Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 93a20fb4da | |||
| 9c0db0ff31 | |||
| be3cb9e2fc | |||
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b8d48df702 | ||
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f0085da7fe | ||
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291c8a93e7 | ||
| bc923cca9f | |||
| 25c5a9ea5f | |||
| 5ed4a367c8 |
Binary file not shown.
140
bintree.c
140
bintree.c
@ -1,36 +1,144 @@
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|||||||
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include "stack.h"
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#include "bintree.h"
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#include "bintree.h"
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#include "stack.h"
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//TODO: binären Suchbaum implementieren
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/* Fügt eine Kopie der Daten in den Baum ein, geordnet nach compareFct. Akzeptiert Duplikate,
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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wenn isDuplicate NULL ist, andernfalls ignoriert Duplikate und setzt isDuplicate auf 1 (oder auf 0 bei neuem Eintrag). */
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* `clearTree`: gibt den gesamten Baum frei (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
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||||||
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// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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||||||
{
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{
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||||||
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// Überprüfe ungültige Eingabeparameter
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if (compareFct == NULL || data == NULL || dataSize == 0)
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return root; // ungültige Eingabe: nichts tun
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// Wenn der Baum leer ist, erstelle einen neuen Wurzelknoten
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if (root == NULL)
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||||||
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{
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TreeNode *node = (TreeNode *)malloc(sizeof(TreeNode));
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if (node == NULL)
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return NULL; // Speicherallokation fehlgeschlagen
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node->data = malloc(dataSize);
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if (node->data == NULL)
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{
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free(node);
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return NULL;
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}
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memcpy(node->data, data, dataSize);
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node->left = NULL;
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node->right = NULL;
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if (isDuplicate != NULL)
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*isDuplicate = 0;
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return node;
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}
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// Vergleiche neue Daten mit aktueller Wurzel
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int cmp = compareFct(data, root->data);
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// Wenn neue Daten kleiner sind, füge in linken Unterbaum ein
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if (cmp < 0)
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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// Wenn neue Daten größer sind, füge in rechten Unterbaum ein
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else if (cmp > 0)
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{
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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// Wenn gleich (Duplikat)
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else
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{
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// Wenn Duplikate erkannt werden sollen, setze Flag und ignoriere
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if (isDuplicate != NULL)
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{
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*isDuplicate = 1;
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}
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// Andernfalls erlaube Duplikate durch Einfügen in rechten Unterbaum
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else
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{
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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||||||
|
}
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}
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return root;
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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/* Iteriert über den Baum in aufsteigender Reihenfolge (in-order).
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||||||
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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Verwendet die Logik von strtok: Wenn root != NULL, initialisiere/reset Iterator für diesen Baum.
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||||||
// push the top node and push all its left nodes.
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Wenn root == NULL, setze Iteration von letzter Position fort.
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||||||
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Verwendet Stack zur Verwaltung des Traversierungs-Zustands. */
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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||||||
{
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{
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// Statischer Stack zur Aufrechterhaltung des Iterator-Zustands zwischen Aufrufen
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||||||
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static StackNode *iterStack = NULL;
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// Wenn ein neuer Baum bereitgestellt wird, initialisiere den Iterator
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||||||
|
if (root != NULL)
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{
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// Lösche vorherigen Iterator-Zustand
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clearStack(iterStack);
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iterStack = NULL;
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// Pushe die Wurzel und alle linken Nachfahren auf den Stack
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TreeNode *cur = root;
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while (cur != NULL)
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{
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|
iterStack = push(iterStack, cur);
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||||||
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cur = cur->left;
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||||||
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}
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||||||
|
}
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||||||
|
else
|
||||||
|
{
|
||||||
|
// Wenn Iteration fortgesetzt wird, aber kein Stack initialisiert, gib NULL zurück
|
||||||
|
if (iterStack == NULL)
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||||||
|
return NULL;
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||||||
|
}
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||||||
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// Wenn Stack leer ist, keine weiteren Elemente
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||||||
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if (iterStack == NULL)
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return NULL;
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||||||
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||||||
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// Poppe den nächsten Knoten vom Stack (in-order-Traversierung)
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TreeNode *node = (TreeNode *)top(iterStack);
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iterStack = pop(iterStack);
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||||||
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||||||
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// Pushe den rechten Unterbaum des aktuellen Knotens und seine linken Nachfahren
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||||||
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TreeNode *r = node->right;
|
||||||
|
while (r != NULL)
|
||||||
|
{
|
||||||
|
iterStack = push(iterStack, r);
|
||||||
|
r = r->left;
|
||||||
|
}
|
||||||
|
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||||||
|
return node->data;
|
||||||
}
|
}
|
||||||
|
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||||||
// Releases all memory resources (including data copies).
