main.c: added debug txt and #include; makefile: added graphicalGame.o to wordsalad_myversion

This commit is contained in:
2025-10-20 18:05:34 +02:00
parent 96f7b5379c
commit f350608626
2 changed files with 13 additions and 4 deletions
+10 -4
View File
@@ -9,8 +9,8 @@ unityfolder = ./unity
# --------------------------
# eigenes Spiel bauen
# --------------------------
wordsalad_myversion: main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) -o wordsalad_myversion main.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
wordsalad_myversion: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) -o wordsalad_myversion main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
@@ -27,10 +27,10 @@ all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) -c $(CFLAGS) main.c
$(CC) -I$(raylib_folder) -c $(CFLAGS) main.c
input.o: input.c
$(CC) -c $(CFLAGS)input.c
$(CC) -c $(CFLAGS) input.c
game.o: game.c
$(CC) -c $(CFLAGS) game.c
@@ -51,3 +51,9 @@ test: input.o game.o unit_tests.c
# --------------------------
clean:
del /f *.o *.exe
#[befehlname]: [dependency] -wenn in dependency eine änderung dann erstell neu
# gcc [code] - "-o [name]" Outputdatei Namen angeben "-c [name].c" kompiliere das programm "[name].a [name].o" benutze diese um das programm zu bauen