Funktionsfähig gemacht
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@@ -2,6 +2,9 @@
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#include "gamematrix.h"
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#include "raylib.h"
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#include <rlgl.h>
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#include <array>
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using Mat4 = std::array<std::array<double, 4>, 4>;
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struct Vec3
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{
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@@ -3,6 +3,7 @@
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#include <array>
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#include <stdexcept>
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#include <cmath>
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#include "gamecube.h"
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class gameMatrix
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{
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