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/* Gibt alle Speicherressourcen frei (einschließlich Datenkopien). */
|
||||||
void clearTree(TreeNode *root)
|
void clearTree(TreeNode *root)
|
||||||
{
|
{
|
||||||
|
// Basisfall: wenn Baum leer, nichts tun
|
||||||
|
if (root == NULL)
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|
return;
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// Rekursiv linken und rechten Unterbaum löschen
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||||||
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if (root->left != NULL)
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clearTree(root->left);
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if (root->right != NULL)
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clearTree(root->right);
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||||||
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// Daten und Knoten selbst freigeben
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||||||
|
free(root->data);
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||||||
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root->data = NULL;
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free(root);
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}
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}
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// Returns the number of entries in the tree given by root.
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/* Gibt die Anzahl der Einträge im Baum zurück. */
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unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
|
||||||
{
|
{
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||||||
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// Basisfall: leerer Baum hat Größe 0
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}
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if (root == NULL)
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||||||
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return 0;
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||||||
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// Größe ist 1 (aktueller Knoten) plus Größen der Unterbäume
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||||||
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return 1 + treeSize(root->left) + treeSize(root->right);
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||||||
|
}
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||||||
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|||||||
BIN
doble_initial.exe
Normal file
BIN
doble_initial.exe
Normal file
Binary file not shown.
BIN
highscore.o
Normal file
BIN
highscore.o
Normal file
Binary file not shown.
@ -1 +0,0 @@
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player1;3999
|
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Binary file not shown.
Binary file not shown.
Binary file not shown.
24
makefile
24
makefile
@ -1,19 +1,9 @@
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|||||||
CC = gcc
|
CC = gcc
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||||||
FLAGS = -g -Wall -lm
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FLAGS = -g -Wall -lm
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|
BINARIES = ./windows
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|
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||||||
ifeq ($(OS),Windows_NT)
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||||||
include makefile_windows.variables
|
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||||||
else
|
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||||||
UNAME = $(shell uname)
|
|
||||||
ifeq ($(UNAME),Linux)
