generated from freudenreichan/info2Praktikum-DobleSpiel
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7a0585d892 | |||
| 600c414daa | |||
| 75a227eae0 | |||
| 8a29c029ff |
6
.vscode/settings.json
vendored
Normal file
6
.vscode/settings.json
vendored
Normal file
@ -0,0 +1,6 @@
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|||||||
|
{
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||||||
|
"files.associations": {
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||||||
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"stdio.h": "c",
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"unity.h": "c"
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||||||
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}
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||||||
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}
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13
bintree.h
13
bintree.h
@ -17,11 +17,20 @@ typedef struct node
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate);
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate);
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||||||
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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||||||
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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||||||
// push the top node and push all its left nodes.
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// push the right top node and push all its left nodes.
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// Hilfsfunktion pushAllLeft (node) auf rechten nachfolger
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// wenn neuer Baum dann pushallleft auf wurzel
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// immer aufräumen!!!
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// kein vorsortiertes array, sonst entarteter Baum
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|
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void *nextTreeData(TreeNode *root);
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void *nextTreeData(TreeNode *root);
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// Releases all memory resources (including data copies).
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// Releases all memory resources (including data copies).
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// sortierte Ausgabe
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// aufrufen wie mit strtok
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// welcher Baum durchlaufen
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// immer null aufrufen bis fertig durchlaufen weil null zurückgegeben wird
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void clearTree(TreeNode *root);
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void clearTree(TreeNode *root);
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root);
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unsigned int treeSize(const TreeNode *root);
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//rekursiv die Anzahl der gesetzten Knoten ermitteln
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#endif
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#endif
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7
makefile
7
makefile
@ -35,9 +35,12 @@ $(program_obj_filesobj_files): %.o: %.c
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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# --------------------------
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# --------------------------
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test_numbers:
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$(CC) -o test_numbers test_numbers.c numbers.c $(unityfolder)/unity.c $(FLAGS)
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|
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test_stack:
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|
$(CC) -o test_stack test_stack.c stack.c $(unityfolder)/unity.c $(FLAGS)
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|
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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# --------------------------
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# --------------------------
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90
numbers.c
90
numbers.c
@ -5,7 +5,9 @@
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#include "numbers.h"
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#include "numbers.h"
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#include "bintree.h"
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#include "bintree.h"
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|
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unsigned int RANDOM_SEED = 0;
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unsigned int seed = 0;
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|
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unsigned int *numbers;
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|
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// TODO: getDuplicate und createNumbers implementieren
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// TODO: getDuplicate und createNumbers implementieren
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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@ -17,13 +19,13 @@ unsigned int RANDOM_SEED = 0;
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
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// creating random numbers.
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// creating random numbers.
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|
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unsigned int setSeed(unsigned int seed)
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unsigned int setSeed(unsigned int seed_test)
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{
|
{
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RANDOM_SEED = seed;
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seed = seed_test;
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return RANDOM_SEED;
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return seed;
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}
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}
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|
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void createchecknumber(unsigned int len, unsigned int numbers[])
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void create_unique_random_numbers(unsigned int len, unsigned int numbers[])
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{
|
{
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for (unsigned int i = 0; i < len; i++)
|
for (unsigned int i = 0; i < len; i++)
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{
|
{
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@ -56,43 +58,48 @@ void createchecknumber(unsigned int len, unsigned int numbers[])
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|
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unsigned int *createNumbers(unsigned int len)
|
unsigned int *createNumbers(unsigned int len)
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{
|
{
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if (RANDOM_SEED == 0)
