2025-11-02 17:09:44 +01:00

54 lines
1.5 KiB
Makefile

CC = gcc
CFLAGS = -g -Wall -I$(raylib_folder) # <- KORRIGIERT
LDFLAGS = -lGL -lX11 -lm
BINARIES = ./linux
raylib_folder = ./raylib
unityfolder = ./unity
# --------------------------
# initiales Spiel bauen
# --------------------------
wordsalad_initial:
$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
# --------------------------
# Normales Spiel bauen
# --------------------------
wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) $(CFLAGS) -c $< -o $@ # <- KORRIGIERT
input.o: input.c input.h
$(CC) $(CFLAGS) -c $< -o $@ # <- KORRIGIERT (Zeile 25/26)
game.o: game.c
$(CC) $(CFLAGS) -c $< -o $@ # <- KORRIGIERT
graphicalGame.o: graphicalGame.c
$(CC) $(CFLAGS) -c $< -o $@ # <- KORRIGIERT
# --------------------------
# Unit Tests
# --------------------------
TEST_BIN = runTests
# KORRIGIERTE Test-Regel (umbenannt von neuer_test)
test: input.o game.o unit_tests.o
$(CC) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.o $(BINARIES)/libunity.a
# KORRIGIERTE unit_tests.o Regel
unit_tests.o: unit_tests.c input.h game.h
$(CC) $(CFLAGS) -I$(unityfolder) -c $< -o $@
# --------------------------
# Clean
# --------------------------
wordsalad_myversion: main.o $(BINARIES)/libwordsalad.a
$(CC) -o wordsalad_myversion main.o $(BINARIES)/libwordsalad.a
clean:
rm -f *.o wordsalad $(TEST_BIN)
# Tests starten mit ./runTests