alles fertig
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18
Start_Windows/.vscode/c_cpp_properties.json
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18
Start_Windows/.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "windows-gcc-x64",
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"includePath": [
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"${workspaceFolder}/**"
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],
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"compilerPath": "gcc",
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"cStandard": "${default}",
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"cppStandard": "${default}",
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"intelliSenseMode": "windows-gcc-x64",
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"compilerArgs": [
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""
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]
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}
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],
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"version": 4
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}
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24
Start_Windows/.vscode/launch.json
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24
Start_Windows/.vscode/launch.json
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{
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"version": "0.2.0",
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"configurations": [
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{
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"name": "C/C++ Runner: Debug Session",
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"type": "cppdbg",
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"request": "launch",
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"args": [],
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"stopAtEntry": false,
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"externalConsole": true,
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"cwd": "c:/Users/Max-R/I2Pr/repoKachelto/info2Praktikum-Wortsalat/Start_Windows",
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"program": "c:/Users/Max-R/I2Pr/repoKachelto/info2Praktikum-Wortsalat/Start_Windows/build/Debug/outDebug",
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"MIMode": "gdb",
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"miDebuggerPath": "gdb",
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"setupCommands": [
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{
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"description": "Enable pretty-printing for gdb",
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"text": "-enable-pretty-printing",
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"ignoreFailures": true
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}
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]
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}
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]
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}
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59
Start_Windows/.vscode/settings.json
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59
Start_Windows/.vscode/settings.json
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@ -0,0 +1,59 @@
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{
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"C_Cpp_Runner.cCompilerPath": "gcc",
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"C_Cpp_Runner.cppCompilerPath": "g++",
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"C_Cpp_Runner.debuggerPath": "gdb",
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"C_Cpp_Runner.cStandard": "",
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"C_Cpp_Runner.cppStandard": "",
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"C_Cpp_Runner.msvcBatchPath": "C:/Program Files/Microsoft Visual Studio/VR_NR/Community/VC/Auxiliary/Build/vcvarsall.bat",
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"C_Cpp_Runner.useMsvc": false,
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"C_Cpp_Runner.warnings": [
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"-Wall",
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"-Wextra",
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"-Wpedantic",
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"-Wshadow",
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"-Wformat=2",
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"-Wcast-align",
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"-Wconversion",
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"-Wsign-conversion",
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"-Wnull-dereference"
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],
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"C_Cpp_Runner.msvcWarnings": [
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"/W4",
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"/permissive-",
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"/w14242",
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"/w14287",
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"/w14296",
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"/w14311",
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"/w14826",
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"/w44062",
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"/w44242",
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"/w14905",
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"/w14906",
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"/w14263",
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"/w44265",
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"/w14928"
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],
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"C_Cpp_Runner.enableWarnings": true,
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"C_Cpp_Runner.warningsAsError": false,
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"C_Cpp_Runner.compilerArgs": [],
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"C_Cpp_Runner.linkerArgs": [],
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"C_Cpp_Runner.includePaths": [],
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"C_Cpp_Runner.includeSearch": [
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"*",
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"**/*"
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],
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"C_Cpp_Runner.excludeSearch": [
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"**/build",
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"**/build/**",
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"**/.*",
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"**/.*/**",
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"**/.vscode",
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"**/.vscode/**"
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],
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"C_Cpp_Runner.useAddressSanitizer": false,
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"C_Cpp_Runner.useUndefinedSanitizer": false,
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"C_Cpp_Runner.useLeakSanitizer": false,
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"C_Cpp_Runner.showCompilationTime": false,
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"C_Cpp_Runner.useLinkTimeOptimization": false,
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"C_Cpp_Runner.msvcSecureNoWarnings": false
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}
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BIN
Start_Windows/game.o
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BIN
Start_Windows/game.o
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BIN
Start_Windows/graphicalGame.o
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BIN
Start_Windows/graphicalGame.o
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BIN
Start_Windows/input.o
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BIN
Start_Windows/input.o
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BIN
Start_Windows/main.o
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Start_Windows/main.o
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@ -12,6 +12,12 @@ unityfolder = ./unity
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wordsalad_initial:
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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#--------
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#eigenes target bauen
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#--------
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wordsalad_myversion: main.o graphicalGame.o input.o game.o
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$(CC) main.o graphicalGame.o input.o game.o -o wordsalad_myversion $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# Normales Spiel bauen
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# --------------------------
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BIN
Start_Windows/runTests.exe
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BIN
Start_Windows/runTests.exe
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@ -2,4 +2,4 @@ Yeti,Nessie Werwolf; Vampir
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Monster
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Hydra;Frankenstein
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Dracula;KingKong;Gremlin;Kobold,Hexe;Poltergeist
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Gespenst, Oger
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Gespenst , Oger
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BIN
Start_Windows/wordsalad.exe
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BIN
Start_Windows/wordsalad.exe
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BIN
Start_Windows/wordsalad_myversion.exe
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BIN
Start_Windows/wordsalad_myversion.exe
Normal file
Binary file not shown.
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