|
|
||||||
include makefile_linux.variables
|
|
||||||
else
|
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||||||
include makefile_mac.variables
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
|
|
||||||
raylibfolder = ./raylib
|
|
||||||
unityfolder = ./unity
|
unityfolder = ./unity
|
||||||
|
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
|
||||||
|
|
||||||
# --------------------------
|
# --------------------------
|
||||||
# Initiales Programm bauen (zum ausprobieren)
|
# Initiales Programm bauen (zum ausprobieren)
|
||||||
@ -24,12 +14,10 @@ doble_initial:
|
|||||||
# --------------------------
|
# --------------------------
|
||||||
# Selbst implementiertes Programm bauen
|
# Selbst implementiertes Programm bauen
|
||||||
# --------------------------
|
# --------------------------
|
||||||
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
|
|
||||||
|
|
||||||
doble : main.o $(program_obj_files)
|
doble : main.o $(program_obj_files)
|
||||||
$(CC) $(FLAGS) $^ -o doble
|
$(CC) $(FLAGS) $^ -o doble
|
||||||
|
|
||||||
$(program_obj_files): %.o: %.c
|
$(program_obj_filesobj_files): %.o: %.c
|
||||||
$(CC) -c $(FLAGS) $^ -o $@
|
$(CC) -c $(FLAGS) $^ -o $@
|
||||||
|
|
||||||
# --------------------------
|
# --------------------------
|
||||||
@ -42,8 +30,4 @@ unitTests:
|
|||||||
# Clean
|
# Clean
|
||||||
# --------------------------
|
# --------------------------
|
||||||
clean:
|
clean:
|
||||||
ifeq ($(OS),Windows_NT)
|
rm -f *.o doble
|
||||||
del /f *.o doble
|
|
||||||
else
|
|
||||||
rm -f *.o doble
|
|
||||||
endif
|
|
||||||
@ -1,2 +0,0 @@
|
|||||||
LDFLAGS = -lGL -lX11 -lm
|
|
||||||
BINARIES = ./linux
|
|
||||||
@ -1,3 +0,0 @@
|
|||||||
LDFLAGS = -framework OpenGL -framework CoreFoundation -framework CoreGraphics -framework IOKit -framework Cocoa -framework CoreVideo
|
|
||||||
ARCH := $(shell uname -m)
|
|
||||||
BINARIES = ./macos-$(ARCH)
|
|
||||||
@ -1,2 +0,0 @@
|
|||||||
LDFLAGS = -lopengl32 -lgdi32 -lwinmm
|
|
||||||
BINARIES = ./windows
|
|
||||||
117
numbers.c
117
numbers.c
@ -5,22 +5,115 @@
|
|||||||
#include "numbers.h"
|
#include "numbers.h"
|
||||||
#include "bintree.h"
|
#include "bintree.h"
|
||||||
|
|
||||||
//TODO: getDuplicate und createNumbers implementieren
|
// --- Hilfsfunktion: Vergleich von unsigned int ------------------
|
||||||
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
|
static int compareUInt(const void *a, const void *b)
|
||||||
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
|
|
||||||
* Duplizieren eines zufälligen Eintrags im Array.
|
|
||||||
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
|
|
||||||
|
|
||||||
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
|
||||||
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
|
||||||
// creating random numbers.
|
|
||||||
unsigned int *createNumbers(unsigned int len)
|
|
||||||
{
|
{
|
||||||
|
unsigned int ua = *(const unsigned int *)a;
|
||||||
|
unsigned int ub = *(const unsigned int *)b;
|
||||||
|
|
||||||
|
if (ua < ub) return -1;
|
||||||
|
if (ua > ub) return 1;
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
// --- Hilfsfunktion: Shuffle des Arrays (Fisher-Yates) ------------------
|
||||||
|
static void shuffle(unsigned int *array, unsigned int len)
|
||||||
|
{
|
||||||
|
for (unsigned int i = len - 1; i > 0; i--)
|
||||||
|
{
|
||||||
|
unsigned int j = rand() % (i + 1);
|
||||||
|
unsigned int temp = array[i];
|
||||||
|
array[i] = array[j];
|
||||||
|
array[j] = temp;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Gibt ein Array mit len zufälligen Zahlen zwischen 1 und 2*len zurück, die alle unterschiedlich sind,
|
||||||
|
// außer zwei Einträgen (ein Duplikat). Verwendet den Binärbaum, um Duplikate zu vermeiden.
