6 Commits
Author SHA1 Message Date
Jens Burger 01bc613189 Kommentare gelöscht 2025-12-09 10:45:10 +01:00
Jens Burger 79a6eb7267 Debugging Unity Aufruf 2025-12-09 10:41:53 +01:00
Jens Burger 53c12ce0ed added makefile command 2025-12-09 10:38:00 +01:00
Jens Burger 8deeb6417e Testfunktion auf Unity umgebaut 2025-12-09 10:31:12 +01:00
Jens Burger 00fafec3dc test_stack.c erstellt 2025-12-05 14:33:22 +01:00
Jens Burger cc927ad723 Stack Funktionen hinzugefügt 2025-12-05 12:19:11 +01:00
8 changed files with 175 additions and 293 deletions
+3 -112
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@@ -2,144 +2,35 @@
#include "stack.h" #include "stack.h"
#include "bintree.h" #include "bintree.h"
//TODO: binären Suchbaum implementieren //TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv), Done /* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv), Done * `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv), * `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */ * `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
static TreeNode *root = NULL;
TreeNode *addToTree (TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate);
void *nextTreeData (TreeNode *root);
void clearTree (TreeNode *root);
unsigned int treeSize (const TreeNode *root);
// self declared functions
TreeNode *addToTreeRec (TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate);
void clearTreeRec (TreeNode *currentNode);
void clearNode (TreeNode *node);
void treeSizeRec (const TreeNode *currentNode, unsigned int *nodeCount);
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates // Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added). // if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
// returned Value is new root
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate) TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{ {
// create a node
TreeNode *newNode;
newNode = calloc(1, sizeof(TreeNode));
newNode->data = calloc(1, dataSize);
newNode->left = NULL;
newNode->right = NULL;
memcpy(newNode->data, data, dataSize);
return addToTreeRec(root, newNode, compareFct, isDuplicate);
} }
TreeNode *addToTreeRec(TreeNode *currentNode, TreeNode *newNode, CompareFctType compareFct, int *isDuplicate)
{
if (currentNode == NULL)
{
isDuplicate = 0;
return newNode;
}
else if (compareFct(newNode->data, currentNode->data) < 0)
{
currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate);
}
else if (compareFct(newNode->data, currentNode->data) > 0)
{
currentNode->right = addToTreeRec(currentNode->right, newNode, compareFct, isDuplicate);
}
else
{
//duplicate
if (isDuplicate == NULL)
{
currentNode->left = addToTreeRec(currentNode->left, newNode, compareFct, isDuplicate);
}
else
{
*isDuplicate = 1;
}
}
return currentNode;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction. // Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element, // Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes. // push the top node and push all its left nodes.
// Needs stack!!
void *nextTreeData(TreeNode *root) void *nextTreeData(TreeNode *root)
{ {
} }
// Releases all memory resources (including data copies). // Releases all memory resources (including data copies).
void clearTree(TreeNode *root) void clearTree(TreeNode *root)
{ {
clearTreeRec(root);
} }
void clearTreeRec(TreeNode *currentNode)
{
if (currentNode != NULL)
{
clearTree(currentNode->left);
clearNode(currentNode);
clearTree(currentNode->right);
}
}
void clearNode(TreeNode *node)
{
free(node->data);
node->data = NULL;
node->left = NULL;
node->right = NULL;
free(node);
node = NULL;
}
// Returns the number of entries in the tree given by root. // Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root) unsigned int treeSize(const TreeNode *root)
{ {
unsigned int amountOfNodes = 0;
treeSizeRec(root, &amountOfNodes);
return amountOfNodes;
} }
void treeSizeRec(const TreeNode *currentNode, unsigned int *nodeCount)
{
if (currentNode != NULL)
{
treeSizeRec(currentNode->left, nodeCount);
*nodeCount++;
treeSizeRec(currentNode->right, nodeCount);
}
}
-180
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@@ -1,180 +0,0 @@
#include <stdio.h>
#include "unity.h"
#include "bintree.h"
#define MAX_TEST_NAME_LEN 10
static int compareIntEntries(const void *arg1, const void *arg2)
{
const int *entry1 = (const int *)arg1;
const int *entry2 = (const int *)arg2;
int result = *entry2 - *entry1;
return result;
}
// test if addToTree expands tree correctly
// by going down the path where the given pice of data is expected
// and checking if the pice of data is found there
void test_addToTreeExpandsTreeCorrectly(void)
{
TreeNode *testRoot = NULL;
