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- /*
- Copyright (c) 2012, Broadcom Europe Ltd
- All rights reserved.
-
- Redistribution and use in source and binary forms, with or without
- modification, are permitted provided that the following conditions are met:
- * Redistributions of source code must retain the above copyright
- notice, this list of conditions and the following disclaimer.
- * Redistributions in binary form must reproduce the above copyright
- notice, this list of conditions and the following disclaimer in the
- documentation and/or other materials provided with the distribution.
- * Neither the name of the copyright holder nor the
- names of its contributors may be used to endorse or promote products
- derived from this software without specific prior written permission.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
- #include "vcos.h"
- #include "vcos_msgqueue.h"
- #include <stddef.h>
- #include <string.h>
- #include <stdio.h>
-
- #define MAGIC VCOS_MSGQ_MAGIC
-
- /* Probably a good idea for MSG_T to be multiple of 8 so that doubles
- * are naturally aligned without problem.
- */
- vcos_static_assert((sizeof(VCOS_MSG_T) & 7) == 0);
-
- static void vcos_msgq_pool_on_reply(VCOS_MSG_WAITER_T *waiter,
- VCOS_MSG_T *msg);
- static void vcos_msgq_queue_waiter_on_reply(VCOS_MSG_WAITER_T *waiter,
- VCOS_MSG_T *msg);
-
- /** Simple reply protocol. The client creates a semaphore and waits
- * for it. No queuing of multiple replies is possible but nothing needs
- * to be setup in advance. Because creating semaphores is very fast on
- * VideoCore there's no need to do anything elaborate to optimize create
- * time - this might need revisiting on other platforms.
- */
-
- typedef struct
- {
- VCOS_MSG_WAITER_T waiter;
- VCOS_SEMAPHORE_T waitsem;
- } VCOS_MSG_SIMPLE_WAITER_T;
-
- static void vcos_msgq_simple_waiter_on_reply(VCOS_MSG_WAITER_T *waiter,
- VCOS_MSG_T *msg)
- {
- VCOS_MSG_SIMPLE_WAITER_T *self;
- (void)msg;
- self = (VCOS_MSG_SIMPLE_WAITER_T*)waiter;
- vcos_semaphore_post(&self->waitsem);
- }
-
- static VCOS_STATUS_T vcos_msgq_simple_waiter_init(VCOS_MSG_SIMPLE_WAITER_T *waiter)
- {
- VCOS_STATUS_T status;
- status = vcos_semaphore_create(&waiter->waitsem, "waiter", 0);
- waiter->waiter.on_reply = vcos_msgq_simple_waiter_on_reply;
- return status;
- }
-
- static void vcos_msgq_simple_waiter_deinit(VCOS_MSG_SIMPLE_WAITER_T *waiter)
- {
- vcos_semaphore_delete(&waiter->waitsem);
- }
-
- /*
- * Message queues
- */
-
- static VCOS_STATUS_T vcos_msgq_create_internal(VCOS_MSGQUEUE_T *q, const char *name)
- {
- VCOS_STATUS_T st;
-
- memset(q, 0, sizeof(*q));
-
- q->waiter.on_reply = vcos_msgq_queue_waiter_on_reply;
- st = vcos_semaphore_create(&q->sem, name, 0);
- if (st != VCOS_SUCCESS)
- goto fail_sem;
-
- st = vcos_mutex_create(&q->lock, name);
- if (st != VCOS_SUCCESS)
- goto fail_mtx;
-
- return st;
-
- fail_mtx:
- vcos_semaphore_delete(&q->sem);
- fail_sem:
- return st;
- }
-
- static void vcos_msgq_delete_internal(VCOS_MSGQUEUE_T *q)
- {
- vcos_semaphore_delete(&q->sem);
- vcos_mutex_delete(&q->lock);
- }
-
- VCOS_STATUS_T vcos_msgq_create(VCOS_MSGQUEUE_T *q, const char *name)
- {
- VCOS_STATUS_T st;
-
- st = vcos_msgq_create_internal(q, name);
-
- return st;
- }
-
- void vcos_msgq_delete(VCOS_MSGQUEUE_T *q)
- {
- vcos_msgq_delete_internal(q);
- }
-
- /* append a message to a message queue */
- static _VCOS_INLINE void msgq_append(VCOS_MSGQUEUE_T *q, VCOS_MSG_T *msg)
- {
- vcos_mutex_lock(&q->lock);
- if (q->head == NULL)
- {
- q->head = q->tail = msg;
- }
- else
- {
- q->tail->next = msg;
- q->tail = msg;
- }
- vcos_mutex_unlock(&q->lock);
- }
-
- /*
- * A waiter for a message queue. Just appends the message to the
- * queue, waking up the waiting thread.
