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RumbleBot shorter path to line of sight

master
Your Average Code 11 months ago
parent
commit
6391e9d149
1 changed files with 20 additions and 19 deletions
  1. 20
    19
      src/RumbleBot.java

+ 20
- 19
src/RumbleBot.java View File

@@ -4,19 +4,18 @@ import java.util.Random;

public class RumbleBot extends Bot {
protected final static String obstacles = "~#X*";
protected final static String targets = "v^<>";
protected final static String players = "v^<>";
protected final static String targets = players + "o";

protected Random random = new Random();
protected int steps = 0;

public static void main(String[] args) {
if(args.length == 0) {
if (args.length == 0) {
String[] dummyArgs = {"localhost", "63187"};
new Thread(new EnemyBot(dummyArgs)).start();
new Thread(new EnemyBot(dummyArgs)).start();
new Thread(new EnemyBot(dummyArgs)).start();
new Thread(new EnemyBot(dummyArgs)).start();
new Thread(new EnemyBot(dummyArgs)).start();
for (int i = 0; i < 5; i++) {
new Thread(new EnemyBot(dummyArgs)).start();
}
}

Bot bot = new RumbleBot(args);
@@ -50,40 +49,42 @@ public class RumbleBot extends Bot {
char[][] grid = new char[size][size];
for (int i = 0; i < data.length(); i++) {
char c = data.charAt(i);
if("ABCDEFGHIJKLMNOPQRSTUVWYZ".contains("" + c))
c = 'A';
if (Character.isUpperCase(c) && c != 'X') c = 'A';
grid[i % size][i / size] = c;
}
return grid;
}

protected void markFiringLines(char[][] grid) {
int[][] dir = {{0, -1}, {0, 1}, {1, 0}, {-1, 0}};
int size = grid.length;

for (int x = 0; x < size; x++) {
for (int y = 0; y < size; y++) {
int[][] dir = {{0, -1}, {0, 1}, {1, 0}, {-1, 0}};

switch (grid[x][y]) {
case '^' -> markLine(grid, x, y, dir[0], '*');
case 'v' -> markLine(grid, x, y, dir[1], '*');
case '>' -> markLine(grid, x, y, dir[2], '*');
case '<' -> markLine(grid, x, y, dir[3], '*');
case '^' -> markLine(grid, x, y, dir[0], '*', false);
case 'v' -> markLine(grid, x, y, dir[1], '*', false);
case '>' -> markLine(grid, x, y, dir[2], '*', false);
case '<' -> markLine(grid, x, y, dir[3], '*', false);
}

if(targets.contains("" + grid[x][y])) {
if (players.contains("" + grid[x][y])) {
for (int[] direction : dir) {
markLine(grid, x, y, direction, 'o');
markLine(grid, x, y, direction, 'o', true);
}
}

}
}
}

private void markLine(char[][] grid, int x, int y, int[] dir, char c) {
private void markLine(char[][] grid, int x, int y, int[] dir, char c, boolean block) {
int size = grid.length;
x += dir[0];
y += dir[1];
while (x >= 0 && x < size && y >= 0 && y < size && !obstacles.contains("" + grid[x][y])) {
if (grid[x][y] == 'A' && block) break;
if (grid[x][y] == '.') {
grid[x][y] = c;
}
@@ -94,11 +95,11 @@ public class RumbleBot extends Bot {

protected boolean isInLineOfSight(char[][] grid) {
int size = grid.length;
for (int y = size / 2; y > 0; y--) {
for (int y = size / 2; y >= 0; y--) {
if (obstacles.contains("" + grid[size / 2][y]))
break;

if (targets.contains("" + grid[size / 2][y]))
if (players.contains("" + grid[size / 2][y]))
return true;
}
return false;

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