2 Commits
+1
View File
@@ -111,6 +111,7 @@ int main()
// ----------------------------------------------------------- // -----------------------------------------------------------
while (!WindowShouldClose()) while (!WindowShouldClose())
{ {
GameState state = GameState::Idle; //legen wir fest, in welchem Zustand das Spiel startet
// Klick-Erkennung // Klick-Erkennung
if (!gameWon && IsMouseButtonPressed(MOUSE_LEFT_BUTTON)) if (!gameWon && IsMouseButtonPressed(MOUSE_LEFT_BUTTON))
{ {