- */
- static void vcos_msgq_queue_waiter_on_reply(VCOS_MSG_WAITER_T *waiter,
- VCOS_MSG_T *msg)
- {
- VCOS_MSGQUEUE_T *queue = (VCOS_MSGQUEUE_T*)waiter;
- msgq_append(queue, msg);
- vcos_semaphore_post(&queue->sem);
- }
-
- /* initialise this library */
-
- VCOS_STATUS_T vcos_msgq_init(void)
- {
- return VCOS_SUCCESS;
- }
-
- void vcos_msgq_deinit(void)
- {
- }
-
- static _VCOS_INLINE
- void vcos_msg_send_helper(VCOS_MSG_WAITER_T *waiter,
- VCOS_MSGQUEUE_T *dest,
- uint32_t code,
- VCOS_MSG_T *msg)
- {
- vcos_assert(msg);
- vcos_assert(dest);
-
- msg->code = code;
- if (waiter)
- msg->waiter = waiter;
- msg->next = NULL;
- msg->src_thread = vcos_thread_current();
-
- msgq_append(dest, msg);
- vcos_semaphore_post(&dest->sem);
- }
-
- /* wait on a queue for a message */
- VCOS_MSG_T *vcos_msg_wait(VCOS_MSGQUEUE_T *queue)
- {
- VCOS_MSG_T *msg;
- vcos_semaphore_wait(&queue->sem);
- vcos_mutex_lock(&queue->lock);
-
- msg = queue->head;
- vcos_assert(msg); /* should always be a message here! */
-
- queue->head = msg->next;
- if (queue->head == NULL)
- queue->tail = NULL;
-
- vcos_mutex_unlock(&queue->lock);
- return msg;
- }
-
- /* peek on a queue for a message */
- VCOS_MSG_T *vcos_msg_peek(VCOS_MSGQUEUE_T *queue)
- {
- VCOS_MSG_T *msg;
- vcos_mutex_lock(&queue->lock);
-
- msg = queue->head;
-
- /* if there's a message, remove it from the queue */
- if (msg)
- {
- queue->head = msg->next;
- if (queue->head == NULL)
- queue->tail = NULL;
-
- /* keep the semaphore count consistent */
-
- /* coverity[lock_order]
- * the semaphore must have a non-zero count so cannot block here.
- */
- vcos_semaphore_wait(&queue->sem);
- }
-
- vcos_mutex_unlock(&queue->lock);
- return msg;
- }
-
- void vcos_msg_send(VCOS_MSGQUEUE_T *dest, uint32_t code, VCOS_MSG_T *msg)
- {
- vcos_assert(msg->magic == MAGIC);
- vcos_msg_send_helper(NULL, dest, code, msg);
- }
-
- /** Send on to the target queue, then wait on a simple waiter for the reply
- */
- VCOS_STATUS_T vcos_msg_sendwait(VCOS_MSGQUEUE_T *dest, uint32_t code, VCOS_MSG_T *msg)
- {
- VCOS_STATUS_T st;
- VCOS_MSG_SIMPLE_WAITER_T waiter;
-
- vcos_assert(msg->magic == MAGIC);
-
- /* if this fires, you've set a waiter up but are now about to obliterate it
- * with the 'wait for a reply' waiter.
