Erster Entwurft für Controlling
This commit is contained in:
parent
d21882f036
commit
aad6de3687
@ -15,15 +15,41 @@ ControlModule::~ControlModule()
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ControlModule::moveForward(){
|
void ControlModule::moveForward(){
|
||||||
for(int i = 0; motors; i++){
|
for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
|
||||||
|
motors[i] += forwardSpeed;
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
void ControlModule::moveSide(){
|
void ControlModule::moveSide(int imageColumsMiddle, int contourColumsMiddle){
|
||||||
|
float speed = moveSideSpeed * (contourColumsMiddle - imageColumsMiddle)/imageColumsMiddle;
|
||||||
|
motors[0] += speed;
|
||||||
|
motors[1] -= speed;
|
||||||
|
motors[2] -= speed;
|
||||||
|
motors[3] += speed;
|
||||||
}
|
}
|
||||||
|
|
||||||
void ControlModule::rotate(){
|
void ControlModule::rotate(int angle){
|
||||||
|
float speed = rotateSpeed * (angle + 90)/90;
|
||||||
|
motors[0] += speed;
|
||||||
|
motors[1] -= speed;
|
||||||
|
motors[2] += speed;
|
||||||
|
motors[3] -= speed;
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControlModule::unit(){
|
||||||
|
float max = 10E-12;
|
||||||
|
for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
|
||||||
|
if(motors[i] > max)
|
||||||
|
max = motors[i];
|
||||||
|
}
|
||||||
|
for(int i = 0; i <= sizeof(motors)/sizeof(int); i++){
|
||||||
|
motors[i] /= max;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void ControlModule::calcSpeeds(int imageColumsMiddle, int contourColumsMiddle, int angle){
|
||||||
|
moveForward();
|
||||||
|
moveSide(imageColumsMiddle, contourColumsMiddle);
|
||||||
|
rotate(angle);
|
||||||
|
unit();
|
||||||
}
|
}
|
@ -12,6 +12,9 @@ public:
|
|||||||
ControlModule(float forwardSpeed, float rotateSpeed, float moveSideSpeed);
|
ControlModule(float forwardSpeed, float rotateSpeed, float moveSideSpeed);
|
||||||
~ControlModule();
|
~ControlModule();
|
||||||
void moveForward();
|
void moveForward();
|
||||||
void rotate();
|
void moveSide(int imageColumsMiddle, int contourColumsMiddle);
|
||||||
void moveSide();
|
void rotate(int angle);
|
||||||
|
void unit(); //Brings the max Value to 1.0
|
||||||
|
|
||||||
|
void calcSpeeds(int imageColumsMiddle, int contourColumsMiddle, int angle); //Funktion to be called
|
||||||
};
|
};
|
@ -11,15 +11,6 @@ Processing::~Processing()
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
static double angle( Point pt1, Point pt2, Point pt0 )
|
|
||||||
{
|
|
||||||
double dx1 = pt1.x - pt0.x;
|
|
||||||
double dy1 = pt1.y - pt0.y;
|
|
||||||
double dx2 = pt2.x - pt0.x;
|
|
||||||
double dy2 = pt2.y - pt0.y;
|
|
||||||
return (dx1*dx2 + dy1*dy2)/sqrt((dx1*dx1 + dy1*dy1)*(dx2*dx2 + dy2*dy2) + 1e-10);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Processing::filterReflections(FrameData& frameData)
|
void Processing::filterReflections(FrameData& frameData)
|
||||||
{
|
{
|
||||||
//Try to filter reflections from the frame data.
|
//Try to filter reflections from the frame data.
