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Erster Entwurft für Controlling

master
Baran Yasar 2 years ago
parent
commit
aad6de3687

+ 30
- 4
AutonomousMode/ControlModule/control_module.cpp View File

} }


void ControlModule::moveForward(){ void ControlModule::moveForward(){
for(int i = 0; motors; i++){
for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
motors[i] += forwardSpeed;
} }
}; };


void ControlModule::moveSide(){
void ControlModule::moveSide(int imageColumsMiddle, int contourColumsMiddle){
float speed = moveSideSpeed * (contourColumsMiddle - imageColumsMiddle)/imageColumsMiddle;
motors[0] += speed;
motors[1] -= speed;
motors[2] -= speed;
motors[3] += speed;
}


void ControlModule::rotate(int angle){
float speed = rotateSpeed * (angle + 90)/90;
motors[0] += speed;
motors[1] -= speed;
motors[2] += speed;
motors[3] -= speed;
} }


void ControlModule::rotate(){
void ControlModule::unit(){
float max = 10E-12;
for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
if(motors[i] > max)
max = motors[i];
}
for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
motors[i] /= max;
}
}


void ControlModule::calcSpeeds(int imageColumsMiddle, int contourColumsMiddle, int angle){
moveForward();
moveSide(imageColumsMiddle, contourColumsMiddle);
rotate(angle);
unit();
} }

+ 5
- 2
AutonomousMode/ControlModule/control_module.h View File

ControlModule(float forwardSpeed, float rotateSpeed, float moveSideSpeed); ControlModule(float forwardSpeed, float rotateSpeed, float moveSideSpeed);
~ControlModule(); ~ControlModule();
void moveForward(); void moveForward();
void rotate();
void moveSide();
void moveSide(int imageColumsMiddle, int contourColumsMiddle);
void rotate(int angle);
void unit(); //Brings the max Value to 1.0

void calcSpeeds(int imageColumsMiddle, int contourColumsMiddle, int angle); //Funktion to be called
}; };

+ 10
- 15
AutonomousMode/Processing/processing.cpp View File

{ {
} }


static double angle( Point pt1, Point pt2, Point pt0 )
{
double dx1 = pt1.x - pt0.x;
double dy1 = pt1.y - pt0.y;
double dx2 = pt2.x - pt0.x;
double dy2 = pt2.y - pt0.y;
return (dx1*dx2 + dy1*dy2)/sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10);
}

void Processing::filterReflections(FrameData& frameData) void Processing::filterReflections(FrameData& frameData)
{ {
//Try to filter reflections from the frame data. //Try to filter reflections from the frame data.
return true; return true;
} }


int Processing::calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft)
void Processing::calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft)
{ {
int angle = 0;
if(data.contours.size() > 0) if(data.contours.size() > 0)
{
int index;
{
int angle = 0;
int index;
if(turnLeft){ if(turnLeft){
// get the most left/right contour // get the most left/right contour
int leftmostEdge = imageColums; int leftmostEdge = imageColums;
// calculate angle // calculate angle
int deltaX = abs(xleftButtom - xleftTop); int deltaX = abs(xleftButtom - xleftTop);
int deltaY = yTop; int deltaY = yTop;
angle = VectorOfLines::calcAngle(deltaX, deltaY);
angle = Calcs::calcAngle(deltaX, deltaY);

//Write to Data
data.angle = angle;
data.index = index;
} }
return angle;
} }





+ 1
- 1
AutonomousMode/Processing/processing.h View File

void processImage(Mat& inputPicture, int thresholdBinary, int gaussKernelSize); void processImage(Mat& inputPicture, int thresholdBinary, int gaussKernelSize);
void filterReflections(FrameData& frameData); void filterReflections(FrameData& frameData);
FrameData calculateLineSegments(Mat& inputPicture, const cv::Rect& roi); FrameData calculateLineSegments(Mat& inputPicture, const cv::Rect& roi);
int calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft);
void calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft);
}; };

+ 3
- 58
AutonomousMode/Utils/utils.cpp View File

{ {
} }


VectorOfLines::VectorOfLines()
{
}

VectorOfLines::~VectorOfLines()
{
}

double VectorOfLines::calcGradient(Point p0, Point p1)
{
double gradient = (p1.y - p0.y)/(p1.x - p0.x + 1e-10);
return p1.x > p0.x ? gradient : - gradient;
}
float VectorOfLines::calcZeroPoint(cv::Point x, float m)
{
return 0.0;
}


double VectorOfLines::calcDistance(Point p0, Point p1)
{
return sqrt(pow(p1.y - p0.y, 2) + pow(p1.x - p0.x, 2));
}


vector<Vec4i> VectorOfLines::findMiddleLine(vector<Vec4i> &lines){
Point point11;
Point point12;
Point point21;
Point point22;
vector<Vec4i> middleLines;
for( size_t i = 0; i < (lines.size() - 1); i++ )
{
point11 = Point(lines[i][0], lines[i][1]);
point12 = Point( lines[i][2], lines[i][3]);
double gradient1 = VectorOfLines::calcGradient(point11, point12);