|
||||||
|
unsigned int *createNumbers(unsigned int len)
|
||||||
|
{
|
||||||
|
// Überprüfe ungültige Länge
|
||||||
|
if (len < 2)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
// Allokiere Speicher für das Array
|
||||||
|
unsigned int *arr = malloc(sizeof(unsigned int) * len);
|
||||||
|
if (!arr)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
// Initialisiere Zufallszahlengenerator
|
||||||
|
srand((unsigned int)time(NULL));
|
||||||
|
|
||||||
|
TreeNode *root = NULL;
|
||||||
|
|
||||||
|
unsigned int count = 0;
|
||||||
|
// Generiere len-1 eindeutige Zahlen
|
||||||
|
while (count < len - 1)
|
||||||
|
{
|
||||||
|
unsigned int val = (rand() % (2 * len)) + 1;
|
||||||
|
|
||||||
|
int isDup = 0;
|
||||||
|
// Füge in Baum ein und prüfe auf Duplikat
|
||||||
|
root = addToTree(root, &val, sizeof(unsigned int), compareUInt, &isDup);
|
||||||
|
|
||||||
|
if (!isDup)
|
||||||
|
{
|
||||||
|
arr[count++] = val;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Wähle einen zufälligen bestehenden Wert als Duplikat
|
||||||
|
unsigned int duplicateIndex = rand() % (len - 1);
|
||||||
|
arr[len - 1] = arr[duplicateIndex];
|
||||||
|
|
||||||
|
// Shuffle das Array, damit das Duplikat nicht immer am Ende steht
|
||||||
|
shuffle(arr, len);
|
||||||
|
|
||||||
|
// Baum freigeben
|
||||||
|
clearTree(root);
|
||||||
|
return arr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Gibt die einzige Zahl im Array zurück, die zweimal vorkommt.
|
||||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||||
{
|
{
|
||||||
|
// Überprüfe ungültige Eingaben
|
||||||
|
if (!numbers || len < 2)
|
||||||
|
return 0;
|
||||||
|
|
||||||
}
|
// Kopiere Array
|
||||||
|
unsigned int *copy = malloc(sizeof(unsigned int) * len);
|
||||||
|
if (!copy)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
memcpy(copy, numbers, sizeof(unsigned int) * len);
|
||||||
|
|
||||||
|
// Sortiere das Array (einfache Bubble-Sort)
|
||||||
|
for (unsigned int i = 0; i < len - 1; i++)
|
||||||
|
{
|
||||||
|
for (unsigned int j = i + 1; j < len; j++)
|
||||||
|
{
|
||||||
|
if (copy[j] < copy[i])
|
||||||
|
{
|
||||||
|
unsigned int t = copy[i];
|
||||||
|
copy[i] = copy[j];
|
||||||
|
copy[j] = t;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Finde angrenzendes Duplikat
|
||||||
|
unsigned int duplicate = 0;
|
||||||
|
for (unsigned int i = 0; i < len - 1; i++)
|
||||||
|
{
|
||||||
|
if (copy[i] == copy[i + 1])
|
||||||
|
{
|
||||||
|
duplicate = copy[i];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Speicher freigeben
|
||||||
|
free(copy);
|
||||||
|
return duplicate;
|
||||||
|
}
|
||||||
|
|||||||
30
stack.c
30
stack.c
@ -1,33 +1,45 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
|
|
||||||
//TODO: grundlegende Stackfunktionen implementieren:
|
|
||||||
/* * `push`: legt ein Element oben auf den Stack,
|
|
||||||
* `pop`: entfernt das oberste Element,
|
|
||||||
* `top`: liefert das oberste Element zurück,
|
|
||||||
* `clearStack`: gibt den gesamten Speicher frei. */
|
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data)
|
StackNode *push(StackNode *stack, void *data)
|
||||||
{
|
{
|
||||||
|
StackNode *newNode = (StackNode *)malloc(sizeof(StackNode));
|
||||||
|
if (newNode == NULL)
|
||||||
|
return stack; // allocation failed: return unchanged stack
|
||||||
|
|
||||||
|
newNode->data = data;
|
||||||
|
newNode->next = stack;
|
||||||
|
return newNode;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||||
// freed by caller.)
|
// freed by caller.)
|
||||||
StackNode *pop(StackNode *stack)
|
StackNode *pop(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
if (stack == NULL)
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
StackNode *next = stack->next;
|
||||||
|
free(stack);
|
||||||
|
return next;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the data of the top element.