- */
- vcos_assert(msg->waiter == NULL);
-
- if ((st=vcos_msgq_simple_waiter_init(&waiter)) != VCOS_SUCCESS)
- return st;
-
- vcos_msg_send_helper(&waiter.waiter, dest, code, msg);
- vcos_semaphore_wait(&waiter.waitsem);
- vcos_msgq_simple_waiter_deinit(&waiter);
-
- return VCOS_SUCCESS;
- }
-
- /** Send a reply to a message
- */
- void vcos_msg_reply(VCOS_MSG_T *msg)
- {
- vcos_assert(msg->magic == MAGIC);
- msg->code |= MSG_REPLY_BIT;
- if (msg->waiter)
- {
- msg->waiter->on_reply(msg->waiter, msg);
- }
- else
- {
- VCOS_ALERT("%s: reply to non-reply message id %d",
- VCOS_FUNCTION,
- msg->code);
- vcos_assert(0);
- }
- }
-
- void vcos_msg_set_source(VCOS_MSG_T *msg, VCOS_MSGQUEUE_T *queue)
- {
- vcos_assert(msg);
- vcos_assert(msg->magic == MAGIC);
- vcos_assert(queue);
- msg->waiter = &queue->waiter;
- }
-
- /*
- * Message pools
- */
-
- VCOS_STATUS_T vcos_msgq_pool_create(VCOS_MSGQ_POOL_T *pool,
- size_t count,
- size_t payload_size,
- const char *name)
- {
- VCOS_STATUS_T status;
- int bp_size = payload_size + sizeof(VCOS_MSG_T);
- status = vcos_blockpool_create_on_heap(&pool->blockpool,
- count, bp_size,
- VCOS_BLOCKPOOL_ALIGN_DEFAULT,
- 0,
- name);
- if (status != VCOS_SUCCESS)
- goto fail_pool;
-
- status = vcos_semaphore_create(&pool->sem, name, count);
- if (status != VCOS_SUCCESS)
- goto fail_sem;
-
- pool->waiter.on_reply = vcos_msgq_pool_on_reply;
- pool->magic = MAGIC;
- return status;
-
- fail_sem:
- vcos_blockpool_delete(&pool->blockpool);
- fail_pool:
- return status;
- }
-
- void vcos_msgq_pool_delete(VCOS_MSGQ_POOL_T *pool)
- {
- vcos_blockpool_delete(&pool->blockpool);
- vcos_semaphore_delete(&pool->sem);
- }
-
- /** Called when a message from a pool is replied-to. Just returns
- * the message back to the blockpool.
- */
- static void vcos_msgq_pool_on_reply(VCOS_MSG_WAITER_T *waiter,
- VCOS_MSG_T *msg)
- {
- vcos_unused(waiter);
- vcos_assert(msg->magic == MAGIC);
- vcos_msgq_pool_free(msg);
- }
-
- VCOS_MSG_T *vcos_msgq_pool_alloc(VCOS_MSGQ_POOL_T *pool)
- {
- VCOS_MSG_T *msg;
- if (vcos_semaphore_trywait(&pool->sem) == VCOS_SUCCESS)
- {
- msg = vcos_blockpool_calloc(&pool->blockpool);
- vcos_assert(msg);
- msg->magic = MAGIC;
- msg->waiter = &pool->waiter;
- msg->pool = pool;
- }
- else
- {
- msg = NULL;
- }
- return msg;
- }
-
- void vcos_msgq_pool_free(VCOS_MSG_T *msg)
- {
- if (msg)
- {
- VCOS_MSGQ_POOL_T *pool;
- vcos_assert(msg->pool);
-
- pool = msg->pool;
- vcos_assert(msg->pool->magic == MAGIC);
-
- vcos_blockpool_free(msg);
- vcos_semaphore_post(&pool->sem);
- }
- }
-
- VCOS_MSG_T *vcos_msgq_pool_wait(VCOS_MSGQ_POOL_T *pool)
- {
- VCOS_MSG_T *msg;
- vcos_semaphore_wait(&pool->sem);
- msg = vcos_blockpool_calloc(&pool->blockpool);
- vcos_assert(msg);
- msg->magic = MAGIC;
- msg->waiter = &pool->waiter;
- msg->pool = pool;
- return msg;
- }
-
- void vcos_msg_init(VCOS_MSG_T *msg)
- {
- msg->magic = MAGIC;
- msg->next = NULL;
- msg->waiter = NULL;
- msg->pool = NULL;
- }
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