stack.c funktion und typedef struct in .h geschrieben

This commit is contained in:
Alexei Keller 2025-12-11 10:42:52 +01:00
parent c325131503
commit 1c1ba9e471
2 changed files with 34 additions and 0 deletions

30
stack.c
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@ -10,24 +10,54 @@
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
// Neues Stack-Element erstellen
StackNode *newNode = malloc(sizeof(StackNode));
if (!newNode) {
return stack; // oder NULL, je nach Fehlerstrategie
}
newNode->data = data;
newNode->next = stack; // bisheriger Stack wird nach unten geschoben
return newNode; // neuer Kopf des Stacks
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
if (stack == NULL)
return NULL;
StackNode *newTop = stack->next;
// Daten gehen verloren!
// Caller KANN sie nicht freigeben.
free(stack);
return newTop;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
if (stack == NULL)
return NULL; // kein Element im Stack
return stack->data;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
StackNode *current = stack;
while (current != NULL)
{
StackNode *next = current->next;
free(current);
current = next;
}
}

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@ -8,6 +8,10 @@ The latest element is taken from the stack. */
#include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen
typedef struct Node {
void *data;
struct Node *next;
} StackNode;
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data);