Solmaz 2025-11-03 15:35:34 +01:00
commit 979a7b6179

View File

@ -14,7 +14,7 @@ void gamecube::Update(float flipSpeed)
flippingForward = false;
flipped = true;
}
}
}// test
else if (flippingBackward)
{
rotation -= flipSpeed;