fertig 2.0
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@@ -2,76 +2,94 @@
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#include <ctype.h>
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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//TODO: Spiellogik implementieren:
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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static int canPlace(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
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const char *word, unsigned int len,
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unsigned int row, unsigned int col,
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unsigned int dRow, unsigned int dCol)
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{
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for (unsigned int i = 0; i < len; i++)
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{
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char cell = salad[row + i * dRow][col + i * dCol];
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if (cell != EMPTY_CHAR && cell != (char)toupper((unsigned char)word[i]))
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{
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return 0;
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}
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}
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return 1;
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}
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static void placeWord(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
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const char *word, unsigned int len,
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unsigned int row, unsigned int col,
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unsigned int dRow, unsigned int dCol)
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{
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for (unsigned int i = 0; i < len; i++)
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{
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salad[row + i * dRow][col + i * dCol] = (char)toupper((unsigned char)word[i]);
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}
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}
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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// Initialize the salad with empty characters
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for (unsigned int i = 0; i < searchFieldLen; i++) {
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for (unsigned int j = 0; j < searchFieldLen; j++) {
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salad[i][j] = EMPTY_CHAR;
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}
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}
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// Seed the random number generator
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srand((unsigned int)time(NULL));
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// Place each word in the salad
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for (unsigned int w = 0; w < wordCount; w++) {
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const char *word = words[w];
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unsigned int wordLen = strlen(word);
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int placed = 0;
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for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; tries++) {
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// Randomly choose orientation: 0 for horizontal, 1 for vertical
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int orientation = rand() % 2;
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unsigned int row, col;
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if (orientation == 0) { // Horizontal
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row = rand() % searchFieldLen;
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col = rand() % (searchFieldLen - wordLen + 1);
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// Check if the space is free
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int canPlace = 1;
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for (unsigned int k = 0; k < wordLen; k++) {
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if (salad[row][col + k] != EMPTY_CHAR) {
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canPlace = 0;
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break;
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}
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}
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if (canPlace) {
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for (unsigned int k = 0; k < wordLen; k++) {
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salad[row][col + k] = word[k];
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}
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placed = 1;
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}
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} else { // Vertical
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row = rand() % (searchFieldLen - wordLen + 1);
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col = rand() % searchFieldLen;
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// Check if the space is free
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int canPlace = 1;
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for (unsigned int k = 0; k < wordLen; k++) {
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if (salad[row + k][col] != EMPTY_CHAR) {
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canPlace = 0;
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break;
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}
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}
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if (canPlace) {
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for (unsigned int k = 0; k < wordLen; k++) {
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salad[row + k][col] = word[k];
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}
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placed = 1;
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}
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}
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}
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if (!placed) {
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return -1; // Failed to place the word after max tries
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}
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}
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unsigned int placed = 0;
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srand((unsigned int)time(NULL));
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for (unsigned int r = 0; r < searchFieldLen; r++)
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{
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for (unsigned int c = 0; c < searchFieldLen; c++)
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{
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salad[r][c] = EMPTY_CHAR;
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}
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}
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for (unsigned int w = 0; w < wordCount; w++)
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{
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unsigned int len = (unsigned int)strlen(words[w]);
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if (len == 0 || len > searchFieldLen)
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{
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continue;
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}
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for (unsigned int attempt = 0; attempt < MAX_RAND_TRIES_PER_WORD; attempt++)
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{
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int horizontal = rand() % 2;
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unsigned int dRow = horizontal ? 0 : 1;
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unsigned int dCol = horizontal ? 1 : 0;
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unsigned int maxRow = searchFieldLen - (len - 1) * dRow;
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unsigned int maxCol = searchFieldLen - (len - 1) * dCol;
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unsigned int row = (unsigned int)rand() % maxRow;
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unsigned int col = (unsigned int)rand() % maxCol;
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if (canPlace(salad, words[w], len, row, col, dRow, dCol))
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{
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placeWord(salad, words[w], len, row, col, dRow, dCol);
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placed++;
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break;
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}
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}
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}
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for (unsigned int r = 0; r < searchFieldLen; r++)
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{
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for (unsigned int c = 0; c < searchFieldLen; c++)
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{
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if (salad[r][c] == EMPTY_CHAR)
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{
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salad[r][c] = (char)('A' + rand() % 26);
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}
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}
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}
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return (int)placed;
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}
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-14
@@ -2,24 +2,46 @@
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#include <string.h>
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#include <ctype.h>
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// TODO:
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// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
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// Trennzeichen, die in words.txt zwischen den Wörtern vorkommen
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static int isDelimiter(int c)
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{
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return c == ',' || c == ';' || isspace((unsigned char)c);
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}
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// Read words from file and store in 'words' array
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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{
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unsigned int wordCount = 0;
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char buffer[MAX_WORD_LEN];
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while (wordCount < maxWordCount && fscanf(file, "%s", buffer) == 1) {
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for (int i = 0; buffer[i]; i++) {
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buffer[i] = tolower(buffer[i]);
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}
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strncpy(words[wordCount], buffer, MAX_WORD_LEN - 1);
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words[wordCount][MAX_WORD_LEN - 1] = '\0';
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wordCount++;
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if (file == NULL || words == NULL)
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{
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return 0;
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}
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return wordCount;
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unsigned int count = 0;
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unsigned int len = 0;
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int c;
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while (count < maxWordCount && (c = fgetc(file)) != EOF)
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{
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if (isDelimiter(c))
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{
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if (len > 0)
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{
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words[count][len] = '\0';
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count++;
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len = 0;
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}
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}
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else if (len < MAX_WORD_LEN - 1)
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{
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words[count][len++] = (char)toupper((unsigned char)c);
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}
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}
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if (len > 0 && count < maxWordCount)
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{
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words[count][len] = '\0';
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count++;
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}
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return (int)count;
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}
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+21
-14
@@ -6,45 +6,52 @@
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#define MAX_NUMBER_OF_WORDS 100
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#define SALAD_SIZE 20
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#define WINDOW_SIZE 700
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int main(int argc, char *argv[])
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{
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int exitCode = EXIT_SUCCESS;
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// Check if the correct number of arguments is provided
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if(argc != 2)
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if (argc != 2)
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{
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fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
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fprintf(stderr, "%s Textdatei mit angeben\n", argv[0]);
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exitCode = EXIT_FAILURE;
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}
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else
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{
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char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game
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char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN];
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unsigned int wordCount = 0;
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FILE *file = fopen(argv[1], "r");
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if(file != NULL)
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if (file != NULL)
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{
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unsigned int placedWords = 0;
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char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad
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char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
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// Read words from file and store in 'words' array
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wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS);
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fclose(file);
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// Create the word salad by placing words into grid
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placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
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// TODO:
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// Check if all words were successfully placed
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// Start the game if successful
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// error message if some words couldn't be placed
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if (placedWords == wordCount)
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{
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startGame(wordSalad, SALAD_SIZE, words, wordCount, WINDOW_SIZE);
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}
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else
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{
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fprintf(stderr, "Only %u of %u words could be placed in the word salad.\n", placedWords, wordCount);
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exitCode = EXIT_FAILURE;
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}
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}
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else
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{
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// Print error message if file couldn't be opened
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fprintf(stderr, "Could not open file %s for reading ...\n", argv[1]);
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exitCode = EXIT_FAILURE;
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}
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