main.c: Spielstart und Fehlerprüfung implementiert

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Nandor Bodocsi committed 2026-10-27 21:32:35 +01:00
commit 7a7062a925
4 files changed
+213 -7

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+134 -2
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@@ -2,16 +2,148 @@
#include <time.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h> //für toupper
#define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR 0
//TODO: Spiellogik implementieren:
// TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
* restliche Felder mit zufälligen Buchstaben füllen */
* restliche Felder mit zufälligen Buchstaben füllen */
// Creates the word salad by placing words randomly and filling empty spaces
void fillArrayEmpty(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
void generateCoordinates(unsigned int searchFieldLen, int *platzierung, int *xKoord, int *yKoord);
int placeWords(unsigned int searchFieldLen, const char *wort, int platzierung, int xKoord, int yKoord, char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]);
void fillRandLetters(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen);
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
fillArrayEmpty(salad, searchFieldLen);
srand((unsigned int)time(NULL));
int numberWords = 0;
for (unsigned int i = 0; i < wordCount; i++)
{
const char *wort = 0;
wort = words[i];
for (int k = 0; k < MAX_RAND_TRIES_PER_WORD; k++)
{
int platzierung = 0;
int xKoord = 0;
int yKoord = 0;
int success = 0;
generateCoordinates(searchFieldLen, &platzierung, &xKoord, &yKoord);
success = placeWords(searchFieldLen, wort, platzierung, xKoord, yKoord, salad);
if (success != 0)
{
numberWords++;
break;
}
}
}
fillRandLetters(salad, searchFieldLen);
return numberWords;
}
void fillArrayEmpty(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
for (unsigned int i = 0; i < searchFieldLen; i++)
{
for (unsigned int j = 0; j < searchFieldLen; j++)
{
salad[i][j] = EMPTY_CHAR;
}
}
}
void generateCoordinates(unsigned int searchFieldLen, int *platzierung, int *xKoord, int *yKoord)
{
*platzierung = (unsigned int)rand() % 2; // 0=Horizont.; 1=Vertik.
*xKoord = (unsigned int)rand() % searchFieldLen;
*yKoord = (unsigned int)rand() % searchFieldLen;
}
int placeWords(unsigned int searchFieldLen, const char *wort, int platzierung, int xKoord, int yKoord, char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN])
{
if (platzierung == 0) // Horizontal
{
size_t len = strnlen(wort, MAX_WORD_LEN);
if ((size_t)xKoord + len > searchFieldLen) //Addition da unsigned int
{
return 0;
}
for (size_t j = 0; j < len; j++)
{
char c = salad[yKoord][xKoord + j];
char w = (char)toupper((unsigned char)wort[j]); //Umwandlung in Großbuchstaben
if (c != EMPTY_CHAR && c != w)
{
return 0;
}
}
for (size_t j = 0; j < len; j++)
{
salad[yKoord][xKoord + j] = (char)toupper((unsigned char)wort[j]); //Umwandlung in Großbuchstaben
}
return 1;
}
else if (platzierung == 1) // Vertikal (analog zu Horizontal)
{
size_t len = strnlen(wort, MAX_WORD_LEN);
if ((size_t)yKoord + len > searchFieldLen)
{
return 0;
}
for (size_t j = 0; j < len; j++)
{
char c = salad[yKoord + j][xKoord];
char w = (char)toupper((unsigned char)wort[j]);
if (c != EMPTY_CHAR && c != w)
{
return 0;
}
}
for (size_t j = 0; j < len; j++)
{
salad[yKoord + j][xKoord] = (char)toupper((unsigned char)wort[j]);
}
return 1;
}
else
{
return 0;
}
}
void fillRandLetters(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
for (unsigned int i = 0; i < searchFieldLen; i++)
{
for (unsigned int j = 0; j < searchFieldLen; j++)
{
if (salad[i][j] == EMPTY_CHAR)
{
salad[i][j] = (unsigned int)rand() % 26 + 'A'; // Assci A=65='A', Z=90
}
}
}
}
+46
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@@ -8,5 +8,51 @@
// Read words from file and store in 'words' array
int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
{
int c;
unsigned int i = 0; // Wort
unsigned int j = 0; // Zeichen im Wort
while ((c = fgetc(file)) != EOF)
{
if (c == ',' || c == ';' || c == '\n' || c == ' ')
{
if (j > 0)
{
words[i][j] = '\0';
i++;
j = 0;
if (i >= maxWordCount)
{
break;
}
}
}
else
{
// Auf Pufferüberlauf im Wort achten
if (j < MAX_WORD_LEN - 1)
{
words[i][j] = (char)toupper(c);
j++;
}
}
}
// Ans Ende \0 hinzufügen
if (j > 0 && i < maxWordCount)
{
words[i][j] = '\0';
i++;
}
// MIT CHAT GEMACHT ZUR KONTROLLE: Konsolenausgabe zur Kontrolle der eingelesenen Wörter
printf("Eingelesene Wörter (%u Stück):\n", i);
for (unsigned int idx = 0; idx < i; idx++)
{
printf("%u. Entry: %s\n", idx + 1, words[idx]);
}
return i;
}
+32 -4
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@@ -6,6 +6,7 @@
#define MAX_NUMBER_OF_WORDS 100
#define SALAD_SIZE 20
#define WINDOW_WIDTH 800 //KI hat 800 geraten mal sehen ob es passt
int main(int argc, char *argv[])
{
@@ -36,10 +37,37 @@ int main(int argc, char *argv[])
// Create the word salad by placing words into grid
placedWords = createWordSalad(wordSalad, SALAD_SIZE, words, wordCount);
// TODO:
// Check if all words were successfully placed
// Start the game if successful
// error message if some words couldn't be placed
if (wordCount == 0)
{
fprintf(stderr, "Keine Wörter in %s gefunden.\n", argv[1]);
exitCode = EXIT_FAILURE;
}
//Prüfung ob manche Wörter nicht platziert wurden
else if(placedWords != wordCount){
fprintf(stderr, "Es konnten nur %u von %u Wörtern platziert werden, such den Fehler\n", placedWords, wordCount);
exitCode = EXIT_FAILURE;
}
//sonst alles erfolgreich verlaufen
else
{
startGame(wordSalad, SALAD_SIZE, words, wordCount, WINDOW_WIDTH);
}
}
else
+1 -1
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@@ -2,4 +2,4 @@ Yeti,Nessie Werwolf; Vampir
Monster
Hydra;Frankenstein
Dracula;KingKong;Gremlin;Kobold,Hexe;Poltergeist
Gespenst, Oger, Zombie, Baum
Gespenst, Oger, Hannes