Merge branch 'main' of https://git.efi.th-nuernberg.de/gitea/hallerni98888/info2Praktikum-DobleSpiel
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commit
8b0fa4601a
180
stack.c
180
stack.c
@ -1,91 +1,91 @@
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#include <stdlib.h>
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#include "stack.h"
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// TODO: grundlegende Stackfunktionen implementieren:
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/* * `push`: legt ein Element oben auf den Stack,
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* `pop`: entfernt das oberste Element,
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* `top`: liefert das oberste Element zurück,
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* `clearStack`: gibt den gesamten Speicher frei. */
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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{
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StackNode *tempNode, *newNode;
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newNode = malloc(sizeof(StackNode));
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newNode->value = 3;
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newNode->next = NULL;
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if (stack == NULL)
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{
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stack = newNode;
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return stack;
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}
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tempNode = stack;
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while (tempNode->next != NULL)
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{
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tempNode = tempNode->next;
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}
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tempNode->next = newNode;
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return stack;
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return stack;
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}
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tempNode = stack;
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while (tempNode->next->next != NULL)
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{
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tempNode = tempNode->next;
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}
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free(tempNode->next);
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tempNode->next = NULL;
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return stack;
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}
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// Returns the data of the top element.
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void *top(StackNode *stack)
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return NULL;
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}
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tempNode = stack;
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while (tempNode->next != NULL)
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{
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tempNode = tempNode->next;
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}
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return &tempNode->value;
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}
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return;
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}
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tempNode = stack;
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while (tempNode != NULL)
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{
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tempNode = pop(tempNode);
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}
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#include <stdlib.h>
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#include "stack.h"
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// TODO: grundlegende Stackfunktionen implementieren:
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/* * `push`: legt ein Element oben auf den Stack,
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* `pop`: entfernt das oberste Element,
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* `top`: liefert das oberste Element zurück,
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* `clearStack`: gibt den gesamten Speicher frei. */
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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{
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StackNode *tempNode, *newNode;
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newNode = malloc(sizeof(StackNode));
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newNode->value = *(int *)data;
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newNode->next = NULL;
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if (stack == NULL)
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{
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stack = newNode;
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return stack;
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}
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tempNode = stack;
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while (tempNode->next != NULL)
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{
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tempNode = tempNode->next;
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}
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tempNode->next = newNode;
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return stack;
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return stack;
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}
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tempNode = stack;
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while (tempNode->next->next != NULL)
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{
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tempNode = tempNode->next;
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}
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free(tempNode->next);
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tempNode->next = NULL;
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return stack;
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}
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// Returns the data of the top element.
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void *top(StackNode *stack)
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return NULL;
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}
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tempNode = stack;
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while (tempNode->next != NULL)
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{
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tempNode = tempNode->next;
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}
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return &tempNode->value;
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}
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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{
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StackNode *tempNode;
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if (stack == NULL)
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{
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return;
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}
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tempNode = stack;
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while (tempNode != NULL)
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{
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tempNode = pop(tempNode);
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}
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}
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23
test_stack.c
23
test_stack.c
@ -3,6 +3,28 @@
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#include "stack.h"
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#include "unity.h"
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void test_push(void)
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{
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StackNode *testNode;
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int data = 1;
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// Test für leeren Stack
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testNode = push(NULL, &data);
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TEST_ASSERT_NOT_NULL(&testNode);
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TEST_ASSERT_NULL(testNode->next);
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TEST_ASSERT_EQUAL_INT(1, testNode->value);
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data = 2;
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// Test für nicht leeren Stack
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testNode = push(testNode, &data);
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TEST_ASSERT_NOT_NULL(&testNode);
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TEST_ASSERT_NOT_NULL(testNode->next);
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TEST_ASSERT_NULL(testNode->next->next);
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TEST_ASSERT_EQUAL_INT(1, testNode->value);
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TEST_ASSERT_EQUAL_INT(2, testNode->next->value);
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}
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StackNode* setup(int value, StackNode* next) {
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StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
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if (node == NULL) {
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@ -81,6 +103,7 @@ int main()
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printf("============================\nStack tests\n============================\n");
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RUN_TEST(test_push);
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RUN_TEST(test_pop);
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RUN_TEST(test_top);
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RUN_TEST(test_clear);
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