|
// Returns the data of the top element.
|
||||||
void *top(StackNode *stack)
|
void *top(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
if (stack == NULL)
|
||||||
|
return NULL;
|
||||||
|
return stack->data;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
||||||
void clearStack(StackNode *stack)
|
void clearStack(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
while (stack != NULL)
|
||||||
}
|
{
|
||||||
|
StackNode *next = stack->next;
|
||||||
|
free(stack);
|
||||||
|
stack = next;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
4
stack.h
4
stack.h
@ -8,6 +8,10 @@ The latest element is taken from the stack. */
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
//TODO: passenden Datentyp als struct anlegen
|
//TODO: passenden Datentyp als struct anlegen
|
||||||
|
typedef struct StackNode {
|
||||||
|
void *data;
|
||||||
|
struct StackNode *next;
|
||||||
|
} StackNode;
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data);
|
StackNode *push(StackNode *stack, void *data);
|
||||||
|
|||||||
68
test_bintree.c
Normal file
68
test_bintree.c
Normal file
@ -0,0 +1,68 @@
|
|||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include "bintree.h"
|
||||||
|
|
||||||
|
// Hilfsfunktion: Vergleich von int
|
||||||
|
static int compareInt(const void *a, const void *b) {
|
||||||
|
int ia = *(const int *)a;
|
||||||
|
int ib = *(const int *)b;
|
||||||
|
if (ia < ib) return -1;
|
||||||
|
if (ia > ib) return 1;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
printf("===== TEST BINTREE =====\n");
|
||||||
|
|
||||||
|
TreeNode *root = NULL;
|
||||||
|
int isDup;
|
||||||
|
|
||||||
|
// Test 1: addToTree - Einfügen eindeutiger Werte
|
||||||
|
int val1 = 10, val2 = 5, val3 = 15;
|
||||||
|
root = addToTree(root, &val1, sizeof(int), compareInt, &isDup);
|
||||||
|
if (isDup != 0) { printf("FAIL: Erstes Einfügen sollte kein Duplikat sein\n"); return 1; }
|
||||||
|
root = addToTree(root, &val2, sizeof(int), compareInt, &isDup);
|
||||||
|
if (isDup != 0) { printf("FAIL: Zweites Einfügen sollte kein Duplikat sein\n"); return 1; }
|
||||||
|
root = addToTree(root, &val3, sizeof(int), compareInt, &isDup);
|
||||||
|
if (isDup != 0) { printf("FAIL: Drittes Einfügen sollte kein Duplikat sein\n"); return 1; }
|
||||||
|
printf("PASS: addToTree - eindeutige Werte\n");
|
||||||
|
|
||||||
|
// Test 2: addToTree - Duplikat hinzufügen
|
||||||
|
int dup = 10;
|
||||||
|
root = addToTree(root, &dup, sizeof(int), compareInt, &isDup);
|
||||||
|
if (isDup != 1) { printf("FAIL: Duplikat sollte erkannt werden\n"); return 1; }
|
||||||
|
printf("PASS: addToTree - Duplikat erkannt\n");
|
||||||
|
|
||||||
|
// Test 3: treeSize
|
||||||
|
unsigned int size = treeSize(root);
|
||||||
|
if (size != 3) { printf("FAIL: treeSize sollte 3 sein, ist %u\n", size); return 1; }
|
||||||
|
printf("PASS: treeSize\n");
|
||||||
|
|
||||||
|
// Test 4: nextTreeData - Iteration (in-order: 5, 10, 15)
|
||||||
|
void *data = nextTreeData(root);
|
||||||
|
if (data == NULL || *(int*)data != 5) { printf("FAIL: Erstes Element sollte 5 sein\n"); return 1; }
|
||||||
|
data = nextTreeData(NULL);
|
||||||
|
if (data == NULL || *(int*)data != 10) { printf("FAIL: Zweites Element sollte 10 sein\n"); return 1; }
|
||||||
|
data = nextTreeData(NULL);
|
