDuplicate)
{
*isDuplicate = 0;
}
return insertedNode;
}
// TODO: what is the correct data type here?
int cmpRes = (*compareFct)(data, root->data);
// insert into the left branch
if (cmpRes < 0 || (cmpRes == 0 && isDuplicate == NULL))
{
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
}
// insert into the right branch
else if (cmpRes > 0)
{
root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
}
// the data is equal to the current node
else
{
// the data already exists in the tree and duplicates are ignored (isDuplicate* not NULL)
*isDuplicate = 1;
}
return root;
}
// push all left descendants from @param node
static void pushLeftDesc(StackNode **stackPtr, TreeNode *node)
{
if (!stackPtr || !node)
{
return;
}
TreeNode *curNode = node;
while (curNode->left)
{
*stackPtr = push(*stackPtr, curNode->left);
if (!*stackPtr)
{
return;
}
curNode = curNode->left;
}
} }
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction. // Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
@ -84,72 +20,17 @@ static void pushLeftDesc(StackNode **stackPtr, TreeNode *node)
// push the top node and push all its left nodes. // push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root) void *nextTreeData(TreeNode *root)
{ {
// this creates a static variable that maintains an internal state
static StackNode *stack;
// create a new stack
if (root)
{
// clear possibly existing stacks
clearStack(stack);
// init a new stack
stack = push(NULL, root);
// init failed
if (!stack)
{
return NULL;
}
pushLeftDesc(&stack, root);
// return the first val
return nextTreeData(NULL);
}
// neither stack nor root exist
if (!stack)
{
return NULL;
}
// get next val with stack
TreeNode *res = top(stack);
stack = pop(stack);
if (res->right)
{
stack = push(stack, res->right);
pushLeftDesc(&stack, res->right);
}
return res->data;
} }
// Releases all memory resources (including data copies). // Releases all memory resources (including data copies).
void clearTree(TreeNode *root) void clearTree(TreeNode *root)
{ {
// this check is crucial for recursion
if (!root)
{
// nothing to clear
return;
}
// release the resources of child nodes first
clearTree(root->left);
clearTree(root->right);
// free the data (it's just a copy created in addToTree())
free(root->data);
free(root);
} }
// Returns the number of entries in the tree given by root. // Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root) unsigned int treeSize(const TreeNode *root)
{ {
// there are no nodes
if (!root)
{
return 0;
}
return 1 + treeSize(root->left) + treeSize(root->right);
} }

3
main.c
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@ -39,9 +39,6 @@ int main(int argc, char *argv[])
{ {
int exitCode = EXIT_FAILURE; int exitCode = EXIT_FAILURE;
// set seed
srand(time(NULL));
if(argc != 2) if(argc != 2)
{ {
fprintf(stderr, "Usage: %s <player name>\n", argv[0]); fprintf(stderr, "Usage: %s <player name>\n", argv[0]);

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@ -1,5 +1,5 @@
CC = gcc CC = gcc
CFLAGS = -g -Wall -lm FLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
include makefile_windows.variables include makefile_windows.variables
@ -27,30 +27,20 @@ doble_initial:
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files) doble : main.o $(program_obj_files)
$(CC) $(CFLAGS) $^ -o doble $(CC) $(FLAGS) $^ -o doble
$(program_obj_files): %.o: %.c $(program_obj_filesobj_files): %.o: %.c
$(CC) -c $(CFLAGS) $^ -o $@ $(CC) -c $(FLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
TEST_STACK_SOURCES = stack.c test_stack.c $(unityfolder)/unity.c TEST_STACK_SOURCES = stack.c test_stack.c $(unityfolder)/unity.c
TEST_BINTREE_SOURCES = bintree.c test_bintree.c stack.c $(unityfolder)/unity.c
TEST_NUMBERS_SOURCES = stack.c numbers.c bintree.c $(unityfolder)/unity.c test_numbers.c
stackTests: $(TEST_STACK_SOURCES) stack.h stackTests: $(TEST_STACK_SOURCES) stack.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests $(CC) $(FLAGS) -I$(unityfolder) $(TEST_STACK_SOURCES) -o runStackTests
./runStackTests ./runStackTests
bintreeTests: $(TEST_BINTREE_SOURCES) stack.h bintree.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_BINTREE_SOURCES) -o runBintreeTests
./runBintreeTests
numbersTests: $(TEST_NUMBERS_SOURCES) stack.h bintree.h numbers.h
$(CC) $(CFLAGS) -I$(unityfolder) $(TEST_NUMBERS_SOURCES) -o runNumbersTests
./runNumbersTests
# -------------------------- # --------------------------
# Clean # Clean
# -------------------------- # --------------------------

