Verbesserungen nach Informatik-Stunde

This commit is contained in:
AD005\z004z3ez 2025-11-13 11:13:40 +01:00
parent b7de923066
commit d5466ae1fd

341
matrix.c
View File

@ -2,35 +2,32 @@
#include <string.h> #include <string.h>
#include <stdio.h> #include <stdio.h>
#include "matrix.h" #include "matrix.h"
// TODO Matrix-Funktionen implementieren // TODO Matrix-Funktionen implementieren
Matrix createMatrix(unsigned int rows, unsigned int cols) // Ergebnismatrix erstellen enum addModes{sameDimensions, colVec, rowVec};
Matrix createMatrix(unsigned int rows, unsigned int cols)
{ {
//Matrix-Struktur initialisieren
Matrix m; Matrix m;
m.rows = rows; m.rows = rows;
m.cols = cols; m.cols = cols;
m.buffer = NULL; m.buffer = NULL;
//Prüfen auf 0-Zeilen oder Spalten -> wenn ja, Rückgabe leerer Matrix
if(rows == 0 || cols == 0) if(rows == 0 || cols == 0)
{ {
m.rows = 0; m.rows = 0;
m.cols = 0; m.cols = 0;
m.buffer = NULL; m.buffer = NULL;
return m; return m;
} }
//Speicher für Matrix reservieren -> wenn calloc fehlschlägt, wird wieder leere Matrix zurückgegeben
m.buffer = calloc(rows * cols, sizeof(MatrixType)); m.buffer = calloc(rows * cols, sizeof(MatrixType));
if (m.buffer == NULL) if (m.buffer == NULL)
{ {
m.rows = 0; m.rows = 0;
m.cols = 0; m.cols = 0;
m.buffer = NULL; m.buffer = NULL;
@ -39,208 +36,238 @@ Matrix createMatrix(unsigned int rows, unsigned int cols) // Ergebnismatrix erst
return m; return m;
} }
void clearMatrix(Matrix *matrix) //dynamisch angelegte Matrix wird freigegeben void clearMatrix(Matrix *matrix)
{ {
if (matrix->buffer == NULL)
{
matrix->rows = 0;
matrix->cols = 0;
matrix->buffer = NULL;
return matrix;
}
else
{
free(matrix->buffer); free(matrix->buffer);
matrix->rows = 0; matrix->rows = 0;
matrix->cols = 0; matrix->cols = 0;
matrix->buffer = NULL; matrix->buffer = NULL;
}
} }
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) //dient dazu einen Wert in der Matrix an bestimmte Position zu setzen void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{ {
matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value if(matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols)
{
return;
}
else
{
matrix.buffer[(rowIdx * matrix.cols) + colIdx] = value; //wir setzen den data-Wert an der Stelle (rowIdx*Spalten + colIdx) auf den Wert von value
}
} }
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) //liest einen Wert an einer bestimmten Position aus der Matrix aus MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{ {
//Prüfen, ob ein Buffer existiert & ob Zeilen- und Spaltenindex innerhalb der Grenzen ist
if(matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols) if(matrix.buffer == NULL || rowIdx >= matrix.rows || colIdx >= matrix.cols)
{ {
return UNDEFINED_MATRIX_VALUE; return UNDEFINED_MATRIX_VALUE;
} }
return matrix.buffer[(rowIdx * matrix.cols) + colIdx]; return matrix.buffer[(rowIdx * matrix.cols) + colIdx];
} }
static int get_add_mode(Matrix matrix1, Matrix matrix2) {
int get_add_mode;
static int can_add(Matrix matrix1, Matrix matrix2) //Prüft, ob und wie zwei Matrizen addiert werden können
{
int can_add;
if(matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){ if(matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){
can_add = 1; get_add_mode = sameDimensions;
} }
else if(matrix1.cols == 1 && matrix1.rows == matrix2.rows){ else if(matrix1.cols == 1 && matrix1.rows == matrix2.rows){
can_add = 2; get_add_mode = colVec;
} }
else if(matrix2.cols == 1 && matrix1.rows == matrix2.rows){ else if(matrix2.cols == 1 && matrix1.rows == matrix2.rows){
can_add = 3; get_add_mode = colVec;
} }
else if(matrix1.rows == 1 && matrix1.cols == matrix2.cols){ else if(matrix1.rows == 1 && matrix1.cols == matrix2.cols){
can_add = 4; get_add_mode = rowVec;
} }
else if(matrix2.rows == 1 && matrix1.cols == matrix2.cols){ else if(matrix2.rows == 1 && matrix1.cols == matrix2.cols){
can_add = 5; get_add_mode = rowVec;
} }
else{ return get_add_mode;
can_add = 0; }
Matrix addSameDim(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < (matrix1.rows * matrix1.cols); i++)
matrix_erg.buffer[i] = matrix1.buffer[i] + matrix2.buffer[i];
return matrix_erg;
} }
return can_add; Matrix addColVec(Matrix matrix1, Matrix matrix2)
{
Matrix matrix_erg;
if(matrix1.cols == 1)
{
matrix_erg = createMatrix(matrix2.rows, matrix2.cols);
for(int i = 0; i < matrix2.rows; i++)
{
for(int j = 0; j < matrix2.cols; j++)