|
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|
if (len <= 2)
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||||||
|
{
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||||||
|
return numbers;
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||||||
|
}
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|
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||||||
|
if (seed == 0)
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{
|
{
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srand(time(NULL));
|
srand(time(NULL));
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}
|
}
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else
|
else
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{
|
{
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srand(RANDOM_SEED);
|
srand(seed);
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||||||
}
|
}
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|
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unsigned int *numbers = malloc(sizeof(unsigned int) * len);
|
numbers = malloc(sizeof(unsigned int) * len);
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if (numbers == NULL)
|
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|
if (numbers != NULL)
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{
|
{
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return 0;
|
create_unique_random_numbers(len, numbers);
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|
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|
unsigned int i = 0;
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||||||
|
unsigned int j = 0;
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|
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|
do
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|
{
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|
i = 0;
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|
j = 0;
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|
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|
i = rand() % len;
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|
j = rand() % len;
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|
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||||||
|
} while (i == j || i == j + 1 || i == j - 1);
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|
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|
numbers[i] = numbers[j];
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}
|
}
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|
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createchecknumber(len, numbers);
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|
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unsigned int i = 0;
|
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unsigned int j = 0;
|
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||||||
|
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||||||
do
|
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{
|
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i = 0;
|
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j = 0;
|
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|
|
||||||
i = rand() % len;
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j = rand() % len;
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|
|
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} while (i == j);
|
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|
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numbers[i] = numbers[j];
|
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||||||
|
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return numbers;
|
return numbers;
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||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void sortnumbers(unsigned int numbers[], unsigned int len)
|
/*
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|
void sortnumbers(unsigned int numbers[], unsigned int len) //-> qsort
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||||||
{
|
{
|
||||||
for (unsigned int j = 0; j < len - 1; j++)
|
for (unsigned int j = 0; j < len - 1; j++)
|
||||||
{
|
{
|
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@ -108,11 +115,26 @@ void sortnumbers(unsigned int numbers[], unsigned int len)
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|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
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||||||
|
*/
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||||||
|
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||||||
|
int compare(const void *arg1, const void *arg2)
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||||||
|
{
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||||||
|
unsigned int a = *(const unsigned int *)arg1;
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||||||
|
unsigned int b = *(const unsigned int *)arg2;
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||||||
|
|
||||||
|
return ((a > b) - (a < b));
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||||||
|
}
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||||||
|
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// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
||||||
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
||||||
{
|
{
|
||||||
|
if (len <= 2)
|
||||||
|
{
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||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
unsigned int *copynumbers = malloc(sizeof(unsigned int) * len);
|
unsigned int *copynumbers = malloc(sizeof(unsigned int) * len);
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||||||
|
|
||||||
if (copynumbers == NULL)
|
if (copynumbers == NULL)
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
@ -123,19 +145,21 @@ unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
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copynumbers[i] = numbers[i];
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copynumbers[i] = numbers[i];
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}
|
}
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|
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sortnumbers(copynumbers, len);
|
qsort(copynumbers, len, sizeof(unsigned int), compare);
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||||||
|
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||||||
|
// sortnumbers(copynumbers, len);
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||||||
|
|
||||||
for (unsigned i = 0; i < len - 1; i++)
|
for (unsigned i = 0; i < len - 1; i++)
|
||||||
{
|
{
|
||||||
if (copynumbers[i] == copynumbers[i+1])
|
if (copynumbers[i] == copynumbers[i + 1])
|
||||||
{
|
{
|
||||||
unsigned int a = copynumbers[i];
|
unsigned int a = copynumbers[i];
|
||||||
free (copynumbers);
|
free(copynumbers);
|
||||||
return a;
|
return a;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
free (copynumbers);
|
free(copynumbers);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,12 +1,12 @@
|
|||||||
#ifndef NUMBERS_H
|
#ifndef NUMBERS_H
|
||||||
#define NUMBERS_H
|
#define NUMBERS_H
|
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|
|
||||||
extern unsigned int RANDOM_SEED;
|
|
||||||
|
|
||||||
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
||||||
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
||||||
// creating random numbers.
|
// creating random numbers.
