Doble_Spiel/stack.c
2025-12-02 01:42:34 +01:00

44 lines
1.0 KiB
C

#include <stdlib.h>
#include "stack.h"
typedef struct Stack_node {
void *data;
struct Stack_node *next;
} StackNode;
// Pushes data onto the stack.
// Returns the new top of the stack.
StackNode *push(StackNode *stack, void *data) {
StackNode *node = malloc(sizeof(StackNode));
if (!node) return stack; // allocation failed → leave unchanged
node->data = data;
node->next = stack;
return node; // new top element
}
// Deletes the top element and returns the new stack top.
// Caller must free the *data* itself.
StackNode *pop(StackNode *stack) {
if (!stack) return NULL;
StackNode *next = stack->next;
free(stack); // free only the node, NOT the data
return next;
}
// Returns the data at the top of the stack.
void *top(StackNode *stack) {
if (!stack) return NULL;
return stack->data;
}
// Clears entire stack (but does NOT free the data).
void clearStack(StackNode *stack) {
while (stack) {
StackNode *next = stack->next;
free(stack);
stack = next;
}
}