matrix_erg.buffer[i * matrix2.cols + j] = matrix1.buffer[i * matrix2.cols + j] + matrix2.buffer[i];
}
}
if(matrix2.cols == 1)
{
matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < matrix1.rows; i++)
{
for(int j = 0; j < matrix1.cols; j++)
matrix_erg.buffer[i * matrix1.cols + j] = matrix1.buffer[i] + matrix2.buffer[i * matrix1.cols + j];
}
}
return matrix_erg;
} }
Matrix add(const Matrix matrix1, const Matrix matrix2) //wir addieren nur wenn beide Matrizen gleich groß sind oder eine von beiden eine Zeile oder eine Spalte besitzt Matrix addRowVec(Matrix matrix1, Matrix matrix2)
{ {
Matrix matrix_erg;
//Anlegen einer Variable für die Fallunterscheidung der Addition if(matrix1.rows == 1)
{
int ok = can_add(matrix1,matrix2); matrix_erg = createMatrix(matrix2.rows, matrix2.cols);
//Gibt die Größe der Ergebnismatrix an for(int i = 0; i < matrix2.rows; i++)
{
unsigned int erg_rows = (matrix1.rows == matrix2.rows) ? matrix1.rows : (matrix1.rows == 1 ? matrix2.rows : matrix1.rows); for(int j = 0; j < matrix2.cols; j++)
unsigned int erg_cols = (matrix1.cols == matrix2.cols) ? matrix1.cols : (matrix1.cols == 1 ? matrix2.cols : matrix1.cols);
matrix_erg.buffer[i * matrix2.cols + j] = matrix1.buffer[i * matrix2.cols + j] + matrix2.buffer[j];
//Ergebnis-Matrix anlegen }
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
}
if(matrix2.rows == 1)
{
matrix_erg = createMatrix(matrix1.rows, matrix1.cols);
for(int i = 0; i < matrix1.rows; i++)
{
for(int j = 0; j < matrix1.cols; j++)
matrix_erg.buffer[i * matrix1.cols + j] = matrix1.buffer[j] + matrix2.buffer[i * matrix1.cols + j];
}
}
return matrix_erg;
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
int ok = get_add_mode(matrix1,matrix2);
Matrix matrix_erg = createMatrix(0, 0);
switch(ok) switch(ok)
{ {
case 1:
for(int i = 0; i < (matrix1.rows * matrix1.cols); i++) case sameDimensions:
matrix_erg.buffer[i] = matrix1.buffer[i] + matrix2.buffer[i]; addSameDim(matrix1, matrix2);
break; break;
case 2: case colVec:
for(int i = 0; i < erg_rows; i++){ addColVec(matrix1, matrix2);
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[i];
}
break; break;
case 3: case rowVec:
for(int i = 0; i < erg_rows; i++){ addRowVec(matrix1, matrix2);
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i] + matrix2.buffer[i * erg_cols + j];
}
break; break;
case 4:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[i * erg_cols + j] + matrix2.buffer[j];
}
break;
case 5:
for(int i = 0; i < erg_rows; i++){
for(int j = 0; j < erg_cols; j++)
matrix_erg.buffer[i * erg_cols + j] = matrix1.buffer[j] + matrix2.buffer[i * erg_cols + j];
}
break;
default:
matrix_erg.rows = 0;
matrix_erg.cols = 0;
matrix_erg.buffer = NULL;
return matrix_erg;
} }
return matrix_erg; return matrix_erg;
} }
static int can_multiply (Matrix matrix1, Matrix matrix2)
static int can_multiply (Matrix matrix1, Matrix matrix2) //Test, ob Matrixmultiplikation möglich
{ {
int can_multiply = 0; int can_multiply = 0;
if(matrix1.cols == matrix2.rows) if(matrix1.cols == matrix2.rows)
can_multiply = 1; can_multiply = 1;
return can_multiply; return can_multiply;
} }
Matrix multiply(const Matrix matrix1, const Matrix matrix2) Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{ {
//Prüft, ob Matrixmultiplikation möglich -> Übergabe an Hilfsvariable int ok = can_multiply(matrix1,matrix2);
int ok = can_multiply(matrix1,matrix2);
//Größe der Matrix festlegen und an Ergebnismatrix übergeben
unsigned int erg_rows = matrix1.rows; unsigned int erg_rows = matrix1.rows;
unsigned int erg_cols = matrix2.cols; unsigned int erg_cols = matrix2.cols;
Matrix matrix_erg = createMatrix(erg_rows, erg_cols); Matrix matrix_erg = createMatrix(0, 0);
if (ok == 1) if (ok == 1)
{ {
Matrix matrix_erg = createMatrix(erg_rows, erg_cols);
for (int i = 0; i < erg_rows; i++) for (int i = 0; i < erg_rows; i++)
{ {
for (int j = 0; j < erg_cols; j++) for (int j = 0; j < erg_cols; j++)
{ {
MatrixType sum = 0; MatrixType sum = 0;
for (int k = 0; k < matrix1.cols; k++) for (int k = 0; k < matrix1.cols; k++)
{ {
sum += matrix1.buffer[i * matrix1.cols + k] * matrix2.buffer[k * matrix2.cols + j]; sum += getMatrixAt(matrix1, k, j) * getMatrixAt(matrix2, j, k);
} }
matrix_erg.buffer [i * erg_cols + j] = sum; setMatrixAt(sum, matrix_erg, i, j);
} }
} }
return matrix_erg; return matrix_erg;
} }
else
{ }
matrix_erg.rows = 0;
matrix_erg.cols = 0;
matrix_erg.buffer = NULL;
return matrix_erg;
}
}