17 Commits
Author SHA1 Message Date
hofmannjo99187 42a5143e9a testing-statements entfernt 2025-11-04 17:03:59 +01:00
hofmannjo99187 acc14b49d8 Funktionaler Wortsalat mit Test-printf()-anweisungen 2025-11-04 16:48:22 +01:00
hofmannjo99187 6027c2a061 ausbesserungen aus stunde 2025-11-04 11:20:21 +01:00
hofmannjo99187 ed22736f68 debugging, placeWord noch fehlerhaft 2025-11-04 10:42:35 +01:00
hofmannjo99187 7146174e78 removed unused variable in input.c 2025-11-04 09:43:12 +01:00
hofmannjo99187 d097819ef9 durchführen Tests 2025-11-04 08:57:12 +01:00
hofmannjo99187 5e9132a48b test durchgeführt 2025-11-03 22:13:38 +01:00
hofmannjo99187 5d1c8ac8a5 überprüfungen in game.c angepasst so das ASCII zeichen zwischen Groß- und Kleinbuchstanben ausgeschlossen 2025-10-31 02:28:42 +01:00
hofmannjo99187 7414849901 input passes all tests 2025-10-31 02:10:20 +01:00
hofmannjo99187 46b6efbd69 began developing concept for readWords 2025-10-31 01:50:00 +01:00
hofmannjo99187 1affb13041 return 0 if file not found 2025-10-31 01:13:56 +01:00
hofmannjo99187 63cafdbc0c angefangen input neu zu schreiben 2025-10-31 01:09:29 +01:00
hofmannjo99187 543ba65b7e test durchgeführt 2025-10-31 00:53:26 +01:00
hofmannjo99187 9747bc4530 test druchgeführt 2025-10-30 17:25:39 +01:00
Florian Wetzel 30f601d4df Anpassung Darstellung 2025-10-30 17:05:38 +01:00
hofmannjo99187 f89019437f makefile korrektur in main übernommen 2025-10-30 15:43:58 +01:00
hofmannjo99187 eb77a4d1b8 leerzeichen vor input.c in line 33 im makefile 2025-10-30 15:42:36 +01:00
13 changed files with 124 additions and 19 deletions
+1
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@@ -403,6 +403,7 @@ static int allWordsFound(SearchWordPanel searchWordPanel)
// Main game loop where game is run and updated
static void gameLoop(const Vector2 screenSize, MouseSelection mouseSelection, CharSquarePanel squarePanel, SearchWordPanel searchWordPanel, const HelperMessage helperMsg, const WinMessage winMsg)
{
SetConfigFlags(FLAG_WINDOW_HIGHDPI);
InitWindow(screenSize.x, screenSize.y, "Word Salad"); // Initialize game window
SetTargetFPS(60);
+47 -17
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@@ -31,16 +31,33 @@ typedef struct
} wordPosition;
void initializeWordsalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
int i = 0;
int j = 0;
for (i = 0; i < searchFieldLen; i++)
{
for (j = 0; j < searchFieldLen; j++)
{
salad[i][j] = '=';
}
}
}
// Choses a random Position for the current Word
wordPosition choserandomPosition(unsigned int searchFieldLen, unsigned int wordLength)
{
wordPosition position = {0, 0, 0};
srand(time(NULL));
position.alignment = rand()%(VERTIKAL - HORIZONTAL + 1) + HORIZONTAL;
position.rowOrColumn = rand()%(searchFieldLen);
position.startingCell = rand()%(searchFieldLen - wordLength);
return position;
}
@@ -60,7 +77,7 @@ int checkIfPositionIsFree(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]
// by scanning each column in the given row
for (i = position.startingCell; (i < serchFieldLen) && !(letterFound); i++)
{
if ((salad[position.rowOrColumn][i] >= 'A') && (salad[position.rowOrColumn][i] <= 'z'))
if (((salad[position.rowOrColumn][i] >= 'A') && (salad[position.rowOrColumn][i] <= 'Z')) || ((salad[position.rowOrColumn][i] >= 'a') && (salad[position.rowOrColumn][i] <= 'z')))
{
letterFound = 1;
}
@@ -72,7 +89,7 @@ int checkIfPositionIsFree(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]
// by scanning each row in the given column
for (i = position.startingCell; (i < serchFieldLen) && !(letterFound); i++)
{
if ((salad[i][position.rowOrColumn] >= 'A') && (salad[i][position.rowOrColumn] <= 'z'))
if (((salad[i][position.rowOrColumn] >= 'A') && (salad[i][position.rowOrColumn] <= 'z')) || ((salad[i][position.rowOrColumn] >= 'a') && (salad[i][position.rowOrColumn] <= 'z')))
{
letterFound = 1;
}
@@ -91,26 +108,27 @@ int checkIfPositionIsFree(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]
int placeWord(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], wordPosition position, const char currentWord[], unsigned int currentWordLen, unsigned int serchFieldLen)
{
int i = 0;
int j = 0;
if (position.alignment == HORIZONTAL)
{
for (i = position.startingCell; (i < serchFieldLen) && (i < currentWordLen); i++)
for (i = position.startingCell; (i < serchFieldLen) && (currentWord[j] != '\0'); i++)
{
salad[position.rowOrColumn][i] = currentWord[i];
salad[position.rowOrColumn][i] = currentWord[j];
j++;
}
salad[position.rowOrColumn][i] = '\0';
}
else if (position.alignment == VERTIKAL)
{
for (i = position.startingCell; (i < serchFieldLen) && (i < currentWordLen); i++)
