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5 Commits
6 changed files with 152 additions and 129 deletions
+37 -43
View File
@@ -19,8 +19,7 @@ Board.events = {
GAME_READY: 'gameReady',
CUP_MARKED: 'cupMarked',
CHANGE_TURN: 'changeTurn',
WINNER: 'winner',
DRAW: 'draw'
WINNER: 'winner'
};
util.inherits(Board, EventEmitter);
@@ -67,9 +66,7 @@ Board.prototype.mark = function(cupId) {
var res = this.checkWinner();
if (res.win) {
this.disableAll();
this.emit(Board.events.WINNER, {player: this.players[this.currentTurn], pos: res.pos});
} else if (this.checkDraw()) {
this.emit(Board.events.DRAW, {});
this.emit(Board.events.WINNER, {player: this.players[this.currentTurn]});
} else {
this.currentTurn = (this.currentTurn + 1) % 2;
this.emit(Board.events.CHANGE_TURN, this.players[this.currentTurn]);
@@ -83,7 +80,6 @@ Board.prototype.mark = function(cupId) {
* @returns {boolean}
*/
Board.prototype.checkTurn = function(playerId) {
('checkTurn');
return this.players[this.currentTurn].id == playerId;
};
@@ -91,52 +87,50 @@ Board.prototype.checkTurn = function(playerId) {
*
* @returns {{win: boolean, pos: Array}}
*/
Board.prototype.checkWinner = function() {
var winPosition = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
Board.prototype.checkWinner = function() {
var win = false;
var counter=0;
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
this.cups.forEach(function(cup) {
if(cup.active == false) {
counter++;
}
});
[0, 4, 8],
[6, 4, 2]
];
if(counter == 10) {
win = true;
}
var player = this.players[this.currentTurn];
var pos = [];
var win = winPosition.some(function(win) {
if (this.cups[win[0]].value === player.label) {
var res = this.cups[win[0]].value === this.cups[win[1]].value && this.cups[win[1]].value === this.cups[win[2]].value;
if (res) {
pos = win;
return true;
}
}
/*
var winPosition = [
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
];
return false;
}, this);
var player = this.players[this.currentTurn];
var pos = [];
return {
win: win,
pos: pos
};
var win = winPosition.some(function(win) {
if (this.cups[win[0]].textContent === player.label) {
var res = this.cups[win[0]].textContent === this.cups[win[1]].textContent && this.cups[win[1]].textContent === this.cups[win[2]].textContent;
if (res) {
pos = win;
return true;
}
}
return false;
}, this);*/
return {
win: win
};
};
};
/**
*
* @returns {boolean}
*/
Board.prototype.checkDraw = function() {
return this.cups.every(function(cup) {
return cup.value === this.players[0].label || cup.value === this.players[1].label;
}, this);
};
/**
*
+4 -1
View File
@@ -141,7 +141,10 @@ ellipse{
100%{top: var(--top325)}
}
@-webkit-keyframes Shoot{
0%{top: var(--top)}
100%{top: var(--top325)}
}
+89 -74
View File
@@ -60,14 +60,12 @@ Board.prototype.enableTurn = function() {
cup.setAttribute('active', 'true');
}
});
ball.classList.remove("Shoot");
};
Board.prototype.highlightcups = function(pos) {
Board.prototype.highlightcups = function() {
var cups = this.cups;
alert('highlightcups');
pos.forEach(function(i) {
// cups[i].classList.add('colorRed');
});
cups.forEach(function(cup) {
cup.setAttribute('marked', 'true');
@@ -82,88 +80,110 @@ Board.prototype.lowlightcups = function() {
});
};
Board.prototype.shoot = function(cup) {
ball.classList.add("Shoot");
switch(cup) {
case 0:
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "-155px";
break;
case 1:
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "-50px";
break;
case 2:
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "50px";
break;
case 3:
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "150px";
break;
case 4:
root.style.setProperty('--top325', "-430"+ "px");
ball.style.top = "-430px";
ball.style.left = "-100px";
break;
case 5:
root.style.setProperty('--top325', "-430"+ "px");
ball.style.top = "-430px";
ball.style.left = "0px";
break;
case 6:
root.style.setProperty('--top325', "-430"+ "px");
ball.style.top = "-430px";
ball.style.left = "100px";
break;
case 7:
root.style.setProperty('--top325', "-340"+ "px");
ball.style.top = "-340px"
ball.style.left = "-50px";
break;
case 8:
root.style.setProperty('--top325', "-340"+ "px");
ball.style.top = "-340px"
ball.style.left = "50px";
break;
case 9:
root.style.setProperty('--top325', "-250"+ "px");
ball.style.top = "-250px"
ball.style.left = "0px";
break;
default:
break;
}
}
Board.prototype.getCup = function(code) {
ball.classList.add("Shoot");
switch (code)
{
case 'q':
case 'Q':
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "-155px";
return "cup1";
break;
case 'w':
case 'W':
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "-50px";
return "cup2";
//removeCup("2");j
break;
case 'e':
case 'E':
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "50px";
return "cup3";
//removeCup("3");
break;
case 'r':
case 'R':
