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- /*
- Copyright (c) 2012, Broadcom Europe Ltd
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- * Neither the name of the copyright holder nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
- /*=============================================================================
- VideoCore OS Abstraction Layer - public header file
- =============================================================================*/
-
- /**
- * \mainpage OS Abstraction Layer
- *
- * \section intro Introduction
- *
- * This abstraction layer is here to allow the underlying OS to be easily changed (e.g. from
- * Nucleus to ThreadX) and to aid in porting host applications to new targets.
- *
- * \subsection error Error handling
- *
- * Wherever possible, VCOS functions assert internally and return void. The only exceptions
- * are creation functions (which might fail due to lack of resources) and functions that
- * might timeout or fail due to lack of space. Errors that might be reported by the underlying
- * OS API (e.g. invalid mutex) are treated as a programming error, and are merely asserted on.
- *
- * \section thread_synch Threads and synchronisation
- *
- * \subsection thread Threads
- *
- * The thread API is somewhat different to that found in Nucleus. In particular, threads
- * cannot just be destroyed at arbitrary times and nor can they merely exit. This is so
- * that the same API can be implemented across all interesting platforms without too much
- * difficulty. See vcos_thread.h for details. Thread attributes are configured via
- * the VCOS_THREAD_ATTR_T structure, found in vcos_thread_attr.h.
- *
- * \subsection sema Semaphores
- *
- * Counted semaphores (c.f. Nucleus NU_SEMAPHORE) are created with VCOS_SEMAPHORE_T.
- * Under ThreadX on VideoCore, semaphores are implemented using VideoCore spinlocks, and
- * so are quite a lot faster than ordinary ThreadX semaphores. See vcos_semaphore.h.
- *
- * \subsection mtx Mutexes
- *
- * Mutexes are used for locking. Attempts to take a mutex twice, or to unlock it
- * in a different thread to the one in which it was locked should be expected to fail.
- * Mutexes are not re-entrant (see vcos_reentrant_mutex.h for a slightly slower
- * re-entrant mutex).
- *
- * \subsection evflags Event flags
- *
- * Event flags (the ThreadX name - also known as event groups under Nucleus) provide
- * 32 flags which can be waited on by multiple clients, and signalled by multiple clients.
- * A timeout can be specified. See vcos_event_flags.h. An alternative to this is the
- * VCOS_EVENT_T (see vcos_event.h) which is akin to the Win32 auto-reset event, or a
- * saturating counted semaphore.
- *
- * \subsection event Events
- *
- * A VCOS_EVENT_T is a bit like a saturating semaphore. No matter how many times it
- * is signalled, the waiter will only wake up once. See vcos_event.h. You might think this
- * is useful if you suspect that the cost of reading the semaphore count (perhaps via a
- * system call) is expensive on your platform.
- *
- * \subsection tls Thread local storage
- *
- * Thread local storage is supported using vcos_tls.h. This is emulated on Nucleus
- * and ThreadX.
- *
- * \section int Interrupts
- *
- * The legacy LISR/HISR scheme found in Nucleus is supported via the legacy ISR API,
- * which is also supported on ThreadX. New code should avoid this, and old code should
- * be migrated away from it, since it is slow. See vcos_legacy_isr.h.
- *
- * Registering an interrupt handler, and disabling/restoring interrupts, is handled
- * using the functions in vcos_isr.h.
- *
- */
-
- /**
- * \file vcos.h
- *
- * This is the top level header file. Clients include this. It pulls in the platform-specific
- * header file (vcos_platform.h) together with header files defining the expected APIs, such
- * as vcos_mutex.h, vcos_semaphore.h, etc. It is also possible to include these header files
- * directly.
- *
- */
-
- #ifndef VCOS_H
- #define VCOS_H
-
- #include "vcos_assert.h"
- #include "vcos_types.h"
- #include "pthreads/vcos_platform.h"
-
- #ifndef VCOS_INIT_H
- #include "vcos_init.h"
- #endif
-
- #ifndef VCOS_SEMAPHORE_H
- #include "vcos_semaphore.h"
- #endif
-
- #ifndef VCOS_THREAD_H
- #include "vcos_thread.h"
- #endif
-
- #ifndef VCOS_MUTEX_H
- #include "vcos_mutex.h"
- #endif
-
- #ifndef VCOS_MEM_H
- #include "vcos_mem.h"
- #endif
-
- #ifndef VCOS_LOGGING_H
- #include "vcos_logging.h"
- #endif
-
- #ifndef VCOS_STRING_H
- #include "vcos_string.h"
- #endif
-
- #ifndef VCOS_EVENT_H
- #include "vcos_event.h"
- #endif
-
- #ifndef VCOS_THREAD_ATTR_H
- #include "vcos_thread_attr.h"
- #endif
-
- #ifndef VCOS_TLS_H
- #include "vcos_tls.h"
- #endif
-
- #ifndef VCOS_REENTRANT_MUTEX_H
- #include "vcos_reentrant_mutex.h"
- #endif
-
- #ifndef VCOS_NAMED_SEMAPHORE_H
- #include "vcos_named_semaphore.h"
- #endif
-
- #ifndef VCOS_QUICKSLOW_MUTEX_H
- #include "vcos_quickslow_mutex.h"
- #endif
-
- /* Headers with predicates */
-
- #if VCOS_HAVE_EVENT_FLAGS
- #include "vcos_event_flags.h"
- #endif
-
- #if VCOS_HAVE_QUEUE
- #include "vcos_queue.h"
- #endif
-
- #if VCOS_HAVE_LEGACY_ISR
- #include "vcos_legacy_isr.h"
- #endif
-
- #if VCOS_HAVE_TIMER
- #include "vcos_timer.h"
- #endif
-
- #if VCOS_HAVE_MEMPOOL
- #include "vcos_mempool.h"
- #endif
-
- #if VCOS_HAVE_ISR
- #include "vcos_isr.h"
- #endif
-
- #if VCOS_HAVE_ATOMIC_FLAGS
- #include "vcos_atomic_flags.h"
- #endif
-
- #if VCOS_HAVE_ONCE
- #include "vcos_once.h"
- #endif
-
- #if VCOS_HAVE_BLOCK_POOL
- #include "vcos_blockpool.h"
- #endif
-
- #if VCOS_HAVE_FILE
- #include "vcos_file.h"
- #endif
-
- #if VCOS_HAVE_CFG
- #include "vcos_cfg.h"
- #endif
-
- #if VCOS_HAVE_CMD
- #include "vcos_cmd.h"
- #endif
-
- #endif /* VCOS_H */
-
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