2 Commits
+1
View File
@@ -111,6 +111,7 @@ int main()
// -----------------------------------------------------------
while (!WindowShouldClose())
{
GameState state = GameState::Idle; //legen wir fest, in welchem Zustand das Spiel startet
// Klick-Erkennung
if (!gameWon && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{