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import java.util.Scanner; |
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import java.util.Scanner; |
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public class TriangleChecker { |
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public class TriangleChecker { |
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public enum TriangleType { |
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public enum TriangleType { |
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NONE, |
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NONE, |
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NORMAL, |
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NORMAL, |
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ISOSCELES, // Gleichschenklig |
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ISOSCELES, // Gleichschenklig |
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EQUILATERAL // Gleichseitig |
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EQUILATERAL // Gleichseitig |
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switch (type) { |
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switch (type) { |
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case NONE: |
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case NONE: |
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System.out.println("Kein Dreieck"); |
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System.out.println("Kein Dreieck"); |
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break; |
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break; |
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case NORMAL: |
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case NORMAL: |
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System.out.println("Dreieck"); |
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System.out.println("Dreieck"); |
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break; |
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break; |
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case ISOSCELES: |
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case ISOSCELES: |
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System.out.println("Gleichschenkliges Dreieck"); |
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System.out.println("Gleichschenkliges Dreieck"); |
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break; |
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break; |
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case EQUILATERAL: |
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case EQUILATERAL: |
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System.out.println("Gleichseitiges Dreieck"); |
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System.out.println("Gleichseitiges Dreieck"); |
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break; |
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break; |
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} |
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} |
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} |
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} |
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// Analyse der Dreiecksart |
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// Analyse der Dreiecksart |
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public static TriangleType checkTriangle(float a, float b, float c) { |
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public static TriangleType checkTriangle(float a, float b, float c) { |
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if (a <= 0 || b <= 0 || c <= 0) |
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return TriangleType.NONE; |
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if (a + b > c && b + c > a && a + c > b) { |
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if (a == b && b == c) { |
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return TriangleType.EQUILATERAL; |
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} |
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if (a == b || a == c || b == c) { |
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return TriangleType.ISOSCELES; |
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} |
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return TriangleType.NORMAL; |
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} |
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return TriangleType.NONE; |
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return TriangleType.NONE; |
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} |
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} |
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} |
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} |
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