draw() is a nicer name
This commit is contained in:
+4
-4
@@ -34,16 +34,16 @@ pub enum Geometry {
|
||||
}
|
||||
|
||||
impl Geometry {
|
||||
pub fn greet(&self) {
|
||||
pub fn draw(&self) {
|
||||
match self {
|
||||
Geometry::Sphere(_) => {
|
||||
println!("Sphere!");
|
||||
println!("Drawing Sphere!");
|
||||
}
|
||||
Geometry::Line(_) => {
|
||||
println!("Line!");
|
||||
println!("Drawing Line!");
|
||||
}
|
||||
Geometry::Plane(_) => {
|
||||
println!("Plane!");
|
||||
println!("Drawing Plane!");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+1
-1
@@ -62,7 +62,7 @@ fn main() {
|
||||
let tex = Rc::new(Texture::load_texture());
|
||||
|
||||
let sphere = Geometry::Sphere(Sphere::new(Point3::new(0.0, 0.0, 0.0), 1.0));
|
||||
sphere.greet();
|
||||
sphere.draw();
|
||||
|
||||
let geo1 = RenderableGeometry::new(
|
||||
Mat4x4::ident(),
|
||||
|
||||
Reference in New Issue
Block a user