81 lines
2.9 KiB
Objective-C
Executable File
81 lines
2.9 KiB
Objective-C
Executable File
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FLUTTERDARTPROJECT_H_
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#define FLUTTER_FLUTTERDARTPROJECT_H_
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#import <Foundation/Foundation.h>
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#include "FlutterMacros.h"
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/**
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* A set of Flutter and Dart assets used by a `FlutterEngine` to initialize execution.
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*/
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FLUTTER_EXPORT
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@interface FlutterDartProject : NSObject
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/**
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* Initializes a Flutter Dart project from a bundle.
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*/
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- (instancetype)initWithPrecompiledDartBundle:(NSBundle*)bundle NS_DESIGNATED_INITIALIZER;
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/**
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* Unavailable - use `init` instead.
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*/
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- (instancetype)initFromDefaultSourceForConfiguration FLUTTER_UNAVAILABLE("Use -init instead.");
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/**
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* Returns the file name for the given asset. If the bundle with the identifier
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* "io.flutter.flutter.app" exists, it will try use that bundle; otherwise, it
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* will use the main bundle. To specify a different bundle, use
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* `-lookupKeyForAsset:asset:fromBundle`.
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*
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* @param asset The name of the asset. The name can be hierarchical.
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* @return the file name to be used for lookup in the main bundle.
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*/
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+ (NSString*)lookupKeyForAsset:(NSString*)asset;
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/**
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* Returns the file name for the given asset.
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* The returned file name can be used to access the asset in the supplied bundle.
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*
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* @param asset The name of the asset. The name can be hierarchical.
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* @param bundle The `NSBundle` to use for looking up the asset.
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* @return the file name to be used for lookup in the main bundle.
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*/
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+ (NSString*)lookupKeyForAsset:(NSString*)asset fromBundle:(NSBundle*)bundle;
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/**
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* Returns the file name for the given asset which originates from the specified package.
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* The returned file name can be used to access the asset in the application's main bundle.
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*
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* @param asset The name of the asset. The name can be hierarchical.
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* @param package The name of the package from which the asset originates.
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* @return the file name to be used for lookup in the main bundle.
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*/
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+ (NSString*)lookupKeyForAsset:(NSString*)asset fromPackage:(NSString*)package;
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/**
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* Returns the file name for the given asset which originates from the specified package.
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* The returned file name can be used to access the asset in the specified bundle.
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*
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* @param asset The name of the asset. The name can be hierarchical.
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* @param package The name of the package from which the asset originates.
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* @param bundle The bundle to use when doing the lookup.
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* @return the file name to be used for lookup in the main bundle.
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*/
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+ (NSString*)lookupKeyForAsset:(NSString*)asset
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fromPackage:(NSString*)package
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fromBundle:(NSBundle*)bundle;
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/**
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* Returns the default identifier for the bundle where we expect to find the Flutter Dart
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* application.
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*/
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+ (NSString*)defaultBundleIdentifier;
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@end
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#endif // FLUTTER_FLUTTERDARTPROJECT_H_
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