The path for raylib and unity librairy in "graficalGame.c" and "unit_tets" has been modificated correctly.
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@ -21,3 +21,4 @@ void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
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{
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}
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@ -2,7 +2,7 @@
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#include <string.h>
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#include "graphicalGame.h"
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#include "raylib.h"
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#include "raylib/raylib.h"
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#define MAX_MESSAGE_LEN 256
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#define MAX_SOLUTION_WORD_LEN 16
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@ -1,7 +1,7 @@
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "unity.h"
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#include "unity/unity.h"
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#include "input.h"
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#include "game.h"
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