14 Commits
Author SHA1 Message Date
hallerni98888 35b09294bc fixed filling the array 2025-12-09 15:30:54 +01:00
Simon May fc3508140a simons wirre gedanken 2025-12-02 17:06:00 +01:00
Simon May a3b951d0a9 aufräumen 2025-12-02 14:53:46 +01:00
hallerni98888 f8c297f84d test_bintree edited 2025-12-02 14:47:52 +01:00
hallerni98888 5b576589e3 Merge branch 'main' into temp 2025-12-02 14:16:05 +01:00
hallerni98888 bf0a0b3f40 ??? 2025-12-02 13:51:42 +01:00
hallerni98888 d54dd3eb6f added test_bintree 2025-12-02 13:43:25 +01:00
Simon May 8051686a37 tests added 2025-12-02 13:09:44 +01:00
Simon 39965a95c4 numbers done/ test missing 2025-12-01 17:50:00 +01:00
Simon May 8b0fa4601a Merge branch 'main' of https://git.efi.th-nuernberg.de/gitea/hallerni98888/info2Praktikum-DobleSpiel 2025-11-25 14:12:31 +01:00
Simon May f59489779b destroy everythingMerge branch 'nick_branch' 2025-11-25 14:03:44 +01:00
maysi98860 31a76162ee Merge pull request 'simons_zweig' (#1) from simons_zweig into main
Reviewed-on: #1
2025-11-25 12:55:32 +00:00
Simon 4cfe6d9c50 added test_push and fixed stack cast 2025-11-24 17:53:43 +01:00
Simon 82c72eaf81 first tests 2025-11-24 16:05:31 +01:00
9 changed files with 449 additions and 101 deletions
+7
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@@ -2,3 +2,10 @@ doble_initial.exe
highscores.txt
runStackTest.exe
stack.o
runNumbersTest.exe
numbers.o
.vscode/launch.json
.vscode/settings.json
*.o
*.exe
runBintreeTest
+42 -6
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@@ -2,17 +2,36 @@
#include "stack.h"
#include "bintree.h"
//TODO: binären Suchbaum implementieren
// TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
TreeNode newNode = {data, NULL, NULL};
if(root == NULL)
{
return &newNode;
}
if (data < root->data)
{
root->left = addToTree(root->left, data, dataSize,compareFct, isDuplicate);
}
else if(data > root->data)
{
root->right = addToTree(root->right, data, dataSize,compareFct, isDuplicate);
}
return root;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
@@ -26,11 +45,28 @@ void *nextTreeData(TreeNode *root)
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
if (root == NULL)
{
return;
}
if (root->left != NULL)
{
clearTree(root->left);
free(root->left);
root->left = NULL;
}
if (root->right != NULL)
{
clearTree(root->right);
free(root->right);
root->right = NULL;
}
root = NULL;
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
return root == NULL ? 0 : treeSize(root->left) + treeSize(root->right) + 1;
}
-1
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@@ -1 +0,0 @@
player1;3999
+12
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@@ -38,6 +38,18 @@ $(program_obj_filesobj_files): %.o: %.c
unitTests: stack.o test_stack.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -I$(unityfolder) -o runStackTest test_stack.c stack.o $(unityfolder)/unity.c
# --------------------------
# numbers.c Tests
# --------------------------
numbersTests: numbers.o test_numbers.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -I$(unityfolder) -o runNumbersTest test_numbers.c numbers.o $(unityfolder)/unity.c
# --------------------------
# bintree.c Tests
# --------------------------
bintreeTests: bintree.o test_bintree.c $(unityfolder)/unity.c
$(CC) $(FLAGS) -I$(unityfolder) -o runBintreeTest test_bintree.c bintree.o $(unityfolder)/unity.c
# --------------------------
# Clean
# --------------------------
+148 -4
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@@ -5,22 +5,166 @@
#include "numbers.h"
#include "bintree.h"
//TODO: getDuplicate und createNumbers implementieren
// TODO: getDuplicate und createNumbers implementieren
/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
* Duplizieren eines zufälligen Eintrags im Array.
