draw() is a nicer name

This commit is contained in:
Stephan Rehfeld 2026-05-27 18:29:20 +02:00
parent 36c16d053e
commit 65bb4d4897
2 changed files with 5 additions and 5 deletions

View File

@ -34,16 +34,16 @@ pub enum Geometry {
} }
impl Geometry { impl Geometry {
pub fn greet(&self) { pub fn draw(&self) {
match self { match self {
Geometry::Sphere(_) => { Geometry::Sphere(_) => {
println!("Sphere!"); println!("Drawing Sphere!");
} }
Geometry::Line(_) => { Geometry::Line(_) => {
println!("Line!"); println!("Drawing Line!");
} }
Geometry::Plane(_) => { Geometry::Plane(_) => {
println!("Plane!"); println!("Drawing Plane!");
} }
} }
} }

View File

@ -62,7 +62,7 @@ fn main() {
let tex = Rc::new(Texture::load_texture()); let tex = Rc::new(Texture::load_texture());
let sphere = Geometry::Sphere(Sphere::new(Point3::new(0.0, 0.0, 0.0), 1.0)); let sphere = Geometry::Sphere(Sphere::new(Point3::new(0.0, 0.0, 0.0), 1.0));
sphere.greet(); sphere.draw();
let geo1 = RenderableGeometry::new( let geo1 = RenderableGeometry::new(
Mat4x4::ident(), Mat4x4::ident(),