|
||||||
@ -86,12 +77,13 @@ bool Processing::checkIntersection(const std::vector<std::vector<Point>>& lines,
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
int Processing::calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft)
|
void Processing::calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft)
|
||||||
{
|
{
|
||||||
int angle = 0;
|
|
||||||
if(data.contours.size() > 0)
|
if(data.contours.size() > 0)
|
||||||
{
|
{
|
||||||
int index;
|
int angle = 0;
|
||||||
|
int index;
|
||||||
if(turnLeft){
|
if(turnLeft){
|
||||||
// get the most left/right contour
|
// get the most left/right contour
|
||||||
int leftmostEdge = imageColums;
|
int leftmostEdge = imageColums;
|
||||||
@ -141,9 +133,12 @@ int Processing::calcAngles(FrameData &data, int imageColums, int imageRows, bool
|
|||||||
// calculate angle
|
// calculate angle
|
||||||
int deltaX = abs(xleftButtom - xleftTop);
|
int deltaX = abs(xleftButtom - xleftTop);
|
||||||
int deltaY = yTop;
|
int deltaY = yTop;
|
||||||
angle = VectorOfLines::calcAngle(deltaX, deltaY);
|
angle = Calcs::calcAngle(deltaX, deltaY);
|
||||||
|
|
||||||
|
//Write to Data
|
||||||
|
data.angle = angle;
|
||||||
|
data.index = index;
|
||||||
}
|
}
|
||||||
return angle;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -24,5 +24,5 @@ public:
|
|||||||
void processImage(Mat& inputPicture, int thresholdBinary, int gaussKernelSize);
|
void processImage(Mat& inputPicture, int thresholdBinary, int gaussKernelSize);
|
||||||
void filterReflections(FrameData& frameData);
|
void filterReflections(FrameData& frameData);
|
||||||
FrameData calculateLineSegments(Mat& inputPicture, const cv::Rect& roi);
|
FrameData calculateLineSegments(Mat& inputPicture, const cv::Rect& roi);
|
||||||
int calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft);
|
void calcAngles(FrameData &data, int imageColums, int imageRows, bool turnLeft);
|
||||||
};
|
};
|
@ -48,75 +48,20 @@ LFRLine::~LFRLine()
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
VectorOfLines::VectorOfLines()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
VectorOfLines::~VectorOfLines()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
double VectorOfLines::calcGradient(Point p0, Point p1)
|
int Calcs::calcAngle(int deltaX, int deltaY){
|
||||||
{
|
|
||||||
double gradient = (p1.y - p0.y)/(p1.x - p0.x + 1e-10);
|
|
||||||
return p1.x > p0.x ? gradient : - gradient;
|
|
||||||
}
|
|
||||||
|
|
||||||
float VectorOfLines::calcZeroPoint(cv::Point x, float m)
|
|
||||||
{
|
|
||||||
return 0.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
double VectorOfLines::calcDistance(Point p0, Point p1)
|
|
||||||
{
|
|
||||||
return sqrt(pow(p1.y - p0.y, 2) + pow(p1.x - p0.x, 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
vector<Vec4i> VectorOfLines::findMiddleLine(vector<Vec4i> &lines){
|
|
||||||
Point point11;
|
|
||||||
Point point12;
|
|
||||||
Point point21;
|
|
||||||
Point point22;
|
|
||||||
vector<Vec4i> middleLines;
|
|
||||||
for( size_t i = 0; i < (lines.size() - 1); i++ )
|
|
||||||
{
|
|
||||||
point11 = Point(lines[i][0], lines[i][1]);
|
|
||||||
point12 = Point( lines[i][2], lines[i][3]);
|
|
||||||
double gradient1 = VectorOfLines::calcGradient(point11, point12);
|
|
||||||
|
|
||||||
//Compare every Line with the other
