forked from freudenreichan/info2Praktikum-NeuronalesNetz
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0886489d49
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3c49920613 |
14
makefile
14
makefile
@ -57,10 +57,12 @@ imageInputTests: imageInput.o imageInputTests.c $(unityfolder)/unity.c
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# --------------------------
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# Clean
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# --------------------------
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#clean:
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#ifeq ($(OS),Windows_NT)
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# del /f *.o *.exe
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#else
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# rm -f *.o mnist runMatrixTests runNeuralNetworkTests runImageInputTests
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#endif
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# clean für windows
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clean:
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ifeq ($(OS),Windows_NT)
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del /f *.o *.exe
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else
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rm -f *.o mnist runMatrixTests runNeuralNetworkTests runImageInputTests
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endif
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rm -f *.o *.exe
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103
matrix.c
103
matrix.c
@ -1,42 +1,87 @@
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#include "matrix.h"
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#include <stdlib.h>
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#include <string.h>
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#include "matrix.h"
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// TODO Matrix-Funktionen implementieren
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Matrix createMatrix(unsigned int rows, unsigned int cols)
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{
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MatrixType*data= malloc(rows*cols*sizeof(MatrixType)); //Speicher reservieren
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Matrix newMatrix = {rows,cols,data};
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/*typedef struct {
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unsigned int rows; //Zeilen
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unsigned int cols; //Spalten
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MatrixType *buffer; //Zeiger auf Speicherbereich Reihen*Spalten
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} Matrix;*/
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Matrix createMatrix(unsigned int rows, unsigned int cols) {
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MatrixType *buffer =
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malloc(rows * cols * sizeof(MatrixType)); // Speicher reservieren, malloc
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// liefert Zeiger auf Speicher
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Matrix newMatrix = {rows, cols, buffer}; // neue Matrix nach struct
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return newMatrix;
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}
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void clearMatrix(Matrix *matrix)
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{
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matrix->data = UNDEFINED_MATRIX_VALUE; //Auf 0 setzen
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void clearMatrix(Matrix *matrix) {
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matrix->buffer = UNDEFINED_MATRIX_VALUE;
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matrix->rows = UNDEFINED_MATRIX_VALUE;
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matrix->cols = UNDEFINED_MATRIX_VALUE;
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free((*matrix).buffer); // Speicher freigeben
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}
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void setMatrixAt(const MatrixType value, Matrix matrix,
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const unsigned int rowIdx, // Kopie der Matrix wird übergeben
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const unsigned int colIdx) {
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matrix.buffer[rowIdx * matrix.cols + colIdx] =
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value; // rowIdx * matrix.cols -> Beginn der Zeile colIdx ->Spalte
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// innerhalb der Zeile
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}
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MatrixType getMatrixAt(const Matrix matrix,
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unsigned int rowIdx, // Kopie der Matrix wird übergeben
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unsigned int colIdx) {
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if (rowIdx >= matrix.rows ||
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colIdx >= matrix.cols) { // Speichergröße nicht überschreiten
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return 0;
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}
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MatrixType value = matrix.buffer[rowIdx * matrix.cols + colIdx];
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return value;
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}
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Matrix add(const Matrix matrix1, const Matrix matrix2) {
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// Ergebnismatrix
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Matrix result;
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const int cols1 = matrix1.cols;
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const int rows1 = matrix1.rows;
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const int cols2 = matrix2.cols;
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const int rows2 = matrix2.rows;
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const int rowsEqual = (matrix1.rows==matrix2.rows) ? 1: 0;
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const int colsEqual = (matrix1.cols==matrix2.cols) ? 1: 0;
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// Broadcasting nur bei Vektor und Matrix, Fehlermeldung bei zwei unpassender
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// Matrix
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if (rowsEqual == 1 && colsEqual == 1){
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Matrix result = createMatrix(matrix1.rows, matrix1.cols);
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for (int i = 0; i< rows1; i++) {
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for (int j= 0; j< cols1; j++){
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int valueM1= getMatrixAt(matrix1, i, j);
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int valueM2= getMatrixAt(matrix2, i, j);
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int sum = valueM1 + valueM2;
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setMatrixAt(sum, result, i, j);
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}
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}
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return result;
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}
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else if (rowsEqual ==1 && colsEqual == 0){
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}
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else if (rowsEqual == 0 && colsEqual == 1){
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}
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else {
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free((*matrix).data); //Speicher freigeben
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}
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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}
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
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{
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}
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Matrix add(const Matrix matrix1, const Matrix matrix2)
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{
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}
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Matrix multiply(const Matrix matrix1, const Matrix matrix2)
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{
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// Speicher reservieren
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// Matrix addieren
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return result;
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}
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Matrix multiply(const Matrix matrix1, const Matrix matrix2) { return matrix1; }
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14
matrix.h
14
matrix.h
@ -6,20 +6,20 @@
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typedef float MatrixType;
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// TODO Matrixtyp definieren
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typedef struct
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{
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typedef struct {
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unsigned int rows;
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unsigned int cols;
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MatrixType *data;
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} Matrix;
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MatrixType *buffer;
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} Matrix;
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Matrix createMatrix(unsigned int rows, unsigned int cols);
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void clearMatrix(Matrix *matrix);
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx);
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx);
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void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx,
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unsigned int colIdx);
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MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx,
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unsigned int colIdx);
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Matrix add(const Matrix matrix1, const Matrix matrix2);
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Matrix multiply(const Matrix matrix1, const Matrix matrix2);
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#endif
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