2023-01-16 03:34:25 +01:00
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#include "lfr_states.h"
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void State::Idle::enter(LFR_StateMachine* stateMachine)
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{
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}
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void State::Idle::exit(LFR_StateMachine* stateMachine)
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{
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}
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LFR_IState& State::Idle::getInstance()
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{
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static State::Idle singleton;
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return singleton;
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}
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void State::Autonomous::enter(LFR_StateMachine* stateMachine)
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{
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2023-01-16 06:37:39 +01:00
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std::cout << "enter autonomous mode" << std::endl;
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2023-01-29 22:42:33 +01:00
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stateMachine->enterAutonomous();
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2023-01-16 03:34:25 +01:00
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}
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void State::Autonomous::exit(LFR_StateMachine* stateMachine)
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{
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2023-01-16 06:37:39 +01:00
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std::cout << "exit autonomous mode" << std::endl;
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2023-01-29 22:42:33 +01:00
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stateMachine->exitAutonomous();
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2023-01-16 03:34:25 +01:00
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}
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LFR_IState& State::Autonomous::getInstance()
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{
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static State::Autonomous singleton;
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return singleton;
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}
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void State::Manual::enter(LFR_StateMachine* stateMachine)
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{
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2023-01-16 06:37:39 +01:00
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std::cout << "enter manual mode" << std::endl;
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2023-01-16 03:34:25 +01:00
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}
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void State::Manual::exit(LFR_StateMachine* stateMachine)
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{
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2023-01-16 06:37:39 +01:00
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std::cout << "exit manual mode" << std::endl;
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2023-01-16 03:34:25 +01:00
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}
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LFR_IState& State::Manual::getInstance()
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{
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static State::Manual singleton;
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return singleton;
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}
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