int *testIsDouble = 0;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
// Checking the Tree without Doubles
TEST_ASSERT_NOT_NULL(testRoot);
TEST_ASSERT_EQUAL(score1, testRoot);
TEST_ASSERT_NOT_NULL(testRoot->left);
TEST_ASSERT_EQUAL(score2, testRoot->left);
TEST_ASSERT_NOT_NULL(testRoot->right);
TEST_ASSERT_EQUAL(score3, testRoot->right);
TEST_ASSERT_NOT_NULL(testRoot->left->left);
TEST_ASSERT_EQUAL(score4, testRoot->left->left);
TEST_ASSERT_NOT_NULL(testRoot->left->right);
TEST_ASSERT_EQUAL(score5, testRoot->left->right);
TEST_ASSERT_NOT_NULL(testRoot->right->left);
TEST_ASSERT_EQUAL(score6, testRoot->right->left);
TEST_ASSERT_NOT_NULL(testRoot->right->right);
TEST_ASSERT_EQUAL(score7, testRoot->right->right);
// Adding Double
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
TEST_ASSERT_NOT_NULL(testRoot->left->left->left);
TEST_ASSERT_EQUAL(score4, testRoot->left->left->left);
// Trying to add Double while Doubles not Permitted
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, testIsDouble);
TEST_ASSERT_NULL(testRoot->right->right->left);
TEST_ASSERT_EQUAL(1, testIsDouble);
clearTree(testRoot);
}
// test if nextTreeData returns the next pice of data correctly
// needs Stack!!!
void test_nextTreeDataReturnsNextDataCorrectly(void)
{
}
// test if clear Tree frees all node.name and node memory AND sets them to zero
// aditionally tests if the memoryspaces have been cleared
void test_clearTreeworksLikeExpected(void)
{
TreeNode *testRoot = NULL;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
// Fill Tree
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
// Save all Adresses
TreeNode *node1 = testRoot->left;
TreeNode *node2 = testRoot->left->left;
TreeNode *node3 = testRoot->left->right;
TreeNode *node4 = testRoot->right;
TreeNode *node5 = testRoot->right->left;
TreeNode *node6 = testRoot->right->right;
TreeNode *node7 = testRoot->left->left->left;
clearTree(testRoot);
// Check if everything has been set to NULL
TEST_ASSERT_NULL(testRoot);
TEST_ASSERT_NULL(node1);
TEST_ASSERT_NULL(node2);
TEST_ASSERT_NULL(node3);
TEST_ASSERT_NULL(node4);
TEST_ASSERT_NULL(node5);
TEST_ASSERT_NULL(node6);
TEST_ASSERT_NULL(node7);
}
// tests if treeSize returns correct amount of nodes in Tree
// by using addToTree a given number of times and testing to see if
// the treeSize matches the number of nodes added
void test_treeSizeWorkingLikeExpected(void)
{
TreeNode *testRoot = NULL;
int nodeCount = 7;
unsigned int testTreeSize = 0;
int score1 = 12;
int score2 = 6;
int score3 = 18;
int score4 = 3;
int score5 = 9;
int score6 = 15;
int score7 = 21;
// Fill Tree
testRoot = addToTree(testRoot, &score1, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score2, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score3, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score5, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score6, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score7, sizeof(int), compareIntEntries, NULL);
testRoot = addToTree(testRoot, &score4, sizeof(int), compareIntEntries, NULL);
testTreeSize = treeSize(testRoot);
TEST_ASSERT_EQUAL(nodeCount, testTreeSize);
clearTree(testRoot);
}
// main, strings together all tests
int main()
{
UNITY_BEGIN();
printf("\n============================\nBinary Tree tests\n============================\n");
RUN_TEST(test_addToTreeExpandsTreeCorrectly);
// RUN_TEST(test_nextTreeDataReturnsNextDataCorrectly);
RUN_TEST(test_clearTreeworksLikeExpected);
RUN_TEST(test_treeSizeWorkingLikeExpected);
return UNITY_END();
}
BIN
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+1
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@@ -1 +1,2 @@
player_name;9943
player1;3999 player1;3999
+5
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@@ -38,6 +38,11 @@ $(program_obj_filesobj_files): %.o: %.c
unitTests: unitTests:
echo "needs to be implemented" echo "needs to be implemented"
stack: stack.c
$(CC) $(FLAGS) -c stack stack.c
test_stack: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -o runstackTests test_stack.c stack.o $(unityfolder)/unity.c
# -------------------------- # --------------------------
# Clean # Clean
# -------------------------- # --------------------------
+40
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@@ -10,24 +10,64 @@
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data) StackNode *push(StackNode *stack, void *data)
{ {
StackNode *newNode = malloc(sizeof(StackNode));
if(newNode == NULL)
{
//printf("Fehler Bei Speicherallozierung!");
return NULL;
}
newNode->data = data;
newNode->next = stack;
return newNode;
} }
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.) // freed by caller.)