|
||||||
|
|
||||||
|
int compare(const void *arg1, const void *arg2);
|
||||||
|
|
||||||
unsigned int setSeed(unsigned int seed);
|
unsigned int setSeed(unsigned int seed);
|
||||||
|
|
||||||
unsigned int *createNumbers(unsigned int len);
|
unsigned int *createNumbers(unsigned int len);
|
||||||
|
|||||||
58
stack.c
58
stack.c
@ -1,53 +1,65 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
|
|
||||||
//TODO: grundlegende Stackfunktionen implementieren:
|
// TODO: grundlegende Stackfunktionen implementieren:
|
||||||
/* * `push`: legt ein Element oben auf den Stack,
|
/* * `push`: legt ein Element oben auf den Stack,
|
||||||
* `pop`: entfernt das oberste Element,
|
* `pop`: entfernt das oberste Element,
|
||||||
* `top`: liefert das oberste Element zurück,
|
* `top`: liefert das oberste Element zurück,
|
||||||
* `clearStack`: gibt den gesamten Speicher frei. */
|
* `clearStack`: gibt den gesamten Speicher frei. */
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
static StackNode *createNewElement()
|
||||||
static StackNode *createEmptyElement()
|
|
||||||
{
|
{
|
||||||
return malloc(sizeof(StackNode));
|
return malloc(sizeof(StackNode));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data)
|
StackNode *push(StackNode *stack, void *data)
|
||||||
{
|
{
|
||||||
StackNode *newElement = createEmptyElement();
|
StackNode *node = createNewElement();
|
||||||
newElement->data = data;
|
if (node != NULL)
|
||||||
newElement->next = NULL;
|
|
||||||
if (stack == NULL)
|
|
||||||
{
|
{
|
||||||
stack = newElement;
|
node->data = data;
|
||||||
|
node->next = stack;
|
||||||
|
return node;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
{
|
|
||||||
StackNode *currentElement = stack;
|
|
||||||
while(currentElement->next != NULL)
|
|
||||||
{
|
|
||||||
currentElement = currentElement->next;
|
|
||||||
}
|
|
||||||
currentElement->next = newElement;
|
|
||||||
return stack;
|
return stack;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||||
// freed by caller.)
|
// freed by caller.)
|
||||||
StackNode *pop(StackNode *stack)
|
StackNode *pop(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
if (stack != NULL)
|
||||||
|
{
|
||||||
|
StackNode *currentElement = stack;
|
||||||
|
stack = stack->next;
|
||||||
|
|
||||||
|
free(currentElement);
|
||||||
|
}
|
||||||
|
return stack;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Returns the data of the top element.
|
// Returns the data of the top element.
|
||||||
void *top(StackNode *stack)
|
void *top(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
if (stack != NULL)
|
||||||
|
{
|
||||||
|
return stack->data;
|
||||||
|
}
|
||||||
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
||||||
void clearStack(StackNode *stack)
|
void clearStack(StackNode *stack)
|
||||||
{
|
{
|
||||||
|
StackNode *nextElement = stack;
|
||||||
|
|
||||||
}
|
while (stack != NULL)
|
||||||
|
{
|
||||||
|
nextElement = stack->next;
|
||||||
|
|
||||||
|
free(stack);
|
||||||
|
|
||||||
|
stack = nextElement;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
8
stack.h
8
stack.h
@ -8,11 +8,11 @@ The latest element is taken from the stack. */
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
//TODO: passenden Datentyp als struct anlegen
|
//TODO: passenden Datentyp als struct anlegen
|
||||||
typedef struct node
|
typedef struct stackNode
|
||||||
{
|
{
|
||||||
void *data;
|
void *data;
|
||||||
struct node* next;
|
struct stackNode *next;
|
||||||
}StackNode;
|
} StackNode;
|
||||||
|
|
||||||
// Pushes data as pointer onto the stack.
|
// Pushes data as pointer onto the stack.
|
||||||
StackNode *push(StackNode *stack, void *data);
|
StackNode *push(StackNode *stack, void *data);
|
||||||
@ -27,4 +27,4 @@ void *top(StackNode *stack);
|
|||||||
// Clears stack and releases all memory.
|
// Clears stack and releases all memory.