|
|
||||||
for( size_t j = 0; j < (lines.size()); j++ )
|
|
||||||
{
|
|
||||||
if(j != i)
|
|
||||||
{
|
|
||||||
point21 = Point(lines[j][0], lines[j][1]);
|
|
||||||
point22 = Point(lines[j][2], lines[j][3]);
|
|
||||||
double gradient2 = VectorOfLines::calcGradient(point21, point22);
|
|
||||||
if(norm(gradient1 - gradient2) < 0.15)
|
|
||||||
{
|
|
||||||
middleLines.push_back(Vec4i((point11.x+point21.x)/2, (point11.y+point21.y)/2, (point12.x+point22.x)/2, (point12.y+point22.y)/2));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
return middleLines;
|
|
||||||
}
|
|
||||||
|
|
||||||
int VectorOfLines::calcAngle(int deltaX, int deltaY){
|
|
||||||
|
|
||||||
int refAngle = 0;
|
int refAngle = 0;
|
||||||
|
|
||||||
if(deltaX > 10E-12){
|
if(deltaX > 10E-12){
|
||||||
refAngle = atan(deltaY/deltaX) * 180/PI;
|
refAngle = (int)((atan(deltaY/deltaX) * 180.0/PI) + 0.5 - (refAngle<0)); //Here 0.5 (or -0.5) is added to round a float number to int right
|
||||||
|
|
||||||
// convert from img coordinates to regbot coordinates
|
// convert from img coordinates to regbot coordinates
|
||||||
refAngle = -(refAngle);
|
refAngle = -(refAngle);
|
||||||
|
|
||||||
if (refAngle > 90)
|
if (refAngle > 90)
|
||||||
refAngle = refAngle - 180;
|
refAngle = refAngle - 180;
|
||||||
|
|
||||||
cout << refAngle << "\n";
|
|
||||||
}else{
|
}else{
|
||||||
refAngle = -90;
|
refAngle = -90;
|
||||||
}
|
}
|
||||||
|
@ -47,20 +47,10 @@ public:
|
|||||||
~LFRLine();
|
~LFRLine();
|
||||||
};
|
};
|
||||||
|
|
||||||
class VectorOfLines{
|
class Calcs{
|
||||||
private:
|
private:
|
||||||
public:
|
public:
|
||||||
Point startPoint;
|
|
||||||
float gradient;
|
|
||||||
float zeroPoint;
|
|
||||||
VectorOfLines();
|
|
||||||
~VectorOfLines();
|
|
||||||
static double calcGradient(Point x, Point y);
|
|
||||||
float calcZeroPoint(cv::Point x, float m);
|
|
||||||
static double calcDistance(Point p0, Point p1);
|
|
||||||
vector<Vec4i> findMiddleLine(vector<Vec4i> &lines);
|
|
||||||
static int calcAngle(int deltaX, int deltaY);
|
static int calcAngle(int deltaX, int deltaY);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
class FrameData
|
class FrameData
|
||||||
@ -70,7 +60,8 @@ public:
|
|||||||
std::vector<cv::Rect> boundingBoxes;
|
std::vector<cv::Rect> boundingBoxes;
|
||||||
std::vector<cv::Point> leftEdges;
|
std::vector<cv::Point> leftEdges;
|
||||||
std::vector<cv::Point> middlePoints;
|
std::vector<cv::Point> middlePoints;
|
||||||
std::vector<double> angles;
|
int angle; //Angle of the contour the robot has to follow to
|
||||||
|
int index; //Index of the contour the robot has to follow to
|
||||||
|
|
||||||
FrameData(): contours(), boundingBoxes(), leftEdges(), middlePoints() {}
|
FrameData(): contours(), boundingBoxes(), leftEdges(), middlePoints() {}
|
||||||
};
|
};
|
@ -1,5 +1,7 @@
|
|||||||
#include "lfr.h"
|
#include "lfr.h"
|
||||||
|
|
||||||
|
#define right false
|
||||||
|
#define left true
|
||||||
|
|
||||||
LFR::LFR(int videoHeight, int videoWidth, int thresholdBinary, int gaussKernelSize)
|
LFR::LFR(int videoHeight, int videoWidth, int thresholdBinary, int gaussKernelSize)
|
||||||
: iAmLooping(false), input(videoHeight, videoWidth), processing(), controlModule(), interpreter(), intersectionHandler()