root.style.setProperty('--top325', "-515"+ "px");
ball.style.top = "-515px";
ball.style.left = "150px";
return "cup4";
//removeCup("4");
break;
case 'a':
case 'A':
root.style.setProperty('--top325', "-430"+ "px");
ball.style.top = "-430px";
ball.style.left = "-100px";
return "cup5";
//removeCup("5");
break;
case 's':
case 'S':
root.style.setProperty('--top325', "-430"+ "px");
ball.style.top = "-430px";
ball.style.left = "0px";
return "cup6";
//removeCup("6");
break;
case 'd':
case 'D':
root.style.setProperty('--top325', "-430"+ "px");
ball.style.top = "-430px";
ball.style.left = "100px";
//removeCup("7");
return "cup7";
break;
case 'y':
case 'Y':
root.style.setProperty('--top325', "-340"+ "px");
ball.style.top = "-340px"
ball.style.left = "-50px";
//removeCup("8");
return "cup8";
break;
case 'x':
case 'X':
root.style.setProperty('--top325', "-340"+ "px");
ball.style.top = "-340px"
ball.style.left = "50px";
//removeCup("9");
return "cup9";
break;
case 'c':
case 'C':
root.style.setProperty('--top325', "-250"+ "px");
ball.style.top = "-250px"
ball.style.left = "0px";
//removeCup("10");
return "cup10";
break;
default:
@@ -177,6 +197,7 @@ Board.prototype.getCup = function(code) {
*/
Board.prototype.mark = function(event) {
if (this.ready) {
var target = document.getElementById(this.getCup(event.key));
if (target.getAttribute('data-intent') === 'gamecup' && target.getAttribute('active') === 'true') {
this.onMark(this.cups.indexOf(target));
@@ -195,31 +216,27 @@ Board.prototype.doMark = function(cupId, label) {
var cup = this.cups[cupId];
cup.textContent = label;
//cup.classList.add('notActive');
// removeCup
// removeCup
if(cup.getAttribute('marked') === 'false') this.shoot(cupId);
setTimeout(this.cups[cupId].classList.add("fadeAway") ,1000);
cup.setAttribute('marked', 'true');
setTimeout(function() {
ball.style.top = "0px";
ball.style.left = "0px";
}, 1000);
this.currentTurn = (this.currentTurn + 1) % 2;
};
/**
*
* @param pos
*/
Board.prototype.doWinner = function(pos) {
Board.prototype.doWinner = function() {
this.disableAll();
this.highlightcups(pos);
this.highlightcups();
};
/**
*
*/
Board.prototype.doDraw = function() {
alert('doDraw');
this.lowlightcups();
};
/**
*
@@ -241,17 +258,23 @@ Board.prototype.highlightScoreboard = function(playerId) {
* @returns {{win: boolean, pos: Array}}
*/
Board.prototype.checkWinner = function() {
var counter=0;
var win = false;
this.cups.forEach(function(cup) {
if (cup.getAttribute('marked') === 'true') {
counter++;
}
});
if(counter === 10) {
win = true;
}
/*
var winPosition = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[6, 4, 2]
[1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
];
var player = this.players[this.currentTurn];
@@ -268,7 +291,7 @@ Board.prototype.checkWinner = function() {
}
return false;
}, this);
}, this);*/
return {
win: win,
@@ -277,15 +300,7 @@ Board.prototype.checkWinner = function() {
};
/**
*
* @returns {boolean}
*/
Board.prototype.checkDraw = function() {
return this.cups.every(function(cup) {
return cup.textContent === this.players[0].label || cup.textContent === this.players[1].label;
}, this);
};
/**
*
+1 -3
View File
@@ -114,9 +114,7 @@ socket.onmessage = function(event){
case events.incoming.GAME_OVER:
if (msg.data.player) {
board.doWinner(msg.data.pos);
} else {
board.doDraw();
board.doWinner();
}
socket.send(makeMessage(events.outgoing.QUIT, hero.id));
-5
View File
@@ -71,11 +71,6 @@ wss.on('connection', function connection(ws) {
});
});
board.on(Board.events.DRAW, function(event) {
wss.clients.forEach(function(client) {
client.send(makeMessage(events.outgoing.GAME_OVER, event));
});
});
ws.on('message', function incoming(msg) {
+21 -3
View File
@@ -4,10 +4,28 @@ Ein Projekt das es ermöglicht Beerpong über das Internet von zwei unabhängige
Entstehung im Rahmen einer Praktikumsaufgabe im Fach Interaktion.
Voraussetzungen: Node.js wurde installiert.
## Vorbereitung
Erst den Web-server starten mit:
Voraussetzungen: Node.js wurde installiert, so dass npm im Terminal verfügbar ist.
In der Kommandozeile dann in das Verzeichnis Output wechseln und Folgende Schritte befolgen.
Erst den Web-server starten mit:
npm run-script web-server
danach den Socket-server starten mit:
npm run-script socket-server
npm run-script socket-server
Die Website ist dann unter http://localhost:3000 verfügbar. Es kann gespielt werden sobald zwei Browser Fenster diese Website besuchen.
Wenn in der Datei Beerpong/public/app.js in der ersten Zeile anstatt localhost die IP-Adresse des Servers hinterlegt wird, kann von jedem PC im Netzwerk über http://"server-ip":3000 (ersetzt mit ip-Adresse, ohne Anführungszeichen) das Spiel gespielt werden.
## zum Spielen
Erst muss jeder Spieler seinen Namen eingeben und mit Start bestätigen.
Becher über die Tasten:
qwer
asd
yx
c
verschwinden lassen.