neu neu
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f9da187cb2
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@ -11,7 +11,7 @@
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* restliche Felder mit zufälligen Buchstaben füllen */
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* restliche Felder mit zufälligen Buchstaben füllen */
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//Funktion: Initialisiert das Spielfeld mit leeren Zeichen
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//Funktion: Initialisiert das Spielfeld mit leeren Zeichen
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static void intitSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int feldGroesse)
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static void initSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int feldGroesse)
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{
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{
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for (unsigned int i =0; i < feldGroesse; i++)
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for (unsigned int i =0; i < feldGroesse; i++)
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for (unsigned int j=0; j < feldGroesse; j++)
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for (unsigned int j=0; j < feldGroesse; j++)
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@ -70,14 +70,15 @@ unsigned int erfolgreichGesetzt = 0;
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fprintf(stderr, "Warnung: Konnte Wort nicht platzieren: %s\n", words[w]);
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fprintf(stderr, "Warnung: Konnte Wort nicht platzieren: %s\n", words[w]);
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}
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}
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}
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//Leere Felder mit Zufallsbuchstaben füllen
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//Leere Felder mit Zufallsbuchstaben füllen
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for (unsigned int i = 0; i < searchFieldLen; i++)
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for (unsigned int i = 0; i < searchFieldLen; i++)
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{
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for (unsigned int j = 0; j < searchFieldLen; j++)
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{
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{
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if (salad[i][j] == EMPTY_CHAR)
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for (unsigned int j = 0; j < searchFieldLen; j++)
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salad[i][j] = ´A´ + rand() % 26;
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{
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if (salad[i][j] == EMPTY_CHAR)
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salad[i][j] = 'A' + rand() % 26;
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}
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}
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}
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return erfolgreichGesetzt;
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return erfolgreichGesetzt;
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}
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}
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@ -86,5 +87,12 @@ for (unsigned int i = 0; i < searchFieldLen; i++)
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// Prints the word salad to console
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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{
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for (unsigned int i = 0; i < searchFieldLen; i++){
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for (unsigned int j = 0; j < searchFieldLen; j++)
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{
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printf("%c ", salad[i][j]);
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}
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printf("\n");
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}
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}
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}
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BIN
Start_Windows/game.o
Normal file
BIN
Start_Windows/game.o
Normal file
Binary file not shown.
BIN
Start_Windows/graphicalGame.o
Normal file
BIN
Start_Windows/graphicalGame.o
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Binary file not shown.
BIN
Start_Windows/main.o
Normal file
BIN
Start_Windows/main.o
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Binary file not shown.
BIN
Start_Windows/runTests.exe
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BIN
Start_Windows/runTests.exe
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@ -2,4 +2,4 @@ Yeti,Nessie Werwolf; Vampir
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Monster
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Monster
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Hydra;Frankenstein
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Hydra;Frankenstein
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Dracula;KingKong;Gremlin;Kobold,Hexe;Poltergeist
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Dracula;KingKong;Gremlin;Kobold,Hexe;Poltergeist
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Gespenst, Oger
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Hallo
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BIN
Start_Windows/wordsalad.exe
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BIN
Start_Windows/wordsalad.exe
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Binary file not shown.
98
game.c
98
game.c
@ -1,98 +0,0 @@
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#include "game.h"
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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//TODO: Spiellogik implementieren:
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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//Funktion: Initialisiert das Spielfeld mit leeren Zeichen
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static void intitSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int feldGroesse)
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{
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for (unsigned int i =0; i < feldGroesse; i++)
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for (unsigned int j=0; j < feldGroesse; j++)
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salad[i][j]= EMPTY_CHAR;
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}
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//Funktion: Versucht, ein Wort an einer bestimmten Position zu platzieren
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//Richtung: 0 = horizontal, 1 = vertikal
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static int platziereWort(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int feldGroesse, const char *wort, int zeile, int spalte, int richtung)
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{
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unsigned int wortLaenge = strlen(wort);
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//Überprüfen, ob das Word ins Feld passt
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if (richtung == 0 && spalte + wortLaenge > feldGroesse) return 0; //horizontal
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if (richtung == 1 && zeile + wortLaenge > feldGroesse) return 0; //vertikal
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//Prüfen, ob die Positionen frei oder kompatibel sind
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for (unsigned int i = 0; i < wortLaenge; i++){
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char c = (richtung == 0) ? salad[zeile][spalte + i] : salad[zeile + i][spalte];
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if (c != EMPTY_CHAR && c != wort[i])
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return 0; //Kollision
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}
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//Wort eintragen
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for (unsigned int i = 0; i < wortLaenge; i++){
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if (richtung == 0)
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salad[zeile][spalte + i ] = wort[i];
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else
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salad[zeile + i][spalte] = wort[i];
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}
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return 1;
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}
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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srand((unsigned int)time(NULL));
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initSalad(salad, searchFieldLen);
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unsigned int erfolgreichGesetzt = 0;
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//Worter zufällig platzieren
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for (unsigned int w = 0; w < wordCount; w++)
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{
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int platziert = 0;
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for (int versuch = 0; versuch < MAX_RAND_TRIES_PER_WORD && !platziert; versuch++)
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{
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int richtung = rand() % 2;
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int zeile = rand() % searchFieldLen;
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int spalte= rand() % searchFieldLen;
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platziert = platziereWort(salad, searchFieldLen, words[w], zeile, spalte, richtung);
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}
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if (platziert)
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erfolgreichGesetzt++;
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else
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fprintf(stderr, "Warnung: Konnte Wort nicht platzieren: %s\n", words[w]);
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}
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//Leere Felder mit Zufallsbuchstaben füllen
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for (unsigned int i = 0; i < searchFieldLen; i++)
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{
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for (unsigned int j = 0; j < searchFieldLen; j++)
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{
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if (salad[i][j] == EMPTY_CHAR)
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salad[i][j] = 'A' + rand() % 26;
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}
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return erfolgreichGesetzt;
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}
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
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{
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for (unsigned int i = 0; i < searchFieldLen; i++){
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for (unsigned int j = 0; j < searchFieldLen; j++)
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{
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printf("%c ", salad[i][j]);
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}
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printf("\n");
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}
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}
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