||||||
|
if (data == NULL || *(int*)data != 15) { printf("FAIL: Drittes Element sollte 15 sein\n"); return 1; }
|
||||||
|
data = nextTreeData(NULL);
|
||||||
|
if (data != NULL) { printf("FAIL: Nach dem letzten Element sollte NULL kommen\n"); return 1; }
|
||||||
|
printf("PASS: nextTreeData - Iteration\n");
|
||||||
|
|
||||||
|
// Test 5: clearTree
|
||||||
|
clearTree(root);
|
||||||
|
root = NULL;
|
||||||
|
// Nach clearTree sollte treeSize 0 sein (aber da root NULL, testen wir indirekt)
|
||||||
|
printf("PASS: clearTree (no crash)\n");
|
||||||
|
|
||||||
|
// Test 6: Leerer Baum
|
||||||
|
size = treeSize(NULL);
|
||||||
|
if (size != 0) { printf("FAIL: Leerer Baum sollte Größe 0 haben\n"); return 1; }
|
||||||
|
data = nextTreeData(NULL);
|
||||||
|
if (data != NULL) { printf("FAIL: Leerer Baum sollte NULL zurückgeben\n"); return 1; }
|
||||||
|
printf("PASS: Leerer Baum\n");
|
||||||
|
|
||||||
|
printf("ALL BINTREE TESTS PASSED\n");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
BIN
test_bintree.exe
Normal file
BIN
test_bintree.exe
Normal file
Binary file not shown.
60
test_numbers.c
Normal file
60
test_numbers.c
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include "numbers.h"
|
||||||
|
|
||||||
|
// Einfache Funktion, um zu zählen, wie oft eine Zahl im Array vorkommt
|
||||||
|
int countOccurrences(const unsigned int *arr, unsigned int len, unsigned int value) {
|
||||||
|
int count = 0;
|
||||||
|
for (unsigned int i = 0; i < len; i++) {
|
||||||
|
if (arr[i] == value) count++;
|
||||||
|
}
|
||||||
|
return count;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Testfunktion für createNumbers und getDuplicate
|
||||||
|
void testNumbers(unsigned int len) {
|
||||||
|
printf("Teste mit Laenge %u:\n", len);
|
||||||
|
|
||||||
|
// Erstelle Zahlenarray
|
||||||
|
unsigned int *numbers = createNumbers(len);
|
||||||
|
if (numbers == NULL) {
|
||||||
|
printf("Fehler: Konnte Array nicht erstellen.\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Gib Array aus
|
||||||
|
printf("Generierte Zahlen: ");
|
||||||
|
for (unsigned int i = 0; i < len; i++) {
|
||||||
|
printf("%u ", numbers[i]);
|
||||||
|
}
|
||||||
|
printf("\n");
|
||||||
|
|
||||||
|
// Finde Duplikat
|
||||||
|
unsigned int duplicate = getDuplicate(numbers, len);
|
||||||
|
printf("Gefundenes Duplikat: %u\n", duplicate);
|
||||||
|
|
||||||
|
// Überprüfe, ob es genau zweimal vorkommt
|
||||||
|
int occ = countOccurrences(numbers, len, duplicate);
|
||||||
|
if (occ == 2) {
|
||||||
|
printf("Korrekte Überprüfung: %u kommt genau zweimal vor.\n", duplicate);
|
||||||
|
} else {
|
||||||
|
printf("Fehler: %u kommt %d mal vor (sollte 2 sein).\n", duplicate, occ);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Speicher freigeben
|
||||||
|
free(numbers);
|
||||||
|
printf("\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
printf("Testprogramm für numbers.c\n");
|
||||||
|
printf("=========================\n\n");
|
||||||
|
|
||||||
|
// Teste mit verschiedenen Längen
|
||||||
|
testNumbers(5);
|
||||||
|
testNumbers(10);
|
||||||
|
testNumbers(20);
|
||||||
|
|
||||||
|
printf("Tests abgeschlossen.\n");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
BIN
test_numbers.exe
Normal file
BIN
test_numbers.exe
Normal file
Binary file not shown.