//Compare every Line with the other
for( size_t j = 0; j < (lines.size()); j++ )
{
if(j != i)
{
point21 = Point(lines[j][0], lines[j][1]);
point22 = Point(lines[j][2], lines[j][3]);
double gradient2 = VectorOfLines::calcGradient(point21, point22);
if(norm(gradient1 - gradient2) < 0.15)
{
middleLines.push_back(Vec4i((point11.x+point21.x)/2, (point11.y+point21.y)/2, (point12.x+point22.x)/2, (point12.y+point22.y)/2));
}
}
}
}
return middleLines;
}

int VectorOfLines::calcAngle(int deltaX, int deltaY){
int Calcs::calcAngle(int deltaX, int deltaY){


int refAngle = 0; int refAngle = 0;


if(deltaX > 10E-12){ if(deltaX > 10E-12){
refAngle = atan(deltaY/deltaX) * 180/PI;
refAngle = (int)((atan(deltaY/deltaX) * 180.0/PI) + 0.5 - (refAngle<0)); //Here 0.5 (or -0.5) is added to round a float number to int right


// convert from img coordinates to regbot coordinates // convert from img coordinates to regbot coordinates
refAngle = -(refAngle); refAngle = -(refAngle);


if (refAngle > 90) if (refAngle > 90)
refAngle = refAngle - 180;

cout << refAngle << "\n";
refAngle = refAngle - 180;
}else{ }else{
refAngle = -90; refAngle = -90;
} }

+ 3
- 12
AutonomousMode/Utils/utils.h View File

~LFRLine(); ~LFRLine();
}; };


class VectorOfLines{
class Calcs{
private: private:
public: public:
Point startPoint;
float gradient;
float zeroPoint;
VectorOfLines();
~VectorOfLines();
static double calcGradient(Point x, Point y);
float calcZeroPoint(cv::Point x, float m);
static double calcDistance(Point p0, Point p1);
vector<Vec4i> findMiddleLine(vector<Vec4i> &lines);
static int calcAngle(int deltaX, int deltaY); static int calcAngle(int deltaX, int deltaY);

}; };


class FrameData class FrameData
std::vector<cv::Rect> boundingBoxes; std::vector<cv::Rect> boundingBoxes;
std::vector<cv::Point> leftEdges; std::vector<cv::Point> leftEdges;
std::vector<cv::Point> middlePoints; std::vector<cv::Point> middlePoints;
std::vector<double> angles;
int angle; //Angle of the contour the robot has to follow to
int index; //Index of the contour the robot has to follow to


FrameData(): contours(), boundingBoxes(), leftEdges(), middlePoints() {} FrameData(): contours(), boundingBoxes(), leftEdges(), middlePoints() {}
}; };

+ 13
- 8
AutonomousMode/lfr.cpp View File

#include "lfr.h" #include "lfr.h"


#define right false
#define left true


LFR::LFR(int videoHeight, int videoWidth, int thresholdBinary, int gaussKernelSize) LFR::LFR(int videoHeight, int videoWidth, int thresholdBinary, int gaussKernelSize)
: iAmLooping(false), input(videoHeight, videoWidth), processing(), controlModule(), interpreter(), intersectionHandler() : iAmLooping(false), input(videoHeight, videoWidth), processing(), controlModule(), interpreter(), intersectionHandler()
//processedImage = processedImage(roi); //processedImage = processedImage(roi);
FrameData data = processing.calculateLineSegments(processedImage, roi); FrameData data = processing.calculateLineSegments(processedImage, roi);
processing.filterReflections(data); processing.filterReflections(data);
int angle = processing.calcAngles(data, originalImage.cols, originalImage.rows, false);
this->provideOutput(originalImage, processedImage, data, roi, angle);
processing.calcAngles(data, originalImage.cols, originalImage.rows, left);
this->provideOutput(originalImage, processedImage, data, roi);
} }
if(this->videoFlag) {destroyWindow("Display window");} if(this->videoFlag) {destroyWindow("Display window");}
input.freeWebcam(); input.freeWebcam();
return; return;
} }


void LFR::provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi, const int angle)
void LFR::provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi)
{ {
for(int i = 0; i < frameData.contours.size(); i++) for(int i = 0; i < frameData.contours.size(); i++)
{ {
rectangle(originalImage, center, Scalar(0,0,255)); rectangle(originalImage, center, Scalar(0,0,255));
Rect leftRect(Point(frameData.leftEdges[i].x-2, frameData.leftEdges[i].y-2), Point(frameData.leftEdges[i].x+2, frameData.leftEdges[i].y+2)); Rect leftRect(Point(frameData.leftEdges[i].x-2, frameData.leftEdges[i].y-2), Point(frameData.leftEdges[i].x+2, frameData.leftEdges[i].y+2));
rectangle(originalImage, leftRect, Scalar(0,0,255)); rectangle(originalImage, leftRect, Scalar(0,0,255));
}

if(frameData.contours.size() > 0)
{
//Draw the Arrow for the check of the angle
int length = 100; int length = 100;
Point P1 = frameData.middlePoints[i];
Point P1 = frameData.middlePoints[frameData.index];
Point P2; Point P2;


P2.x = (int)round(P1.x + length * cos(angle * CV_PI / 180.0));
P2.y = (int)round(P1.y + length * sin(angle * CV_PI / 180.0));
P2.x = (int)round(P1.x + length * cos(frameData.angle * CV_PI / 180.0));
P2.y = (int)round(P1.y + length * sin(frameData.angle * CV_PI / 180.0));
cv::arrowedLine(originalImage, P1, P2, Scalar(0,0,255), 2, 8); cv::arrowedLine(originalImage, P1, P2, Scalar(0,0,255), 2, 8);

} }
if(this->videoFlag) if(this->videoFlag)
{ {

+ 1
- 1
AutonomousMode/lfr.h View File

int thresholdBinary; int thresholdBinary;
int gaussKernelSize; int gaussKernelSize;


void provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi, const int angle);
void provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi);


public: public:



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