6 Commits
33 changed files with 194 additions and 477 deletions
+62 -4
View File
@@ -1,4 +1,62 @@
doble_initial.exe # ---> C
highscores.txt # Prerequisites
runStackTest.exe *.d
stack.o
# Object files
*.o
*.ko
*.obj
*.elf
# Linker output
*.ilk
*.map
*.exp
# Precompiled Headers
*.gch
*.pch
# Libraries
*.lib
*.la
*.lo
# Shared objects (inc. Windows DLLs)
*.dll
*.so
*.so.*
*.dylib
# Executables
*.exe
*.out
*.app
*.i*86
*.x86_64
*.hex
Startcode/doble_initial
Startcode/doble
Startcode/unitTests
# Debug files
*.dSYM/
*.su
*.idb
*.pdb
# Kernel Module Compile Results
*.mod*
*.cmd
.tmp_versions/
modules.order
Module.symvers
Mkfile.old
dkms.conf
# IDE folders
.vscode/
.idea/
# macOS
.DS_Store
Binary file not shown.
View File
View File
View File
+48 -54
View File
@@ -1,55 +1,49 @@
CC = gcc CC = gcc
FLAGS = -g -Wall -lm FLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
include makefile_windows.variables include makefile_windows.variables
else else
UNAME = $(shell uname) UNAME = $(shell uname)
ifeq ($(UNAME),Linux) ifeq ($(UNAME),Linux)
include makefile_linux.variables include makefile_linux.variables
else else
include makefile_mac.variables include makefile_mac.variables
endif endif
endif endif
raylibfolder = ./raylib raylibfolder = ./raylib
unityfolder = ./unity unityfolder = ./unity
# -------------------------- # --------------------------
# Initiales Programm bauen (zum ausprobieren) # Initiales Programm bauen (zum ausprobieren)
# -------------------------- # --------------------------
doble_initial: doble_initial:
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a $(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
# -------------------------- # --------------------------
# Selbst implementiertes Programm bauen # Selbst implementiertes Programm bauen
# -------------------------- # --------------------------
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files) doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble $(CC) $(FLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c $(program_obj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@ $(CC) -c $(FLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
unitTests: stack.o test_stack.c $(unityfolder)/unity.c unitTests:
$(CC) $(FLAGS) -I$(unityfolder) -o runStackTest test_stack.c stack.o $(unityfolder)/unity.c echo "needs to be implemented"
# -------------------------- # --------------------------
# numbers.c Tests # Clean
# -------------------------- # --------------------------
numbersTests: numbers.o test_numbers.c $(unityfolder)/unity.c clean:
$(CC) $(FLAGS) -I$(unityfolder) -o runNumbersTest test_numbers.c numbers.o $(unityfolder)/unity.c ifeq ($(OS),Windows_NT)
del /f *.o doble
# -------------------------- else
# Clean rm -f *.o doble
# --------------------------
clean:
ifeq ($(OS),Windows_NT)
del /f *.o doble
else
rm -f *.o doble
endif endif
+26
View File
@@ -0,0 +1,26 @@
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
//TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int *createNumbers(unsigned int len)
{
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
}
View File
+33
View File
@@ -0,0 +1,33 @@
#include <stdlib.h>
#include "stack.h"
//TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
}
+25 -29
View File
@@ -1,29 +1,25 @@
#ifndef STACK_H #ifndef STACK_H
#define STACK_H #define STACK_H
/* A stack is a special type of queue which uses the LIFO (last in, first out) principle. /* A stack is a special type of queue which uses the LIFO (last in, first out) principle.
This means that with each new element all other elements are pushed deeper into the stack. This means that with each new element all other elements are pushed deeper into the stack.
The latest element is taken from the stack. */ The latest element is taken from the stack. */
#include <stdlib.h> #include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen //TODO: passenden Datentyp als struct anlegen
typedef struct Node {
int value; // Pushes data as pointer onto the stack.
struct Node* next; StackNode *push(StackNode *stack, void *data);
} StackNode;
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// Pushes data as pointer onto the stack. // freed by caller.)
StackNode *push(StackNode *stack, void *data); StackNode *pop(StackNode *stack);
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // Returns the data of the top element.
// freed by caller.) void *top(StackNode *stack);
StackNode *pop(StackNode *stack);
// Clears stack and releases all memory.
// Returns the data of the top element. void clearStack(StackNode *stack);
void *top(StackNode *stack);
#endif
// Clears stack and releases all memory.
