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- library ieee;
- use ieee.std_logic_1164.all;
- use ieee.numeric_std.all;
-
- library work;
- use work.reg32.all;
- use work.task.all;
-
- entity add is
- port (
- clk : in std_logic;
- reset : in std_logic;
-
- task_start : in std_logic;
- task_state : out work.task.State;
-
- signal_a_read : out std_logic;
- signal_a_readdata : in std_logic_vector( 31 downto 0 );
-
- signal_b_read : out std_logic;
- signal_b_readdata : in std_logic_vector( 31 downto 0 );
-
- signal_write : out std_logic;
- signal_writedata : out std_logic_vector( 31 downto 0 )
- );
- end entity add;
-
- architecture rtl of add is
- signal current_task_state : work.task.State;
- signal next_task_state : work.task.State;
- signal index : integer range 0 to work.task.STREAM_LEN;
- signal fpuDone : std_logic;
- signal START : std_logic;
- type AddState is (
- ADD_IDLE,
- ADD_SET_SIGNALS,
- ADD_RUNNING,
- ADD_DONE
- );
- signal current_add_state : AddState;
- signal next_add_state : AddState;
-
- begin
- f1:ENTITY work.float_add PORT MAP(CLK => CLK, RESET => RESET, START => START, A => signal_a_readdata, B => signal_b_readdata, done => fpuDone, sum => signal_writedata);
-
- task_state_transitions : process ( current_task_state, task_start, index ) is
- begin
- next_task_state <= current_task_state;
- case current_task_state is
- when work.task.TASK_IDLE =>
- if ( task_start = '1' ) then
- next_task_state <= work.task.TASK_RUNNING;
- end if;
- when work.task.TASK_RUNNING =>
- if ( index = work.task.STREAM_LEN - 1 ) then
- next_task_state <= work.task.TASK_DONE;
- end if;
- when work.task.TASK_DONE =>
- if ( task_start = '1' ) then
- next_task_state <= work.task.TASK_RUNNING;
- end if;
- end case;
- end process task_state_transitions;
-
- sync : process ( clk, reset ) is
- begin
- if ( reset = '1' ) then
- current_task_state <= work.task.TASK_IDLE;
- index <= 0;
- elsif ( rising_edge( clk ) ) then
- current_task_state <= next_task_state;
- case next_task_state is
- when work.task.TASK_IDLE =>
- index <= 0;
- when work.task.TASK_RUNNING =>
- if(current_add_state = ADD_DONE) then
- index <= index + 1;
- end if;
- when work.task.TASK_DONE =>
- index <= 0;
- end case;
- end if;
- end process sync;
-
- task_state <= current_task_state;
-
- add_state_transitions : process ( current_add_state, fpuDone, current_task_state)
- begin
- next_add_state <= current_add_state;
- case current_add_state is
- when ADD_IDLE =>
- if(current_task_state = work.task.TASK_RUNNING) then
- next_add_state <= ADD_SET_SIGNALS;
- end if;
- when ADD_SET_SIGNALS =>
- next_add_state <= ADD_RUNNING;
- when ADD_RUNNING =>
- if(fpuDone = '1') then
- next_add_state <= ADD_DONE;
- end if;
- when ADD_DONE =>
- next_add_state <= ADD_IDLE;
- end case;
- end process add_state_transitions;
-
- add : process (clk, reset) is
- begin
- if ( reset = '1' ) then
- current_add_state <= ADD_IDLE;
- elsif ( rising_edge( clk ) ) then
- current_add_state <= next_add_state;
- case next_add_state is
- when ADD_IDLE =>
- START <= '0';
- signal_write <= '0';
- when ADD_SET_SIGNALS =>
- signal_a_read <= '1';
- signal_b_read <= '1';
- when ADD_RUNNING =>
- signal_a_read <= '0';
- signal_b_read <= '0';
- START <= '1';
- when ADD_DONE =>
- START <= '0';
- signal_write <= '1';
- end case;
- end if;
- end process add;
- end architecture rtl;
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