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6
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61221a5b8d
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main
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4079cb02bf | ||
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547fc13e0f | ||
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c114b40e7e | ||
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3e56933d1b | ||
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96ecac9e4c | ||
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a48f1b961e |
No files matched your search
+3
-2
@@ -1,4 +1,5 @@
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#include "game.h"
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#include "game.h"
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#include "input.h"
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#include <time.h>
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#include <time.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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@@ -40,11 +41,11 @@ int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsi
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int dir = rand() % 2;
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int dir = rand() % 2;
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// cant place vertically
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// cant place vertically
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if(dir == 1 && MAX_SEARCH_FIELD_LEN < (y + (int) len -1)){
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if(dir == 1 && MAX_SEARCH_FIELD_LEN < (y + (int) len)){
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dir = 0;
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dir = 0;
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}
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}
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//cant place horizontally
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//cant place horizontally
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if((x + (int) len -1) > MAX_SEARCH_FIELD_LEN){
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if((x + (int) len) > MAX_SEARCH_FIELD_LEN){
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continue;
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continue;
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}
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}
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+1
-1
@@ -3,7 +3,7 @@
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#include "input.h"
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#include "input.h"
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#define MAX_SEARCH_FIELD_LEN 100
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#define MAX_SEARCH_FIELD_LEN 20
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount);
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount);
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+2
-2
@@ -27,7 +27,7 @@ int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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strncpy(words[count], copy, len);
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strncpy(words[count], copy, len);
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words[count][len] = '\0';
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words[count][len] = '\0';
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count++;
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//schaue ob auch alles groß geschrieben ist
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//schaue ob auch alles groß geschrieben ist
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for(int i = 0; i < len; i++){
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for(int i = 0; i < len; i++){
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@@ -36,7 +36,7 @@ int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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words[count][i] -= 32;
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words[count][i] -= 32;
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}
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}
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}
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}
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count++;
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token = strtok(NULL, delimit);
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token = strtok(NULL, delimit);
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}
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}
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}
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}
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+1
-1
@@ -3,7 +3,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#define MAX_WORD_LEN 100
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#define MAX_WORD_LEN 20
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#define MAX_LINE_LEN 1024
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#define MAX_LINE_LEN 1024
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount);
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount);
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+17
-8
@@ -6,7 +6,8 @@
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#include "graphicalGame.h"
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#include "graphicalGame.h"
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#define MAX_NUMBER_OF_WORDS 100
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#define MAX_NUMBER_OF_WORDS 100
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#define SALAD_SIZE 20
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#define SALAD_SIZE 36
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int checkSalad(char words[][MAX_WORD_LEN], char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], int placedWords, int wordCount){
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int checkSalad(char words[][MAX_WORD_LEN], char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], int placedWords, int wordCount){
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//Iteriere über alle verfügbaren Wörter
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//Iteriere über alle verfügbaren Wörter
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@@ -54,10 +55,11 @@ int main(int argc, char *argv[])
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fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
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fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
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exitCode = EXIT_FAILURE;
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exitCode = EXIT_FAILURE;
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}
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}
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else
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else
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{
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{
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char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game
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char words[MAX_NUMBER_OF_WORDS][MAX_WORD_LEN]; // Array to hold the words to be used in the game
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unsigned int wordCount = 0;
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int wordCount = 0;
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FILE *file = fopen(argv[1], "r");
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FILE *file = fopen(argv[1], "r");
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@@ -76,16 +78,23 @@ int main(int argc, char *argv[])
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// TODO:
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// TODO:
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// Check if all words were successfully placed
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// Check if all words were successfully placed
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// Start the game if successful
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// Start the game if successful
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// error message if some words couldn't be placed
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// error message if some words couldn't be placed (return input.c / game.c <=0)
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int check = checkSalad(words, wordSalad, placedWords, wordCount);
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// Prüfen, ob input.c (readWords) einen Fehler oder 0 Wörter zurückgegeben hat
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//Fehlerfall
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if (wordCount <= 0)
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if(check != 0){
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{
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fprintf(stderr, "Not all words could be placed!\n");
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fprintf(stderr, "Fehler: Es konnten keine Wörter eingelesen werden (input.c Rückgabewert <= 0).\n");
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exitCode = EXIT_FAILURE;
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}
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// Prüfen, ob game.c (createWordSalad) einen Fehler zurückgegeben hat (<= 0) oder ob nicht alle eingelesenen Wörter platziert werden konnten
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else if (placedWords <= 0 || placedWords < wordCount)
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{
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fprintf(stderr, "Fehler: Nicht alle Wörter konnten im Wortsalat platziert werden (game.c Rückgabewert <= 0).\n");
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exitCode = EXIT_FAILURE;
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exitCode = EXIT_FAILURE;
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}
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}
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//keine Ahnung wiegroß pixelSize sein soll
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//keine Ahnung wiegroß pixelSize sein soll
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startGame(wordSalad, MAX_SEARCH_FIELD_LEN, words, placedWords, SALAD_SIZE * SALAD_SIZE);
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startGame(wordSalad, MAX_SEARCH_FIELD_LEN, words, placedWords, MAX_SEARCH_FIELD_LEN * SALAD_SIZE);
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}
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}
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else
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else
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{
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{
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+12
-1
@@ -16,12 +16,14 @@ raylibfolder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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codefolder = .
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codefolder = .
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# --------------------------
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# --------------------------
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# initiales Spiel bauen
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# initiales Spiel bauen
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# --------------------------
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# --------------------------
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wordsalad_initial:
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wordsalad_initial:
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$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# --------------------------
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# Normales Spiel bauen
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# Normales Spiel bauen
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# --------------------------
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# --------------------------
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@@ -48,6 +50,8 @@ TEST_BIN = runTests
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test: input.o game.o $(codefolder)/unit_tests.c $(unityfolder)/unity.c
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test: input.o game.o $(codefolder)/unit_tests.c $(unityfolder)/unity.c
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$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o $(codefolder)/unit_tests.c $(unityfolder)/unity.c
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$(CC) -Wall -I$(unityfolder) -o $(TEST_BIN) input.o game.o $(codefolder)/unit_tests.c $(unityfolder)/unity.c
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# --------------------------
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# --------------------------
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# Clean
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# Clean
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# --------------------------
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# --------------------------
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@@ -56,4 +60,11 @@ ifeq ($(OS),Windows_NT)
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del /f *.o *.exe
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del /f *.o *.exe
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else
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else
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rm -f *.o wordsalad $(TEST_BIN)
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rm -f *.o wordsalad $(TEST_BIN)
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endif
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endif
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# --------------------------
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# Eigene Version bauen (Deine main.c + libwordsalad.a)
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# --------------------------
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wordsalad_TMN: main.o graphicalGame.o $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a
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$(CC) $(CFLAGS) -o wordsalad_TMN main.o graphicalGame.o -L$(BINARIES) -lwordsalad $(BINARIES)/libraylib.a $(LDFLAGS)
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Reference in new issue
Block a user