Makefile angepasst an unit tests. Unit tests geändert

This commit is contained in:
LukVal54 2025-12-18 22:32:14 +01:00
parent aa83f84a21
commit 6b66a6c31a
3 changed files with 180 additions and 5 deletions

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@ -29,21 +29,32 @@ program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files) doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble $(CC) $(FLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c $(program_obj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@ $(CC) -c $(FLAGS) $^ -o $@
# -------------------------- # --------------------------
# Unit Tests # Unit Tests
# -------------------------- # --------------------------
unitTests: # Test Stack (JETZT MIT UNITY)
echo "needs to be implemented" # Wir müssen unity/unity.c mitkompilieren und -Iunity nutzen
test_stack: test_stack.c stack.o $(unityfolder)/unity.c
$(CC) $(FLAGS) -Iunity test_stack.c stack.o $(unityfolder)/unity.c -o test_stack$(EXT)
# -------------------------- unitTests_stack: test_stack
./test_stack$(EXT)
test_numbers: test_numbers.c numbers.c bintree.c stack.c unity/unity.c
gcc -Wall -Wextra -std=c99 -Iunity \
-o test_numbers \
test_numbers.c numbers.c bintree.c stack.c unity/unity.c
unitTests_number: test_numbers
./test_numbers
#-------------------------
# Clean # Clean
# -------------------------- # --------------------------
clean: clean:
ifeq ($(OS),Windows_NT) ifeq ($(OS),Windows_NT)
del /f *.o doble del /f *.o doble.exe test_stack.exe test_numbers.exe
else else
rm -f *.o doble rm -f *.o doble
endif endif

92
test_numbers.c Normal file
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@ -0,0 +1,92 @@
#include <stdlib.h>
#include <time.h>
#include "unity/unity.h"
#include "numbers.h"
void setUp(void)
{
}
void tearDown(void)
{
}
static unsigned int countOccurrences(const unsigned int *numbers, unsigned int len, unsigned int value)
{
unsigned int count = 0;
for (unsigned int i = 0; i < len; ++i) {
if (numbers[i] == value) {
count++;
}
}
return count;
}
void test_createNumbers_returns_non_null(void)
{
unsigned int len = 20;
unsigned int *numbers = createNumbers(len);
TEST_ASSERT_NOT_NULL(numbers);
free(numbers);
}
void test_createNumbers_value_range(void)
{
unsigned int len = 30;
unsigned int *numbers = createNumbers(len);
TEST_ASSERT_NOT_NULL(numbers);
for (unsigned int i = 0; i < len; ++i) {
TEST_ASSERT_TRUE(numbers[i] >= 1);
TEST_ASSERT_TRUE(numbers[i] <= 2 * len);
}
free(numbers);
}
void test_getDuplicate_finds_exactly_one_duplicate(void)
{
unsigned int len = 25;
unsigned int *numbers = createNumbers(len);
TEST_ASSERT_NOT_NULL(numbers);
unsigned int duplicate = getDuplicate(numbers, len);
TEST_ASSERT_NOT_EQUAL_UINT(0, duplicate);
unsigned int occurrences =
countOccurrences(numbers, len, duplicate);
TEST_ASSERT_EQUAL_UINT(2, occurrences);
free(numbers);
}
void test_error_cases(void)
{
TEST_ASSERT_NULL(createNumbers(0));
TEST_ASSERT_NULL(createNumbers(1));
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(NULL, 10));
unsigned int oneElement[1] = { 42 };
TEST_ASSERT_EQUAL_UINT(0, getDuplicate(oneElement, 1));
}
int main(void)
{
srand((unsigned int) time(NULL));
UNITY_BEGIN();
RUN_TEST(test_createNumbers_returns_non_null);
RUN_TEST(test_createNumbers_value_range);
RUN_TEST(test_getDuplicate_finds_exactly_one_duplicate);
RUN_TEST(test_error_cases);
return UNITY_END();
}

72
test_stack.c Normal file
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@ -0,0 +1,72 @@
#include <stdlib.h>
#include "unity.h"
#include "stack.h"
// Globale Variablen für den Test (optional, aber praktisch hier)
StackNode *stack = NULL;
int *a;
int *b;
void setUp(void) {
stack = NULL;
// Wir reservieren Speicher für jedes Test-Szenario frisch
a = malloc(sizeof(int));
b = malloc(sizeof(int));
*a = 10;
*b = 20;
}
void tearDown(void) {
// Aufräumen nach jedem Test
if (stack != NULL) {
clearStack(stack);
stack = NULL;
}
// Falls der Stack die Daten NICHT freest, müssen wir es tun:
// Hinweis: Wenn clearStack die Daten freest, darfst du hier a und b nicht free-en!
// Ich gehe davon aus, der Stack freest die Daten NICHT.
free(a);
free(b);
}
void test_push_and_top(void) {
stack = push(stack, a);
TEST_ASSERT_NOT_NULL(stack);
TEST_ASSERT_EQUAL_INT(10, *(int*)top(stack));
stack = push(stack, b);
TEST_ASSERT_EQUAL_INT(20, *(int*)top(stack));
}
void test_pop_logic(void) {
// Vorbereitung
stack = push(stack, a);
stack = push(stack, b);
// Test Pop 1
stack = pop(stack);
TEST_ASSERT_NOT_NULL(stack);
TEST_ASSERT_EQUAL_INT(10, *(int*)top(stack));
// Test Pop 2 (Stack sollte leer werden)
stack = pop(stack);
TEST_ASSERT_NULL(stack);
}
void test_clearStack(void) {
stack = push(stack, a);
stack = push(stack, b);
clearStack(stack);
stack = NULL; // Muss im Code manuell gemacht werden, wenn clearStack void ist
TEST_ASSERT_NULL(stack);
}
int main(void) {
UNITY_BEGIN();
RUN_TEST(test_push_and_top);
RUN_TEST(test_pop_logic);
RUN_TEST(test_clearStack);
return UNITY_END();
}