for (i = position.startingCell; (i < serchFieldLen) && (currentWord[j] != '\0'); i++)
{
salad[i][position.rowOrColumn] = currentWord[i];
salad[i][position.rowOrColumn] = currentWord[j];
j++;
}
salad[i][position.rowOrColumn] = '\0';
}
return 1;
}
@@ -123,13 +141,11 @@ void placeRandomLetters(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
int j = 0;
srand(time(NULL));
for (i = 0; i < searchFieldLen; i++)
{
for (j = 0; i < searchFieldLen; j++)
for (j = 0; j < searchFieldLen; j++)
{
if ((salad[i][j] < 'A') && (salad[i][j] > 'z'))
if ((salad[i][j] < 'A') || (salad[i][j] > 'z') || ((salad[i][j] < 'a') && (salad[i][j] > 'Z')))
{
salad[i][j] = rand()%('Z' - 'A' + 1) + 'A';
}
@@ -144,24 +160,38 @@ int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsi
{
int i = 0;
int j = 0;
int k = 0;
int positionFound = 0;
int placedWords = 0;
char nullWord[MAX_WORD_LEN];
char currentWord[MAX_WORD_LEN];
wordPosition currentWordPosition = {0,0,0};
for (k = 0; k < MAX_WORD_LEN; k++)
{
nullWord[k] = '\0';
}
srand(time(NULL));
initializeWordsalad(salad, searchFieldLen);
for (i = 1; i <= wordCount; i++)
{
j = 0;
strcpy(currentWord, nullWord);
strcpy(currentWord, words[i-1]);
do
{
currentWordPosition = choserandomPosition(searchFieldLen, strlen(words[i]));
positionFound = checkIfPositionIsFree(salad, currentWordPosition, strlen(words[i]), searchFieldLen);
currentWordPosition = choserandomPosition(searchFieldLen, strlen(currentWord));
positionFound = checkIfPositionIsFree(salad, currentWordPosition, strlen(currentWord), searchFieldLen);
j++;
} while ((j < MAX_RAND_TRIES_PER_WORD) && !(positionFound));
if (positionFound)
{
strcpy(currentWord, words[i-1]);
placedWords += placeWord(salad, currentWordPosition, currentWord, strlen(currentWord), searchFieldLen);
}
}
@@ -182,7 +212,7 @@ void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
for (i = 0; i < searchFieldLen; i++)
{
for (j = 0; i < searchFieldLen; j++)
for (j = 0; j < searchFieldLen; j++)
{
printf("%c", salad[i][j]);
}
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+71
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@@ -2,6 +2,75 @@
#include <string.h>
#include <ctype.h>
// TODO:
// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
/*
char *readSingleWord(FILE *file)
{
if (file == NULL)
{
return 0;
}
fgets(singleWordBuffer, MAX_LINE_LEN, file);
}
*/
// Read words from file and store in 'words' array
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{
int currentlyInWord = 0;
int word = 0;
int wordChar = 0;
char currentChar = 0;
do
{
currentChar = fgetc(file);
if ((currentChar >= 'A') && (currentChar <= 'Z'))
{
if (!currentlyInWord)
{
currentlyInWord = 1;
}
words[word][wordChar] = currentChar;
wordChar++;
}
else if ((currentChar >= 'a') && (currentChar <= 'z'))
{
if (!currentlyInWord)
{
currentlyInWord = 1;
}
words[word][wordChar] = toupper(currentChar);
wordChar++;
}
else if (currentlyInWord)
{
words[word][wordChar] = '\0';
word++;
wordChar = 0;
currentlyInWord = 0;
}
} while (((currentChar != EOF) && (word <= maxWordCount)));
printf("wortzahl: %d\n", word);
return word;
}
/*
#define MAX_BUFFER_LEN 256
// TODO?
@@ -36,3 +105,5 @@ int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
return count;
}
*/
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+3
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@@ -43,6 +43,8 @@ int main(int argc, char *argv[])
// Create the word salad by placing words into grid
placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
printf("placed Words: %d\n", placedWords);
printf("wordCount = %d\n", wordCount);
// DONE:
// Check if all words were successfully placed
// Start the game if successful
@@ -59,6 +61,7 @@ int main(int argc, char *argv[])
// annahme: windowWidth wird in Pixeln gesucht,
// da auch andere funktionen, wie createCharSquarePanel
// in Pixeln arbeiten
showWordSalad(wordSalad, SALAD_SIZE);
startGame(wordSalad, SALAD_SIZE, words, placedWords, WINDOW_WIDTH);
}
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+2 -2
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@@ -17,7 +17,7 @@ unityfolder = ./unity
# eigenes Spiel bauen
# --------------------------
wordsalad_myversion: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
$(CC) -o wordsalad_myvesion.exe main.c graphicalGame.c $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
$(CC) -o wordsalad_myversion.exe main.c graphicalGame.c $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
@@ -30,7 +30,7 @@ main.o: main.c
$(CC) -c $(CFLAGS) main.c
input.o: input.c
$(CC) -c $(CFLAGS)input.c
$(CC) -c $(CFLAGS) input.c
game.o: game.c
$(CC) -c $(CFLAGS) game.c
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