In the Beginning there was
the Cube
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import math
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from tabulate import tabulate
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def matmul(matrix_a:list[list[float]], matrix_b: list[list[float]]) -> list[list[float]]:
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"""
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Add two numbers together.
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:param matrix_a: The first Matrix
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:type matrix_a: list[list[float]]
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:param matrix_b: The second Matrix
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:type matrix_b: list[list[float]]
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:return: The Matrix Multiplication of matrix_a and matrix_b
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:rtype: list[list[float]]
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"""
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try:
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if len(matrix_a[0]) != len(matrix_b):
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raise ValueError("Differing Matrix Size")
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target_height = len(matrix_a)
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target_width = len(matrix_b[0])
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end_matrix : list[list[float]]= []
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for height in range(target_height):
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end_matrix.append([])
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for width in range(target_width):
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row = matrix_a[height]
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column_ = []
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for b in matrix_b:
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column_.append(b[width])
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result_quarter = 0
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for i in range(len(row)):
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result_quarter += row[i] * column_[i]
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end_matrix[height].append(float(result_quarter))
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return end_matrix
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except ValueError:
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print("An Error has occurred")
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except IndexError:
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print("Tried to call non-existing Index")
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except TypeError:
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print("Tried to insert not a Number")
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def transpose(matrix:list[list[float]]) -> list[list[float]]:
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"""
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Transposes a matrix.
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:param matrix: The Matrix, that will be transposed
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:type matrix: list[list[float]]
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:return: The transposed matrix
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:rtype: list[list[float]]
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"""
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transposed_matrix = []
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for x in range(len(matrix[0])):
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column = []
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for b in matrix:
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column.append(b[x])
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transposed_matrix.append(column)
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return transposed_matrix
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def rot_2d(angle:float) -> list[list[float]]:
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"""
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Creates a Rotation Matrix out of the given angle
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:param angle: The rotation in radians
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:type angle: float
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:return: The Rotation Matrix
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:rtype: list[list[float]]
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"""
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sin = round(math.sin(angle), 4)
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cos = round(math.cos(angle), 4)
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return [[cos, -sin],
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[sin, cos]]
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def rot_3d(angle: float, axis: str) -> list[list[float]]:
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"""
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Creates a 3D Rotation Matrix out of the given angle and axis
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:param angle: The rotation in radians
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:type angle: float
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:param axis: The Axis on which it rotates; only "x", "y" or "z"
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:type axis: str
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:return: The 3D Rotation Matrix
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:rtype: list[list[float]]
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"""
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axis = axis.lower()
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sin = round(math.sin(angle), 4)
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cos = round(math.cos(angle), 4)
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if axis == "x":
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return[[1, 0, 0],
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[0, cos, -sin],
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[0, sin, cos]]
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if axis == "y":
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return[[cos, 0, sin],
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[0, 1, 0],
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[-sin, 0, cos]]
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if axis == "z":
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return [[cos, -sin, 0],
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[sin, cos, 0],
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[0, 0, 1]]
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raise ValueError
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# For Both below add the Doc String!
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def project_ortho(point: tuple[float, float, float], scale: float = 1) -> tuple[float, float]:
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"""
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Projects a 3D Position into an orthogonal 2D View
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:param point: The 3D Point
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:type point: tuple[float, float, float]
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:param scale: The scale by which the point gets scaled; regular is 1.0
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:type scale: float
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:return: The 3D Point on a 2D plane
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:rtype: tuple[float, float]
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"""
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return (point[0] * scale,
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point[1] * scale)
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def project_perspective(point: tuple[float, float, float], focal_length: float = 1.0,
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scale: float = 1.0, camera_distance: float = 4.0) -> tuple[float, float]:
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"""
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Projects a 3D Position into a perspective 2D View
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:param point: The 3D Point
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:type point: tuple[float, float, float]
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:param focal_length: strength of perspective; regular is 1.0
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:type focal_length: float
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:param scale: The scale by which the point gets scaled; regular is 1.0
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:type scale: float
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:param camera_distance: How far the Camera is away from the point; regular is 4.0
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:return: The 3D Point on a 2D plane
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:rtype: tuple[float, float]
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"""
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return (point[0] * focal_length * scale / (point[2] + camera_distance),
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point[1] * focal_length * scale / (point[2] + camera_distance), )
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def print_matrix(matrix:list[list[float]]) -> None:
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for row in matrix:
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print(row)
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if __name__ == "__main__":
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matrix_bsp_a = [[1, 2, 3], [4, 5, 6]]
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matrix_bsp_b = [[1, 2], [3, 4], [5, 6]]
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matrix_bsp_c = [[1, 2, 3], [4, 5, 6], [7, 8, 9]]
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matrix_bsp_d = [[1, 4, 7], [2, 5, 8], [3, 6, 9]]
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if False:
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matrix_bsp_result = matmul(matrix_bsp_c, matrix_bsp_d)
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print_matrix(matrix_bsp_result)
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if False:
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matrix_bsp_result = transpose(matrix_bsp_d)
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#print_matrix(matrix_bsp_c)
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print_matrix(matrix_bsp_result)
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if True:
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#print_matrix(rot_2d(math.pi*.25))
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print(tabulate(rot_2d(1.33)))
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# Test Kommenter
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print("Done")
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