|
||||||
void clearStack(StackNode *stack);
|
void clearStack(StackNode *stack);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@ -1,84 +0,0 @@
|
|||||||
#include <stdio.h>
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include "unity/unity.h"
|
|
||||||
#include "numbers.h"
|
|
||||||
|
|
||||||
static unsigned int count_number_occurrence(const unsigned int *arr, unsigned int len, unsigned int value)
|
|
||||||
{
|
|
||||||
unsigned int count = 0;
|
|
||||||
for (unsigned int i = 0; i < len; i++)
|
|
||||||
{
|
|
||||||
if (arr[i] == value)
|
|
||||||
count++;
|
|
||||||
}
|
|
||||||
return count;
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_length_and_duplicate()
|
|
||||||
{
|
|
||||||
setSeed(1);
|
|
||||||
unsigned int len = 10;
|
|
||||||
unsigned int *test_numbers = createNumbers(len);
|
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(test_numbers);
|
|
||||||
|
|
||||||
//Bereich checken:
|
|
||||||
for (unsigned int i = 0; i < len; i++)
|
|
||||||
{
|
|
||||||
TEST_ASSERT_TRUE(test_numbers[i] >= 1);
|
|
||||||
TEST_ASSERT_TRUE(test_numbers[i] <= len * 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
//Prüfen, ob genau 1 Wert doppelt vorkommt:
|
|
||||||
unsigned int duplicate = getDuplicate(test_numbers, len);
|
|
||||||
TEST_ASSERT_NOT_EQUAL(0, duplicate);
|
|
||||||
|
|
||||||
unsigned int occurrences = count_number_occurrence(test_numbers, len, duplicate);
|
|
||||||
TEST_ASSERT_EQUAL_UINT(2, occurrences);
|
|
||||||
|
|
||||||
//Prüfen, ob alle anderen Werte nur einmal vorkommen:
|
|
||||||
for (unsigned int i = 1; i <= len * 2; i++)
|
|
||||||
{
|
|
||||||
if (i == duplicate)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
unsigned int c = count_number_occurrence(test_numbers, len, i);
|
|
||||||
TEST_ASSERT_TRUE(c <= 1); //Keine Zahl darf doppelt vorkommen.
|
|
||||||
}
|
|
||||||
|
|
||||||
free(test_numbers);
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_duplicate_value()
|
|
||||||
{
|
|
||||||
unsigned int test_numbers[6] = {1, 2, 3, 4, 5, 5};
|
|
||||||
unsigned int duplicate = 0;
|
|
||||||
|
|
||||||
duplicate = getDuplicate(test_numbers, 6);
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL(5, duplicate);
|
|
||||||
}
|
|
||||||
|
|
||||||
void test_duplicate_value_if_false()
|
|
||||||
{
|
|
||||||
unsigned int test_numbers[6] = {1, 2, 3, 4, 5, 6};
|
|
||||||
unsigned int duplicate = 0;
|
|
||||||
|
|
||||||
duplicate = getDuplicate(test_numbers, 6);
|
|
||||||
|
|
||||||
TEST_ASSERT_EQUAL(0, duplicate);
|
|
||||||
}
|
|
||||||
|
|
||||||
void setUp(void) {}
|
|
||||||
|
|
||||||
void tearDown(void) {}
|
|
||||||
|
|
||||||
int main(void)
|
|
||||||
{
|
|
||||||
UNITY_BEGIN();
|
|
||||||
|
|
||||||
RUN_TEST(test_length_and_duplicate);
|
|
||||||
RUN_TEST(test_duplicate_value);
|
|
||||||
RUN_TEST(test_duplicate_value_if_false);
|
|
||||||
return UNITY_END();
|
|
||||||
}
|
|
||||||
0
test_bintree.c
Normal file
0
test_bintree.c
Normal file
56
test_numbers.c
Normal file
56
test_numbers.c
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include "unity/unity.h"
|
||||||
|
#include "numbers.h"
|
||||||
|
|
||||||
|
void test_createNumbers_create_one_double_number()
