Initial Commit

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linkup11
2023-12-01 13:34:27 +01:00
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"""
ASGI config for Webgame project.
It exposes the ASGI callable as a module-level variable named ``application``.
For more information on this file, see
https://docs.djangoproject.com/en/4.1/howto/deployment/asgi/
"""
import os
from django.core.asgi import get_asgi_application
os.environ.setdefault("DJANGO_SETTINGS_MODULE", "Webgame.settings")
app = get_asgi_application()
from channels.auth import AuthMiddlewareStack
from channels.routing import ProtocolTypeRouter, URLRouter
from channels.security.websocket import AllowedHostsOriginValidator
from channels.routing import ProtocolTypeRouter, URLRouter
from channels.auth import AuthMiddlewareStack
import mygame.routing
application = ProtocolTypeRouter(
{
"http": app,
"websocket": AllowedHostsOriginValidator(
AuthMiddlewareStack(URLRouter(mygame.routing.websocket_urlpatterns))
),
}
)
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from django.urls import path, include
urlpatterns = [
# ... andere URLs in deinem Projekt ...
path("mygame/", include("mygame.routing")),
]
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"""
Django settings for Webgame project.
Generated by 'django-admin startproject' using Django 4.1.7.
For more information on this file, see
https://docs.djangoproject.com/en/4.1/topics/settings/
For the full list of settings and their values, see
https://docs.djangoproject.com/en/4.1/ref/settings/
"""
from pathlib import Path
import os
# Build paths inside the project like this: BASE_DIR / 'subdir'.
BASE_DIR = Path(__file__).resolve().parent.parent
# Quick-start development settings - unsuitable for production
# See https://docs.djangoproject.com/en/4.1/howto/deployment/checklist/
# SECURITY WARNING: keep the secret key used in production secret!
SECRET_KEY = "django-insecure-mmfrxsf3o6)_4@caak0h_ldedii4x_(&fhg8b7(hd77bfmlo1#"
# SECURITY WARNING: don't run with debug turned on in production!
DEBUG = True
ALLOWED_HOSTS = ["*"]
# Application definition
INSTALLED_APPS = [
"daphne",
"channels",
"polymorphic",
"django.contrib.admin",
"django.contrib.auth",
"django.contrib.contenttypes",
"django.contrib.sessions",
"django.contrib.messages",
"django.contrib.staticfiles",
"mygame",
]
# FÜR CHANNELS WEBSOCKET
ASGI_APPLICATION = "Webgame.asgi.application"
CHANNEL_LAYERS = {
"default": {
"BACKEND": "channels.layers.InMemoryChannelLayer",
},
}
CHANNELS_SETTINGS = {
"CHANNELS_WS_PROTOCOL_TIMEOUT": 5,
}
MIDDLEWARE = [
"django.middleware.security.SecurityMiddleware",
"django.contrib.sessions.middleware.SessionMiddleware",
"django.middleware.common.CommonMiddleware",
"django.middleware.csrf.CsrfViewMiddleware",
"django.contrib.auth.middleware.AuthenticationMiddleware",
"django.contrib.messages.middleware.MessageMiddleware",
"django.middleware.clickjacking.XFrameOptionsMiddleware",
]
ROOT_URLCONF = "Webgame.urls"
TEMPLATES = [
{
"BACKEND": "django.template.backends.django.DjangoTemplates",
"DIRS": [os.path.join(BASE_DIR, "templates")],
"APP_DIRS": True,
"OPTIONS": {
"context_processors": [
"django.template.context_processors.debug",
"django.template.context_processors.request",
"django.contrib.auth.context_processors.auth",
"django.contrib.messages.context_processors.messages",
],
},
},
]
WSGI_APPLICATION = "Webgame.wsgi.application"
# Database
# https://docs.djangoproject.com/en/4.1/ref/settings/#databases
DATABASES = {
"default": {
"ENGINE": "django.db.backends.sqlite3",
"NAME": BASE_DIR / "db.sqlite3",
}
}
# Password validation
# https://docs.djangoproject.com/en/4.1/ref/settings/#auth-password-validators
AUTH_PASSWORD_VALIDATORS = [
{
"NAME": "django.contrib.auth.password_validation.UserAttributeSimilarityValidator",
},
{
"NAME": "django.contrib.auth.password_validation.MinimumLengthValidator",
},
{
"NAME": "django.contrib.auth.password_validation.CommonPasswordValidator",
},
{
"NAME": "django.contrib.auth.password_validation.NumericPasswordValidator",
},
]
# Internationalization
# https://docs.djangoproject.com/en/4.1/topics/i18n/
LANGUAGE_CODE = "en-us"
TIME_ZONE = "UTC"
USE_I18N = True
USE_TZ = True
# Static files (CSS, JavaScript, Images)
# https://docs.djangoproject.com/en/4.1/howto/static-files/
STATIC_URL = "/static/"
STATIC_ROOT = "/app/static/"
# Default primary key field type
# https://docs.djangoproject.com/en/4.1/ref/settings/#default-auto-field
DEFAULT_AUTO_FIELD = "django.db.models.BigAutoField"
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"""Webgame URL Configuration
The `urlpatterns` list routes URLs to views. For more information please see:
https://docs.djangoproject.com/en/4.1/topics/http/urls/
Examples:
Function views
1. Add an import: from my_app import views
2. Add a URL to urlpatterns: path('', views.home, name='home')
Class-based views
1. Add an import: from other_app.views import Home
2. Add a URL to urlpatterns: path('', Home.as_view(), name='home')
Including another URLconf
1. Import the include() function: from django.urls import include, path
2. Add a URL to urlpatterns: path('blog/', include('blog.urls'))
"""
from django.contrib import admin
from django.urls import include, path
from django.conf import settings
from django.conf.urls.static import static
urlpatterns = [
path("admin/", admin.site.urls),
path("mygame/", include("mygame.urls")),
]
if settings.DEBUG:
urlpatterns += static(settings.STATIC_URL, document_root=settings.STATIC_ROOT)
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"""
WSGI config for Webgame project.
It exposes the WSGI callable as a module-level variable named ``application``.
For more information on this file, see
https://docs.djangoproject.com/en/4.1/howto/deployment/wsgi/
"""
import os
from django.core.wsgi import get_wsgi_application
os.environ.setdefault('DJANGO_SETTINGS_MODULE', 'Webgame.settings')
application = get_wsgi_application()