info2_pr3_doble/test_stack.c
2025-12-11 11:21:16 +01:00

92 lines
1.7 KiB
C

#include <stdlib.h>
#include "stack.h"
#include "unity.h"
void test_push_and_top(void);
void test_pop(void);
void test_clearStack(void);
void setUp(void) {}
void tearDown(void) {}
int main(void)
{
UNITY_BEGIN();
RUN_TEST(test_push_and_top);
RUN_TEST(test_pop);
RUN_TEST(test_clearStack);
return UNITY_END();
}
void test_push_and_top(void)
{
StackNode *stack = NULL;
int *a = malloc(sizeof(int)); *a = 10;
int *b = malloc(sizeof(int)); *b = 20;
int *c = malloc(sizeof(int)); *c = 30;
stack = push(stack, a);
stack = push(stack, b);
stack = push(stack, c);
TEST_ASSERT_EQUAL_INT(30, *(int*)top(stack));
// Cleanup data manually
void *data;
stack = pop(stack, &data); free(data);
stack = pop(stack, &data); free(data);
stack = pop(stack, &data); free(data);
TEST_ASSERT_NULL(stack);
}
void test_pop(void)
{
StackNode *stack = NULL;
int *x = malloc(sizeof(int)); *x = 111;
int *y = malloc(sizeof(int)); *y = 222;
stack = push(stack, x);
stack = push(stack, y);
void *data;
stack = pop(stack, &data);
TEST_ASSERT_EQUAL_INT(222, *(int*)data);
free(data);
stack = pop(stack, &data);
TEST_ASSERT_EQUAL_INT(111, *(int*)data);
free(data);
TEST_ASSERT_NULL(stack);
}
void test_clearStack(void)
{
StackNode *stack = NULL;
int *p = malloc(sizeof(int)); *p = 7;
int *q = malloc(sizeof(int)); *q = 8;
stack = push(stack, p);
stack = push(stack, q);
// Pop to free data first!
void *data;
stack = pop(stack, &data); free(data);
stack = pop(stack, &data); free(data);
clearStack(&stack);
TEST_ASSERT_NULL(stack);
}