Test und makefile verbesserung
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@ -4,6 +4,10 @@
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#include "game.h"
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#include "game.h"
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#include "graphicalGame.h"
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#include "graphicalGame.h"
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//test änderung john.n
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#define MAX_NUMBER_OF_WORDS 100
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#define MAX_NUMBER_OF_WORDS 100
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#define SALAD_SIZE 20
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#define SALAD_SIZE 20
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@ -1,9 +1,9 @@
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CC = gcc
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CC = gcc
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CFLAGS = -g -Wall -I$(raylibfolder)
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CFLAGS = -g -Wall
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LDFLAGS = -lopengl32 -lgdi32 -lwinmm
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LDFLAGS = -lopengl32 -lgdi32 -lwinmm
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BINARIES = ./windows
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BINARIES = ./windows
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raylib_folder = ./raylib
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raylibfolder = ./raylib
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unityfolder = ./unity
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unityfolder = ./unity
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# --------------------------
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# --------------------------
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@ -12,7 +12,6 @@ unityfolder = ./unity
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wordsalad_initial:
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wordsalad_initial:
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# --------------------------
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# Normales Spiel bauen
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# Normales Spiel bauen
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# --------------------------
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# --------------------------
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@ -29,7 +28,7 @@ game.o: game.c
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$(CC) -c $(CFLAGS) game.c
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$(CC) -c $(CFLAGS) game.c
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graphicalGame.o: graphicalGame.c
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graphicalGame.o: graphicalGame.c
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$(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c
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$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
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# --------------------------
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# --------------------------
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# Unit Tests
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# Unit Tests
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