5 Commits
9 changed files with 363 additions and 161 deletions
+6
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@@ -38,6 +38,12 @@ $(program_obj_filesobj_files): %.o: %.c
unitTests: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -I$(unityfolder) -o runStackTest test_stack.c stack.o $(unityfolder)/unity.c
# --------------------------
# numbers.c Tests
# --------------------------
numbersTests: numbers.o test_numbers.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -I$(unityfolder) -o runNumbersTest test_numbers.c numbers.o $(unityfolder)/unity.c
# --------------------------
# Clean
# --------------------------
+119 -1
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@@ -5,7 +5,7 @@
#include "numbers.h"
#include "bintree.h"
//TODO: getDuplicate und createNumbers implementieren
// TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
@@ -14,13 +14,131 @@
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int checkArray(unsigned int *array, unsigned int len, unsigned int number)
{
int free = 1;
for (int i = 0; i < len; i++)
{
if (array[i] == number)
{
free = 0;
}
}
return free;
}
unsigned int *createNumbers(unsigned int len)
{
srand(time(NULL));
unsigned int array[len];
unsigned int randomNr;
for (int i = 0; i < len; i++)
{
do
{
randomNr = rand() % 2 * len + 1;
} while (!checkArray(array, i, randomNr));
array[i] = randomNr;
}
return array;
}
void merge(unsigned int arr[], unsigned int left, unsigned int mid, unsigned int right)
{
unsigned int i, j, k;
unsigned int n1 = mid - left + 1;
unsigned int n2 = right - mid;
// Create temporary arrays
unsigned int leftArr[n1], rightArr[n2];
// Copy data to temporary arrays
for (i = 0; i < n1; i++)
leftArr[i] = arr[left + i];
for (j = 0; j < n2; j++)
rightArr[j] = arr[mid + 1 + j];
// Merge the temporary arrays back into arr[left..right]
i = 0;
j = 0;
k = left;
while (i < n1 && j < n2)
{
if (leftArr[i] <= rightArr[j])
{
arr[k] = leftArr[i];
i++;
}
else
{
arr[k] = rightArr[j];
j++;
}
k++;
}
// Copy the remaining elements of leftArr[], if any
while (i < n1)
{
arr[k] = leftArr[i];
i++;
k++;
}
// Copy the remaining elements of rightArr[], if any
while (j < n2)
{
arr[k] = rightArr[j];
j++;
k++;
}
}
void mergeSort(unsigned int arr[], unsigned int left, unsigned int right)
{
if (left < right)
{
// Calculate the midpoint
unsigned int mid = left + (right - left) / 2;
// Sort first and second halves
mergeSort(arr, left, mid);
mergeSort(arr, mid + 1, right);
// Merge the sorted halves
merge(arr, left, mid, right);
}
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
unsigned int temp[len];
unsigned int duplicate = 0;
for (int i = 0; i < len; i++)
{
temp[i] = numbers[i];
}
// Sorting arr using mergesort
mergeSort(temp, 0, len - 1);
for (int i = 0; i < len - 1; i++)
{
duplicate = temp[i];
if (duplicate == temp[i + 1])
{
break;
}
}
return duplicate;
}
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+33
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@@ -0,0 +1,33 @@
#include <stdio.h>
#include <stdlib.h>
#include "numbers.h"
#include "unity.h"
void duplicateTest()
{
unsigned int array[6] = {1, 4, 5, 2, 3, 1};
unsigned int len = 6;
TEST_ASSERT_EQUAL_INT(1, getDuplicate(array, len));
}
void setUp(void)
{
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void)
{
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
int main()
{
UNITY_BEGIN();
printf("============================\nNumbers tests\n============================\n");
RUN_TEST(duplicateTest);
return UNITY_END();
}
+51 -6
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@@ -25,30 +25,75 @@ void test_push(void)
TEST_ASSERT_EQUAL_INT(2, testNode->next->value);
}
StackNode* setup(int value, StackNode* next) {
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
if (node == NULL) {
perror("malloc failed");
exit(EXIT_FAILURE); // or handle the error differently
}
node->value = value;
node->next = next;
return node;
}
void test_pop(void)
{
StackNode* node2 = setup(3, NULL);
StackNode* node1 = setup(2, node2);
StackNode* header = setup(1, node1);
StackNode* temp;
TEST_ASSERT_NULL(pop(NULL));
temp = pop(header);
int after = 0;
while(temp)
{
after++;
temp = temp->next;
}
TEST_ASSERT_EQUAL_INT(2, after);
TEST_ASSERT_NULL(node1->next);
}
void test_top(void)
{
StackNode* node2 = setup(3, NULL);
StackNode* node1 = setup(2, node2);
StackNode* header = setup(1, node1);
TEST_ASSERT_NULL(top(NULL));
int data = *(int *)top(header);
TEST_ASSERT_EQUAL_INT(node2->value, data);
}
void test_clear(void)
void test_clear()
{
StackNode* node2 = setup(3, NULL);
StackNode* node1 = setup(2, node2);
StackNode* header = setup(1, node1);
StackNode* temp;
// TEST_ASSERT_NULL(clearStack(NULL));
clearStack(header);
temp = header;
int after = 0;
while(temp)
{
after++;
temp = temp->next;
}
TEST_ASSERT_NULL(after);
}
void setUp(void) {
void setUp(void)
{
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void) {
void tearDown(void)
{
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}