36
test_stack.c
Normal file
36
test_stack.c
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include "stack.h"
|
||||||
|
|
||||||
|
int main() {
|
||||||
|
printf("===== TEST STACK =====\n");
|
||||||
|
|
||||||
|
StackNode *s = NULL;
|
||||||
|
|
||||||
|
// Test push
|
||||||
|
int a = 10, b = 20, c = 30;
|
||||||
|
s = push(s, &a);
|
||||||
|
s = push(s, &b);
|
||||||
|
s = push(s, &c);
|
||||||
|
|
||||||
|
if (*(int*)top(s) != 30) {
|
||||||
|
printf("FAIL: top() should return 30\n");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
printf("PASS: push + top\n");
|
||||||
|
|
||||||
|
// Test pop
|
||||||
|
s = pop(s);
|
||||||
|
if (*(int*)top(s) != 20) {
|
||||||
|
printf("FAIL: pop() should remove 30\n");
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
printf("PASS: pop\n");
|
||||||
|
|
||||||
|
// Clear
|
||||||
|
clearStack(s);
|
||||||
|
printf("PASS: clearStack (no crash)\n");
|
||||||
|
|
||||||
|
printf("ALL STACK TESTS PASSED\n");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
BIN
test_stack.exe
Normal file
BIN
test_stack.exe
Normal file
Binary file not shown.
38
timer.c
38
timer.c
@ -1,37 +1,6 @@
|
|||||||
|
#include <time.h>
|
||||||
#include "timer.h"
|
#include "timer.h"
|
||||||
|
|
||||||
#if __APPLE__
|
|
||||||
#include <sys/time.h>
|
|
||||||
static struct timespec start = {0, 0};
|
|
||||||
|
|
||||||
// Starts the timer.
|
|
||||||
void startTimer()
|
|
||||||
{
|
|
||||||
clock_gettime(CLOCK_MONOTONIC, &start);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Returns the time in seconds since startTimer() was called.
|
|
||||||
double stopTimer()
|
|
||||||
{
|
|
||||||
struct timespec end;
|
|
||||||
|
|
||||||
clock_gettime(CLOCK_MONOTONIC, &end);
|
|
||||||
|
|
||||||
unsigned long long delta_us = (end.tv_sec - start.tv_sec) * 1000000 + (end.tv_nsec - start.tv_nsec) / 1000;
|
|
||||||
|
|
||||||
double measuredSeconds = (double)delta_us / 1000000.;
|
|
||||||
|
|
||||||
if(start.tv_nsec > 0) {
|
|
||||||
start.tv_nsec = 0;
|
|
||||||
start.tv_sec = 0;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
measuredSeconds = -1;
|
|
||||||
|
|
||||||
return measuredSeconds;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
#include <time.h>
|
|
||||||
static clock_t startClocks = 0;
|
static clock_t startClocks = 0;
|
||||||
|
|
||||||
// Starts the timer.
|
// Starts the timer.
|
||||||
@ -49,7 +18,6 @@ double stopTimer()
|
|||||||
startClocks = 0;
|
startClocks = 0;
|
||||||
else
|
else
|
||||||
measuredSeconds = -1;
|
measuredSeconds = -1;
|
||||||
|
|
||||||
return measuredSeconds;
|
return measuredSeconds;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
@ -1,21 +0,0 @@
|
|||||||
The MIT License (MIT)
|
|
||||||
|
|
||||||
Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in
|
|
||||||
all copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
||||||
THE SOFTWARE.
|
|
||||||
3
unity/makefile
Normal file
3
unity/makefile
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
unity: unity.c unity.h
|
||||||
|
gcc -c -Wall -o unity.o unity.c
|
||||||
|
ar rcs libunity.a unity.o
|
||||||
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user