Files
matrixmania/Praktikumsaufgaben/game.py
T
2026-10-15 17:06:47 +02:00

52 lines
1.0 KiB
Python

import pygame
class Game:
"""Basisklasse für Pygame-Spiele."""
def __init__(
self,
title: str = "Game",
fps: int = 60,
size: tuple[int, int] = (640, 400),
) -> None:
pygame.init()
self.title = title
self.fps = fps
self.size = size
self.screen = pygame.display.set_mode(size)
pygame.display.set_caption(title)
self.clock = pygame.time.Clock()
def update_game(self) -> bool:
"""Aktualisiert den Spielzustand."""
return True
def draw_game(self) -> None:
"""Zeichnet das Spiel."""
pass
def run(self) -> None:
"""Startet die Spielschleife."""
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if running:
running = self.update_game()
if running:
self.draw_game()
self.clock.tick(self.fps)
pygame.quit()