StackNode *pop(StackNode *stack) StackNode *pop(StackNode *stack)
{ {
if(stack == NULL)
{
//printf("Fehlerhafte Adresse uebergeben");
return NULL;
}
StackNode *next = stack->next;
free(stack);
return next;
} }
// Returns the data of the top element. // Returns the data of the top element.
void *top(StackNode *stack) void *top(StackNode *stack)
{ {
if(stack == NULL)
{
//printf("Fehlerhafte Adresse uebergeben");
return NULL;
}
return stack->data;
} }
// Clears stack and releases all memory. // Clears stack and releases all memory.
void clearStack(StackNode *stack) void clearStack(StackNode *stack)
{ {
if(stack == NULL)
{
//printf("Fehlerhafte Adresse uebergeben");
return;
}
StackNode *currentNode = stack;
StackNode *nextNode;
while(currentNode != NULL)
{
nextNode = currentNode->next;
free(currentNode);
currentNode = nextNode;
}
} }
+5
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@@ -8,6 +8,11 @@ The latest element is taken from the stack. */
#include <stdlib.h> #include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen //TODO: passenden Datentyp als struct anlegen
typedef struct StackNode
{
void *data;
struct StackNode *next;
} StackNode;
// Pushes data as pointer onto the stack. // Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data); StackNode *push(StackNode *stack, void *data);
+120
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@@ -0,0 +1,120 @@
#include <stdio.h>
#include <stdlib.h>
#include "unity.h"
#include "stack.h"
void setUp(void) {
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void) {
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
void testeStackBeschreiben()
{
//printf("=== Test: push() ===\n");
StackNode *stack = NULL;
int wert1 = 42;
stack = push(stack, &wert1);
int *topValue = (int *)(stack->data);
TEST_ASSERT_NOT_NULL(topValue);
TEST_ASSERT_EQUAL_INT(42, *topValue);
int wert2 = 12;
stack = push(stack, &wert2);
topValue = (int *)(stack->data);
int *secondValue = (int *)((stack->next)->data);
TEST_ASSERT_NOT_NULL(topValue);
TEST_ASSERT_EQUAL_INT(12, *topValue);
TEST_ASSERT_NOT_NULL(secondValue);
TEST_ASSERT_EQUAL_INT(42, *secondValue);
//printf("=== Ende Test: push() ===\n\n");
return;
}
void testepop()
{
//printf("=== Test: pop() ===\n");
StackNode *stack = NULL;
int wert1 = 20;
int wert2 = 74;
stack = push(stack, &wert1);
stack = push(stack, &wert2);
stack = pop(stack);
int *topValue = (int *)(stack->data);
TEST_ASSERT_NOT_NULL(topValue);
TEST_ASSERT_EQUAL_INT(20, *topValue);
//printf("=== Ende Test: pop() ===\n\n");
}
void testetop()
{
//printf("=== Test: top() ===\n");
StackNode *stack = NULL;
int wert1 = 20;
int wert2 = 74;
stack = push(stack, &wert1);
stack = push(stack, &wert2);
int *topValue = top(stack);
TEST_ASSERT_NOT_NULL(topValue);
TEST_ASSERT_EQUAL_INT(74, *topValue);
//printf("=== Ende Test: top() ===\n\n");
}
void testeclearStack()
{
//printf("=== Test: clearStack() ===\n");
StackNode *stack = NULL;
int wert1 = 20;
int wert2 = 74;
stack = push(stack, &wert1);
stack = push(stack, &wert2);
clearStack(stack);
//printf("Test: clearStack() aufgerufen. Speicher freigegeben.\n");
//printf("=== Ende Test: clearStack() ===\n\n");
}
int main()
{
UNITY_BEGIN();
//printf("...");
RUN_TEST(testeStackBeschreiben);
RUN_TEST(testepop);
RUN_TEST(testetop);
RUN_TEST(testeclearStack);
/*testeStackBeschreiben();
testepop();
testetop();
testeclearStack();*/
return UNITY_END();
}