|
||||||
|
{
|
||||||
|
setSeed(1);
|
||||||
|
unsigned int len = 20;
|
||||||
|
unsigned int *numbers = createNumbers(len);
|
||||||
|
|
||||||
|
qsort(numbers, len, sizeof(unsigned int), compare);
|
||||||
|
|
||||||
|
unsigned int count = 0;
|
||||||
|
for (unsigned int i = 1; i < len; i++)
|
||||||
|
{
|
||||||
|
if (numbers[i] == numbers[i - 1])
|
||||||
|
{
|
||||||
|
count++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
TEST_ASSERT_EQUAL_UINT(1, count);
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_getduplicate_returns_corecct_duplicate()
|
||||||
|
{
|
||||||
|
unsigned int test_numbers[6] = {1, 2, 3, 4, 5, 5};
|
||||||
|
unsigned int duplicate = 0;
|
||||||
|
|
||||||
|
duplicate = getDuplicate(test_numbers, 6);
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL(5, duplicate);
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_getduplicate_know_if_no_duplicate()
|
||||||
|
{
|
||||||
|
unsigned int test_numbers[6] = {1, 2, 3, 4, 5, 6};
|
||||||
|
unsigned int duplicate = 0;
|
||||||
|
|
||||||
|
duplicate = getDuplicate(test_numbers, 6);
|
||||||
|
|
||||||
|
TEST_ASSERT_EQUAL(0, duplicate);
|
||||||
|
}
|
||||||
|
|
||||||
|
void setUp(void) {}
|
||||||
|
void tearDown(void) {}
|
||||||
|
|
||||||
|
int main(void)
|
||||||
|
{
|
||||||
|
UNITY_BEGIN();
|
||||||
|
|
||||||
|
RUN_TEST(test_createNumbers_create_one_double_number);
|
||||||
|
RUN_TEST(test_getduplicate_returns_corecct_duplicate);
|
||||||
|
RUN_TEST(test_getduplicate_know_if_no_duplicate);
|
||||||
|
return UNITY_END();
|
||||||
|
}
|
||||||
30
test_stack.c
30
test_stack.c
@ -1,20 +1,38 @@
|
|||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
#include "unity/unity.h"
|
||||||
#include "stack.h"
|
#include "stack.h"
|
||||||
|
|
||||||
void testPushAddsElementCorrectly(void)
|
void test_stackOrderIsCorrect()
|
||||||
{
|
{
|
||||||
int a = 10;
|
int expectedValues[] = {1, 2, 3, 4};
|
||||||
StackNode *node = push(NULL, &a);
|
const unsigned int exprectedLen = sizeof(expectedValues) / sizeof(expectedValues[0]);
|
||||||
|
unsigned int observedLen = 0;
|
||||||
|
StackNode *stack = NULL;
|
||||||
|
|
||||||
TEST_ASSERT_NOT_NULL(node);
|
for(int i = 0; i < exprectedLen; i++)
|
||||||
TEST_ASSERT_EQUAL_INT(a, *((int*)node->data)); //void Zeiger in integer-Zeiger umwandeln
|
{
|
||||||
|
stack = push(stack, &expectedValues[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int i = exprectedLen-1; i >= 0 && stack != NULL; i--)
|
||||||
|
{
|
||||||
|
TEST_ASSERT_EQUAL(expectedValues[i], *(int *)top(stack));
|
||||||
|
observedLen++;
|
||||||
|
stack = pop(stack);
|
||||||
|
}
|
||||||
|
TEST_ASSERT_EQUAL_UINT32(exprectedLen, observedLen);
|
||||||
|
|
||||||
|
clearStack(stack);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void setUp(void) {}
|
||||||
|
void tearDown(void) {}
|
||||||
|
|
||||||
int main(void)
|
int main(void)
|
||||||
{
|
{
|
||||||
UNITY_BEGIN();
|
UNITY_BEGIN();
|
||||||
RUN_TEST(testPushAddsElementCorrectly);
|
RUN_TEST(test_stackOrderIsCorrect);
|
||||||
return UNITY_END();
|
return UNITY_END();
|
||||||
}
|
}
|
||||||
Loading…
x
Reference in New Issue
Block a user