|
: iAmLooping(false), input(videoHeight, videoWidth), processing(), controlModule(), interpreter(), intersectionHandler()
|
||||||
@ -37,8 +39,8 @@ void LFR::loop()
|
|||||||
//processedImage = processedImage(roi);
|
//processedImage = processedImage(roi);
|
||||||
FrameData data = processing.calculateLineSegments(processedImage, roi);
|
FrameData data = processing.calculateLineSegments(processedImage, roi);
|
||||||
processing.filterReflections(data);
|
processing.filterReflections(data);
|
||||||
int angle = processing.calcAngles(data, originalImage.cols, originalImage.rows, false);
|
processing.calcAngles(data, originalImage.cols, originalImage.rows, left);
|
||||||
this->provideOutput(originalImage, processedImage, data, roi, angle);
|
this->provideOutput(originalImage, processedImage, data, roi);
|
||||||
}
|
}
|
||||||
if(this->videoFlag) {destroyWindow("Display window");}
|
if(this->videoFlag) {destroyWindow("Display window");}
|
||||||
input.freeWebcam();
|
input.freeWebcam();
|
||||||
@ -57,7 +59,7 @@ void LFR::endLoop()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
void LFR::provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi, const int angle)
|
void LFR::provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi)
|
||||||
{
|
{
|
||||||
for(int i = 0; i < frameData.contours.size(); i++)
|
for(int i = 0; i < frameData.contours.size(); i++)
|
||||||
{
|
{
|
||||||
@ -68,15 +70,18 @@ void LFR::provideOutput(Mat originalImage, Mat processedImage, const FrameData&
|
|||||||
rectangle(originalImage, center, Scalar(0,0,255));
|
rectangle(originalImage, center, Scalar(0,0,255));
|
||||||
Rect leftRect(Point(frameData.leftEdges[i].x-2, frameData.leftEdges[i].y-2), Point(frameData.leftEdges[i].x+2, frameData.leftEdges[i].y+2));
|
Rect leftRect(Point(frameData.leftEdges[i].x-2, frameData.leftEdges[i].y-2), Point(frameData.leftEdges[i].x+2, frameData.leftEdges[i].y+2));
|
||||||
rectangle(originalImage, leftRect, Scalar(0,0,255));
|
rectangle(originalImage, leftRect, Scalar(0,0,255));
|
||||||
|
}
|
||||||
|
|
||||||
|
if(frameData.contours.size() > 0)
|
||||||
|
{
|
||||||
|
//Draw the Arrow for the check of the angle
|
||||||
int length = 100;
|
int length = 100;
|
||||||
Point P1 = frameData.middlePoints[i];
|
Point P1 = frameData.middlePoints[frameData.index];
|
||||||
Point P2;
|
Point P2;
|
||||||
|
|
||||||
P2.x = (int)round(P1.x + length * cos(angle * CV_PI / 180.0));
|
P2.x = (int)round(P1.x + length * cos(frameData.angle * CV_PI / 180.0));
|
||||||
P2.y = (int)round(P1.y + length * sin(angle * CV_PI / 180.0));
|
P2.y = (int)round(P1.y + length * sin(frameData.angle * CV_PI / 180.0));
|
||||||
cv::arrowedLine(originalImage, P1, P2, Scalar(0,0,255), 2, 8);
|
cv::arrowedLine(originalImage, P1, P2, Scalar(0,0,255), 2, 8);
|
||||||
|
|
||||||
}
|
}
|
||||||
if(this->videoFlag)
|
if(this->videoFlag)
|
||||||
{
|
{
|
||||||
|
@ -28,7 +28,7 @@ class LFR
|
|||||||
int thresholdBinary;
|
int thresholdBinary;
|
||||||
int gaussKernelSize;
|
int gaussKernelSize;
|
||||||
|
|
||||||
void provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi, const int angle);
|
void provideOutput(Mat originalImage, Mat processedImage, const FrameData& frameData, const Rect& roi);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user