55 lines
1.3 KiB
Makefile

CC = C:/msys64/mingw64/bin/gcc.exe
CFLAGS = -g -Wall -I. -IC:/msys64/mingw64/include
LDFLAGS = -LC:/msys64/mingw64/lib -lraylib -lopengl32 -lgdi32 -lwinmm
SRC = main.c input.c game.c graphicalGame.c
OBJ = $(SRC:.c=.o)
EXE = word-salad.exe
all: $(EXE)
$(EXE): $(OBJ)
$(CC) -o $@ $(OBJ) $(LDFLAGS)
%.o: %.c
$(CC) $(CFLAGS) -c $< -o $@
clean:
rm -f *.o *.exe
# --------------------------
# initiales Spiel bauen
# --------------------------
wordsalad_initial:
$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) -c $(CFLAGS) main.c
input.o: input.c
$(CC) -c $(CFLAGS) input.c
game.o: game.c
$(CC) -c $(CFLAGS) game.c
graphicalGame.o: graphicalGame.c
$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
# --------------------------
# Unit Tests
# --------------------------
TEST_BIN = runTests
test: input.o game.o unit_tests.c
$(CC) $(CFLAGS) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
# --------------------------
# Clean
# --------------------------