void clearStack(StackNode *stack);
#endif
View File
View File
-144
View File
@@ -1,144 +0,0 @@
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "numbers.h"
#include "bintree.h"
// TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int checkArray(unsigned int *array, unsigned int len, unsigned int number)
{
int free = 1;
for (int i = 0; i < len; i++)
{
if (array[i] == number)
{
free = 0;
}
}
return free;
}
unsigned int *createNumbers(unsigned int len)
{
srand(time(NULL));
unsigned int array[len];
unsigned int randomNr;
for (int i = 0; i < len; i++)
{
do
{
randomNr = rand() % 2 * len + 1;
} while (!checkArray(array, i, randomNr));
array[i] = randomNr;
}
return array;
}
void merge(unsigned int arr[], unsigned int left, unsigned int mid, unsigned int right)
{
unsigned int i, j, k;
unsigned int n1 = mid - left + 1;
unsigned int n2 = right - mid;
// Create temporary arrays
unsigned int leftArr[n1], rightArr[n2];
// Copy data to temporary arrays
for (i = 0; i < n1; i++)
leftArr[i] = arr[left + i];
for (j = 0; j < n2; j++)
rightArr[j] = arr[mid + 1 + j];
// Merge the temporary arrays back into arr[left..right]
i = 0;
j = 0;
k = left;
while (i < n1 && j < n2)
{
if (leftArr[i] <= rightArr[j])
{
arr[k] = leftArr[i];
i++;
}
else
{
arr[k] = rightArr[j];
j++;
}
k++;
}
// Copy the remaining elements of leftArr[], if any
while (i < n1)
{
arr[k] = leftArr[i];
i++;
k++;
}
// Copy the remaining elements of rightArr[], if any
while (j < n2)
{
arr[k] = rightArr[j];
j++;
k++;
}
}
void mergeSort(unsigned int arr[], unsigned int left, unsigned int right)
{
if (left < right)
{
// Calculate the midpoint
unsigned int mid = left + (right - left) / 2;
// Sort first and second halves
mergeSort(arr, left, mid);
mergeSort(arr, mid + 1, right);
// Merge the sorted halves
merge(arr, left, mid, right);
}
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
unsigned int temp[len];
unsigned int duplicate = 0;
for (int i = 0; i < len; i++)
{
temp[i] = numbers[i];
}
// Sorting arr using mergesort
mergeSort(temp, 0, len - 1);
for (int i = 0; i < len - 1; i++)
{
duplicate = temp[i];
if (duplicate == temp[i + 1])
{
break;
}
}
return duplicate;
}
BIN
View File
Binary file not shown.
Binary file not shown.
-91
View File
@@ -1,91 +0,0 @@
#include <stdlib.h>
#include "stack.h"
// TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
StackNode *tempNode, *newNode;
newNode = malloc(sizeof(StackNode));
newNode->value = *(int *)data;
newNode->next = NULL;
if (stack == NULL)
{
stack = newNode;
return stack;
}
tempNode = stack;
while (tempNode->next != NULL)
{
tempNode = tempNode->next;
}
tempNode->next = newNode;
return stack;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return stack;
}
tempNode = stack;
while (tempNode->next->next != NULL)
{
tempNode = tempNode->next;
}
free(tempNode->next);
tempNode->next = NULL;
return stack;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return NULL;
}
tempNode = stack;
while (tempNode->next != NULL)
{
tempNode = tempNode->next;
}
return &tempNode->value;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return;
}
tempNode = stack;
while (tempNode != NULL)
{
tempNode = pop(tempNode);
}
}
-33
View File
@@ -1,33 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include "numbers.h"
#include "unity.h"
void duplicateTest()
{
unsigned int array[6] = {1, 4, 5, 2, 3, 1};
unsigned int len = 6;
TEST_ASSERT_EQUAL_INT(1, getDuplicate(array, len));
}
void setUp(void)
{
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void)
{
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
int main()
{
UNITY_BEGIN();
printf("============================\nNumbers tests\n============================\n");
RUN_TEST(duplicateTest);
return UNITY_END();
}
-112
View File
@@ -1,112 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include "stack.h"
#include "unity.h"
void test_push(void)
{
StackNode *testNode;
int data = 1;
// Test für leeren Stack
testNode = push(NULL, &data);
TEST_ASSERT_NOT_NULL(&testNode);
TEST_ASSERT_NULL(testNode->next);
TEST_ASSERT_EQUAL_INT(1, testNode->value);
data = 2;
// Test für nicht leeren Stack
testNode = push(testNode, &data);
TEST_ASSERT_NOT_NULL(&testNode);
TEST_ASSERT_NOT_NULL(testNode->next);
TEST_ASSERT_NULL(testNode->next->next);
TEST_ASSERT_EQUAL_INT(1, testNode->value);
TEST_ASSERT_EQUAL_INT(2, testNode->next->value);
}
StackNode* setup(int value, StackNode* next) {
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
if (node == NULL) {
perror("malloc failed");
exit(EXIT_FAILURE); // or handle the error differently
}
node->value = value;
node->next = next;
return node;
}
void test_pop(void)
{
StackNode* node2 = setup(3, NULL);
StackNode* node1 = setup(2, node2);
StackNode* header = setup(1, node1);
StackNode* temp;
temp = pop(header);
int after = 0;
while(temp)
{
after++;
temp = temp->next;
}
TEST_ASSERT_EQUAL_INT(2, after);
TEST_ASSERT_NULL(node1->next);
}
void test_top(void)
{
StackNode* node2 = setup(3, NULL);
StackNode* node1 = setup(2, node2);
StackNode* header = setup(1, node1);
int data = *(int *)top(header);
TEST_ASSERT_EQUAL_INT(node2->value, data);
}
void test_clear()
{
StackNode* node2 = setup(3, NULL);
StackNode* node1 = setup(2, node2);
StackNode* header = setup(1, node1);
StackNode* temp;
clearStack(header);
temp = header;
int after = 0;
while(temp)
{
after++;
temp = temp->next;
}
TEST_ASSERT_NULL(after);
}
void setUp(void)
{
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void)
{
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
int main()
{
UNITY_BEGIN();
printf("============================\nStack tests\n============================\n");
RUN_TEST(test_push);
RUN_TEST(test_pop);
RUN_TEST(test_top);
RUN_TEST(test_clear);
return UNITY_END();
}
-10
View File
@@ -1,10 +0,0 @@
#ifndef UNITTTESTS_H
#define UNITTTESTS_H
#include <stdio.h>
typedef int (*UnitTestType)(void);
#define RUN_UNIT_TEST(fct) printf("%80s: %d\n", #fct, fct())
#endif