float mistakes
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@ -1,10 +1,15 @@
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#include "control_module.h"
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ControlModule::ControlModule(){
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ControlModule::ControlModule(): ControlModule(1.0, 1.0, 1.0)
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{
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}
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ControlModule::ControlModule(float forwardSpeed, float rotateSpeed, float moveSideSpeed)
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{
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motors[0] = 0.0;
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motors[1] = 0.0;
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motors[2] = 0.0;
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motors[3] = 0.0;
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this->forwardSpeed = forwardSpeed;
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this->rotateSpeed = rotateSpeed;
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this->moveSideSpeed = moveSideSpeed;
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@ -15,13 +20,13 @@ ControlModule::~ControlModule()
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}
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void ControlModule::moveForward(){
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for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
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for(int i = 0; i < 4; i++){
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motors[i] += forwardSpeed;
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}
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};
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void ControlModule::moveSide(int imageColumsMiddle, int contourColumsMiddle){
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float speed = moveSideSpeed * (contourColumsMiddle - imageColumsMiddle)/imageColumsMiddle;
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float speed = moveSideSpeed * static_cast<float>(contourColumsMiddle - imageColumsMiddle)/static_cast<float>(imageColumsMiddle);
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motors[0] += speed;
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motors[1] -= speed;
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motors[2] -= speed;
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@ -29,7 +34,7 @@ void ControlModule::moveSide(int imageColumsMiddle, int contourColumsMiddle){
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}
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void ControlModule::rotate(int angle){
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float speed = rotateSpeed * (angle + 90)/90;
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float speed = rotateSpeed * (static_cast<float>(angle) + 90.0f)/90.0f;
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motors[0] += speed;
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motors[1] -= speed;
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motors[2] += speed;
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@ -37,19 +42,32 @@ void ControlModule::rotate(int angle){
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}
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void ControlModule::unit(){
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float max = 10E-12;
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float max = 1.0E-6;
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for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
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if(motors[i] > max)
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max = motors[i];
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}
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for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
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motors[i] /= max;
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//Avoid dividing by zero
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if (max > 0.001)
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{
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for(int i = 0; i < 4; i++){
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motors[i] /= max;
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}
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}
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}
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void ControlModule::calcSpeeds(int imageColumsMiddle, int contourColumsMiddle, int angle){
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std::unique_lock<std::mutex> lock(mtx);
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moveForward();
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moveSide(imageColumsMiddle, contourColumsMiddle);
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rotate(angle);
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unit();
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}
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}
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std::vector<float> ControlModule::readMotors()
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{
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std::unique_lock<std::mutex> lock(mtx);
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return std::vector<float> {motors[0], motors[1], motors[2], motors[3]};
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}
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@ -1,8 +1,12 @@
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#pragma once
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#include <mutex>
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#include <vector>
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#include <iostream>
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class ControlModule
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{
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private:
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mutable std::mutex mtx;
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float motors[4]; //LeftFront; RightFront; LeftBack; RightBack
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float forwardSpeed;
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float rotateSpeed;
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@ -17,4 +21,5 @@ public:
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void unit(); //Brings the max Value to 1.0
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void calcSpeeds(int imageColumsMiddle, int contourColumsMiddle, int angle); //Funktion to be called
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std::vector<float> readMotors();
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};
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