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@ -5,8 +5,6 @@
#include "numbers.h" #include "numbers.h"
#include "bintree.h" #include "bintree.h"
static int compareInt(const void *ptr1, const void *ptr2);
//TODO: getDuplicate und createNumbers implementieren //TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen. /* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen. * Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
@ -16,71 +14,13 @@ static int compareInt(const void *ptr1, const void *ptr2);
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries. // Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while // Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers. // creating random numbers.
/*
the implemented tree can't efficiently check if it contains a specific number, but we don't actually need that anyways
create numbers just counts and checks if the just inserted number sets the isDuplicate pointer
*/
// srand should have been called before this function
unsigned int *createNumbers(unsigned int len) unsigned int *createNumbers(unsigned int len)
{ {
unsigned int *randomNumbers = malloc(len * sizeof(int));
// including upper limit
int upperLimit = len * 2;
int numberCnt = 0;
int isDuplicate = 0;
TreeNode *root = NULL;
// we only need len-1 numbers because 1 will be duplicated
while (numberCnt < len - 1)
{
// numbers up to and including upperLimit without 0
int randNum = rand() % upperLimit + 1;
// reset isDuplicate
isDuplicate = 0;
// don't forget to set the root here
root = addToTree(root, &randNum, sizeof(randNum), (CompareFctType)compareInt, &isDuplicate);
if (isDuplicate)
{
// number already exists
continue;
}
randomNumbers[numberCnt++] = randNum;
}
// select which number to duplicate
int dupNum = randomNumbers[rand() % numberCnt];
// ...and where to insert
int dupNumIdx = rand() % len;
// move the number currently at the dupNumIdx to the end
// and insert the dupNum at the index
// this also works if the last idx was selected for dupNum
randomNumbers[len - 1] = randomNumbers[dupNumIdx];
randomNumbers[dupNumIdx] = dupNum;
// clean up memory
clearTree(root);
return randomNumbers;
} }
// Returns only the only number in numbers which is present twice. Returns zero on errors. // Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len) unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{ {
qsort((void *)numbers, len, sizeof(int), compareInt); // sort the array
for (int i = 0; i < len - 1; i++)
{
if (numbers[i] == numbers[i + 1])
return numbers[i];
}
return 0; // zero on errors
}
static int compareInt(const void *ptr1, const void *ptr2)
{
int num1 = *(int *)ptr1;
int num2 = *(int *)ptr2;
return num1 - num2;
} }

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@ -1,39 +0,0 @@
#include "unity.h"
#include "bintree.h"
#include "string.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// this adds some strings and checks if they are returned in the right order
void test_insert_and_retrieve(void)
{
char *data1 = "a_this";
char *data2 = "b_is";
char *data3 = "c_testdata";
TreeNode *root = addToTree(NULL, data1, strlen(data1) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data2, strlen(data2) + 1, (CompareFctType)&strcmp, NULL);
addToTree(root, data3, strlen(data3) + 1, (CompareFctType)&strcmp, NULL);
TEST_ASSERT_EQUAL_STRING(data1, (char *)nextTreeData(root));
TEST_ASSERT_EQUAL_STRING(data2, (char *)nextTreeData(NULL));
TEST_ASSERT_EQUAL_STRING(data3, (char *)nextTreeData(NULL));
clearTree(root);
}
int main(void)
{
printf("============================\nBintree tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_insert_and_retrieve);
return UNITY_END();
}

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@ -1,50 +0,0 @@
#include "unity.h"
// #include "bintree.h"
// #include "string.h"
#include "numbers.h"
#include "stdlib.h"
void setUp(void)
{
// set stuff up here
}
void tearDown(void)
{
// set stuff up here
}
// getDuplicate on array without duplicats
// expects 0/error
void test_get_duplicate_error(void)
{
unsigned int input[] = {1, 5, 9, 2, 4};
unsigned int len = sizeof(input) / sizeof(input[0]);
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(input, len));
}
// this tries to brute force a triple
void test_for_triple(void)
{
// this test is less effective if srand is called inside createNumbers()
for (int i = 0; i < 100000; i++)
{
unsigned int *numbers = createNumbers(3);
if (numbers[0] == numbers[1] && numbers[1] == numbers[2])
{
// fail the test
TEST_ASSERT(0);
}
free(numbers);
}
}
int main(void)
{
printf("============================\nNumbers tests\n============================\n");
UNITY_BEGIN();
RUN_TEST(test_get_duplicate_error);
RUN_TEST(test_for_triple);
return UNITY_END();
}