forked from freudenreichan/info2Praktikum-Wortsalat
small changes, works now
This commit is contained in:
1 parent
4f43ad6429
commit
e001da9bd3
1 file changed
+91
-79
+91
-79
@@ -7,103 +7,115 @@
|
||||
#define MAX_RAND_TRIES_PER_WORD 10
|
||||
#define EMPTY_CHAR 0
|
||||
|
||||
//TODO: Spiellogik implementieren:
|
||||
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
|
||||
* restliche Felder mit zufälligen Buchstaben füllen */
|
||||
int placeWord(int len, int column, int row,
|
||||
char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
|
||||
int searchFieldLen, const char* word, int axis);
|
||||
|
||||
// Creates the word salad by placing words randomly and filling empty spaces
|
||||
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
|
||||
int createWordSalad(
|
||||
char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
|
||||
unsigned int searchFieldLen,
|
||||
const char words[][MAX_WORD_LEN],
|
||||
unsigned int wordCount)
|
||||
{
|
||||
if (searchFieldLen == 0 ||searchFieldLen > MAX_SEARCH_FIELD_LEN)
|
||||
{return 0;}
|
||||
if (searchFieldLen == 0 || searchFieldLen > MAX_SEARCH_FIELD_LEN)
|
||||
return 0;
|
||||
|
||||
int placedWOrds = 0;
|
||||
srand((unsigned int)time(NULL));
|
||||
int placedWords = 0;
|
||||
|
||||
//Spielfeld leeren:
|
||||
for (int r = 0; r < searchFieldLen; r++ )
|
||||
{
|
||||
for (int c = 0; c < searchFieldLen; c++) {
|
||||
salad[r][c] = EMPTY_CHAR;
|
||||
}
|
||||
}
|
||||
srand(time(NULL));
|
||||
|
||||
//Wörter platzieren
|
||||
for (int w = 0; w < wordCount; w++)
|
||||
{
|
||||
int len = strlen(words[w]); //Wortlänge festgelegt
|
||||
|
||||
for (int atempts = 0; atempts < MAX_RAND_TRIES_PER_WORD; atempts++)
|
||||
{
|
||||
//Muss in for-Schleife sein damit immer neu erzeugt wird
|
||||
int axis = rand() % 2;
|
||||
int row = rand() % searchFieldLen;
|
||||
int column = rand() % searchFieldLen;
|
||||
int error = 0;
|
||||
// Spielfeld leeren:
|
||||
for (int x = 0; x < searchFieldLen; x++)
|
||||
for (int y = 0; y < searchFieldLen; y++)
|
||||
salad[x][y] = EMPTY_CHAR;
|
||||
|
||||
|
||||
// Wörter platzieren
|
||||
for (int w = 0; w < wordCount; w++)
|
||||
{
|
||||
int wordlenght = strlen(words[w]); // Wortlänge festgelegt
|
||||
|
||||
if (wordlenght == 0 || wordlenght > searchFieldLen)
|
||||
continue;
|
||||
|
||||
if (axis == 0) //Vertical~~~~~~~~~~~
|
||||
{
|
||||
//Available Space Check & Wordcollision Avoidance//////
|
||||
for (int i = 0; i < len; i++)
|
||||
for (int attempts = 0;
|
||||
attempts < MAX_RAND_TRIES_PER_WORD;
|
||||
attempts++)
|
||||
{
|
||||
// Muss in for-Schleife sein damit immer neu erzeugt wird
|
||||
int axis = rand() % 2;
|
||||
int row = rand() % searchFieldLen;
|
||||
int column = rand() % searchFieldLen;
|
||||
|
||||
int success = placeWord(
|
||||
wordlenght, column, row, salad,
|
||||
searchFieldLen, words[w], axis);
|
||||
|
||||
if (success)
|
||||
{
|
||||
if (len + row > searchFieldLen || salad[row+i][column] != EMPTY_CHAR){
|
||||
error = 1;
|
||||
break;
|
||||
}
|
||||
placedWords++;
|
||||
break;
|
||||
}
|
||||
|
||||
//Write Word
|
||||
if (error == 0){
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
salad[row+i][column] = words[w][i];
|
||||
}
|
||||
placedWOrds++;
|
||||
break;
|
||||
}else{printf("Platzierung zum %d .ten Mal fehlgeschlagen!\n", atempts + 1 );}
|
||||
printf("Platzierung zum %d. Mal fehlgeschlagen!\n",
|
||||
attempts + 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}else if (axis == 1){ //Horizontal~~~~~~~~~~~~~~~
|
||||
|
||||
//Available Space Check & Wordcollision Avoidance
|
||||
for (int i = 0; i < len; i++)
|
||||
//Fill empty spaces
|
||||
for (int r = 0; r < searchFieldLen; r++)
|
||||
{
|
||||
for (int c = 0; c < searchFieldLen; c++)
|
||||
{
|
||||
if (salad[r][c] == EMPTY_CHAR)
|
||||
{
|
||||
if (len + column > searchFieldLen || salad[row][column+i] != EMPTY_CHAR){
|
||||
error = 1;
|
||||
break;
|
||||
}
|
||||
salad[r][c] = 'A' + rand() % 26;
|
||||
}
|
||||
}
|
||||
}
|
||||
printf("%d placed" ,placedWords);
|
||||
return placedWords;
|
||||
}
|
||||
|
||||
//Write Word
|
||||
if (error == 0){
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
salad[row][column+i] = words[w][i];
|
||||
}
|
||||
placedWOrds++;
|
||||
break;
|
||||
}else{printf("Platzierung zum %d .ten Mal fehlgeschlagen!\n", atempts + 1 );}
|
||||
|
||||
}
|
||||
}
|
||||
int placeWord(int len, int column, int row,
|
||||
char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN],
|
||||
int searchFieldLen, const char* word, int axis)
|
||||
{
|
||||
// Available space check & word collision avoidance
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
if (axis == 0) // Horizontal
|
||||
{
|
||||
if (column + len > searchFieldLen ||
|
||||
salad[row][column + i] != EMPTY_CHAR)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
else // Vertical
|
||||
{
|
||||
if (row + len > searchFieldLen ||
|
||||
salad[row + i][column] != EMPTY_CHAR)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
//Write Word
|
||||
for (int i = 0; i < len; i++)
|
||||
{
|
||||
if (axis == 0) // Horizontal
|
||||
{
|
||||
salad[row][column + i] = word[i];
|
||||
}
|
||||
else // Vertical
|
||||
{
|
||||
salad[row + i][column] = word[i];
|
||||
}
|
||||
}
|
||||
|
||||
//Fill empty spaces
|
||||
for (int r = 0; r < searchFieldLen; r++)
|
||||
{
|
||||
for (int c = 0; c < searchFieldLen; c++)
|
||||
{
|
||||
if (salad[r][c] == EMPTY_CHAR)
|
||||
{
|
||||
salad[r][c] = 'A' + rand() % 26;
|
||||
}
|
||||
}
|
||||
}
|
||||
return placedWOrds;
|
||||
return 1;
|
||||
}
|
||||
Reference in new issue
Block a user