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bintree
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bc6ec040b7 |
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@@ -0,0 +1,40 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include "stack.h"
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int main()
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{
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StackNode *stack = NULL;
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// Test 1: Push
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int *a = malloc(sizeof(int)); // erstellt Daten
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*a = 10;
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int *b = malloc(sizeof(int));
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*b = 20;
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int *c = malloc(sizeof(int));
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*c = 30;
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stack = push(stack, a); //legt ein Element oben auf den Stack
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stack = push(stack, b);
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stack = push(stack, c);
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// Test 2: Top
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printf("Top (soll 30 sein): %d\n", *((int*)top(stack))); // Zeigt den Top vom Stack
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// Test 3: Pop
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stack = pop(stack); // entfernt 30
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free(c);
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printf("Top nach pop (soll 20 sein): %d\n", *(int*)top(stack)); // // Zeigt den Top vom Stack
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// Test 4: Nochmal pop
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stack = pop(stack); // entfernt 20
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free(b);
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printf("Top nach pop (soll 10 sein): %d\n", *(int*)top(stack));
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// Test 5: clearStack
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clearStack(stack); // gibt den gesamten Speicher frei
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return 0;
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}
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@@ -1,3 +1,4 @@
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#include <string.h>
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#include "stack.h"
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#include "bintree.h"
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@@ -12,25 +13,100 @@
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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//******************* Prüfen ob wir kein Nullzeiger oder Null speicher haben
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if (root == NULL) {
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// Kein Knoten vorhanden : neuer Knoten wird erstellt
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TreeNode *node = malloc(sizeof(TreeNode));
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if (!node)
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return NULL;
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node->data = malloc(dataSize);
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if (!node->data) {
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free(node);
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return NULL;
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}
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//******************* Ende von Prüfungen
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memcpy(node->data, data, dataSize);
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node->left = NULL;
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node->right = NULL;
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if (isDuplicate != NULL)
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*isDuplicate = 0;
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return node;
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}
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int cmp = compareFct(data, root->data);
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if (cmp == 0) {
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if (isDuplicate)
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*isDuplicate = 1;
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return root; // Ignorieren, keine Änderung
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}
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if (cmp < 0)
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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else
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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return root;
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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{
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void *nextTreeData(TreeNode *root) {
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// static stack : wie strtok interner Zustand
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static StackNode *stack = NULL;
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if (root != NULL) {
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// neuer Durchlauf : alten Stack löschen
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clearStack(stack);
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stack = NULL;
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// alle linken Knoten pushen
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TreeNode *curr = root;
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while (curr != NULL) {
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stack = push(stack, curr);
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curr = curr->left;
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}
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}
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if (stack == NULL)
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return NULL; // nichts mehr da
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// obersten Knoten holen
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TreeNode *node = (TreeNode *) top(stack);
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stack = pop(stack);
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// rechten Teilbaum durchsuchen (und alle linken davon)
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TreeNode *curr = node->right;
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while (curr != NULL) {
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stack = push(stack, curr);
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curr = curr->left;
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}
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return node->data;
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}
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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{
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void clearTree(TreeNode *root) {
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if (root == NULL)
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return;
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//erstens in die tiefsten Ebenen gehen
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clearTree(root->left);
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clearTree(root->right);
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// dann zeiger auf Datei löschen
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free(root->data);
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//Und am ende element des Baums löschen
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free(root);
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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{
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root) {
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if (root == NULL)
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return 0;
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return 1 + treeSize(root->left) + treeSize(root->right);
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}
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@@ -16,7 +16,8 @@
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// creating random numbers.
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unsigned int *createNumbers(unsigned int len)
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{
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srand(0);
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int r = rand();
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}
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// Returns only the only number in numbers which is present twice. Returns zero on errors.
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@@ -8,5 +8,4 @@ unsigned int *createNumbers(unsigned int len);
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// Returns only the only number in numbers which is present twice. Returns zero on errors.
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unsigned int getDuplicate(const unsigned int *numbers, unsigned int len);
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#endif
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@@ -10,24 +10,43 @@
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data)
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{
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StackNode *newNode = (StackNode *)malloc(sizeof(StackNode));
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if(newNode == NULL)
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return NULL;
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newNode->data = data;
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newNode->next = stack;
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return newNode;
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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{
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if (stack == NULL)
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return NULL;
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StackNode *newTop = stack->next;
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free(stack);
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return newTop;
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}
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// Returns the data of the top element.
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void *top(StackNode *stack)
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{
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if (stack == NULL)
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return NULL;
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return stack->data;
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}
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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{
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StackNode *current = stack;
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while (current != NULL)
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{
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StackNode *next = current->next;
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free(current);
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current = next;
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}
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}
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@@ -10,12 +10,10 @@ The latest element is taken from the stack. */
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//TODO: passenden Datentyp als struct anlegen
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typedef struct Node{
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int *data;
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struct Node *next;
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} StackNode;
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typedef struct StackNode {
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void *data;
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struct StackNode *next;
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} StackNode;
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data);
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