#include #include "stack.h" // TODO: grundlegende Stackfunktionen implementieren: /* * `push`: legt ein Element oben auf den Stack, * `pop`: entfernt das oberste Element, * `top`: liefert das oberste Element zurück, * `clearStack`: gibt den gesamten Speicher frei. */ // Pushes data as pointer onto the stack. StackNode *push(StackNode *stack, void *data) { // this is the new top node StackNode *newTopNode = malloc(sizeof(StackNode)); if (newTopNode == NULL) { return NULL; } newTopNode->data = data; newTopNode->next = stack; return newTopNode; } // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // freed by caller.) StackNode *pop(StackNode *stack) { if (!stack) { return NULL; } StackNode *nextNode = stack->next; free(stack); return nextNode; } // Returns the data of the top element. void *top(StackNode *stack) { if (!stack) { return NULL; } return stack->data; } // Clears stack and releases all memory. void clearStack(StackNode *stack) { while (pop(stack)) ; }