* in `getDuplicate()`: Sortieren des Arrays und Erkennen der doppelten Zahl durch Vergleich benachbarter Elemente. */
// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
// creating random numbers.
unsigned int checkArray(unsigned int *array, unsigned int len, unsigned int number)
{
int free = 1;
for (int i = 0; i < len; i++)
{
if (array[i] == number)
{
free = 0;
break;
}
}
return free;
}
unsigned int *createNumbers(unsigned int len)
{
srand(time(NULL));
unsigned int *array = (unsigned int *)malloc(len * sizeof(unsigned int));
int randomNr, randomPos, filler;
if (array == NULL)
{
return NULL; // Fehler
}
for (int i = 0; i < len; i++)
{
array[i] = 0;
}
for (int i = 0; i < len; i++)
{
do
{
array[i] = (rand() % (2 * len))+ 1;
} while (!checkArray(array, i, array[i]));
}
randomPos = rand() % len;
randomNr = array[randomPos];
filler = randomPos;
while(filler == randomPos)
{
filler = rand() % len;
}
array[filler] = randomNr;
return array;
}
void merge(unsigned int arr[], unsigned int left, unsigned int mid, unsigned int right)
{
unsigned int i, j, k;
unsigned int n1 = mid - left + 1;
unsigned int n2 = right - mid;
// Create temporary arrays
unsigned int leftArr[n1], rightArr[n2];
// Copy data to temporary arrays
for (i = 0; i < n1; i++)
leftArr[i] = arr[left + i];
for (j = 0; j < n2; j++)
rightArr[j] = arr[mid + 1 + j];
// Merge the temporary arrays back into arr[left..right]
i = 0;
j = 0;
k = left;
while (i < n1 && j < n2)
{
if (leftArr[i] <= rightArr[j])
{
arr[k] = leftArr[i];
i++;
}
else
{
arr[k] = rightArr[j];
j++;
}
k++;
}
// Copy the remaining elements of leftArr[], if any
while (i < n1)
{
arr[k] = leftArr[i];
i++;
k++;
}
// Copy the remaining elements of rightArr[], if any
while (j < n2)
{
arr[k] = rightArr[j];
j++;
k++;
}
}
void mergeSort(unsigned int arr[], unsigned int left, unsigned int right)
{
if (left < right)
{
// Calculate the midpoint
unsigned int mid = left + (right - left) / 2;
// Sort first and second halves
mergeSort(arr, left, mid);
mergeSort(arr, mid + 1, right);
// Merge the sorted halves
merge(arr, left, mid, right);
}
}
// Returns only the only number in numbers which is present twice. Returns zero on errors.
unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
{
unsigned int temp[len];
unsigned int duplicate = 0;
/*if(numbers == NULL || (sizeof(numbers) / sizeof(typeof(numbers)) != len))
{
return 0;S
}*/
for (int i = 0; i < len; i++)
{
temp[i] = numbers[i];
}
// Sorting arr using mergesort
mergeSort(temp, 0, len - 1);
for (int i = 0; i < len - 1; i++)
{
duplicate = temp[i];
if (duplicate == temp[i + 1])
{
break;
}
}
return duplicate;
}
+90 -90
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@@ -1,91 +1,91 @@
#include <stdlib.h>
#include "stack.h"
// TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
StackNode *tempNode, *newNode;
newNode = malloc(sizeof(StackNode));
newNode->value = 3;
newNode->next = NULL;
if (stack == NULL)
{
stack = newNode;
return stack;
}
tempNode = stack;
while (tempNode->next != NULL)
{
tempNode = tempNode->next;
}
tempNode->next = newNode;
return stack;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return stack;
}
tempNode = stack;
while (tempNode->next->next != NULL)
{
tempNode = tempNode->next;
}
free(tempNode->next);
tempNode->next = NULL;
return stack;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return NULL;
}
tempNode = stack;
while (tempNode->next != NULL)
{
tempNode = tempNode->next;
}
return &tempNode->value;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return;
}
tempNode = stack;
while (tempNode != NULL)
{
tempNode = pop(tempNode);
}
#include <stdlib.h>
#include "stack.h"
// TODO: grundlegende Stackfunktionen implementieren:
/* * `push`: legt ein Element oben auf den Stack,
* `pop`: entfernt das oberste Element,
* `top`: liefert das oberste Element zurück,
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
{
StackNode *tempNode, *newNode;
newNode = malloc(sizeof(StackNode));
newNode->value = *(int *)data;
newNode->next = NULL;
if (stack == NULL)
{
stack = newNode;
return stack;
}
tempNode = stack;
while (tempNode->next != NULL)
{
tempNode = tempNode->next;
}
tempNode->next = newNode;
return stack;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return stack;
}
tempNode = stack;
while (tempNode->next->next != NULL)
{
tempNode = tempNode->next;
}
free(tempNode->next);
tempNode->next = NULL;
return stack;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return NULL;
}
tempNode = stack;
while (tempNode->next != NULL)
{
tempNode = tempNode->next;
}
return &tempNode->value;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
{
StackNode *tempNode;
if (stack == NULL)
{
return;
}
tempNode = stack;
while (tempNode != NULL)
{
tempNode = pop(tempNode);
}
}
+80
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@@ -0,0 +1,80 @@
#include <stdio.h>
#include <stdlib.h>
#include "bintree.h"
#include "unity.h"
void sizeTest()
{
TreeNode *root = (TreeNode *)malloc(sizeof(TreeNode));
TreeNode *node1 = (TreeNode *)malloc(sizeof(TreeNode));
TreeNode *node2 = (TreeNode *)malloc(sizeof(TreeNode));
int dataRoot = 2;
int dataNode1 = 1;
int dataNode2 = 3;
root->data = &dataRoot;
root->left = (TreeNode *)node1;
root->right = (TreeNode *)node2;
node1->data = &dataNode1;
node1->left = NULL;
node1->right = NULL;
node2->data = &dataNode2;
node2->left = NULL;
node2->right = NULL;
TEST_ASSERT_EQUAL_INT(3,treeSize(root));
}
void clearTest()
{
TreeNode *root = (TreeNode *)malloc(sizeof(TreeNode));
TreeNode *node1 = (TreeNode *)malloc(sizeof(TreeNode));
TreeNode *node2 = (TreeNode *)malloc(sizeof(TreeNode));
int dataRoot = 2;
int dataNode1 = 1;
int dataNode2 = 3;
root->data = &dataRoot;
root->left = (TreeNode *)node1;
root->right = (TreeNode *)node2;
node1->data = &dataNode1;
node1->left = NULL;
node1->right = NULL;
node2->data = &dataNode2;
node2->left = NULL;
node2->right = NULL;
TreeNode *ptr = root;
clearTree(ptr);
TEST_ASSERT_EQUAL_INT(0,treeSize(root));
}
void setUp(void)
{
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void)
{
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
int main()
{
UNITY_BEGIN();
printf("============================\nNumbers tests\n============================\n");
RUN_TEST(sizeTest);
RUN_TEST(clearTest);
return UNITY_END();
}
+47
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@@ -0,0 +1,47 @@
#include <stdio.h>
#include <stdlib.h>
#include "numbers.h"
#include "unity.h"
void createNumbersTest()
{
unsigned int *array;
unsigned int len = 6;
array = createNumbers(len);
for (int i = 0; i < len; i++)
{
printf("%u ", array[i]);
}
printf("\n");
TEST_ASSERT_NOT_NULL(array);
}
void duplicateTest()
{
unsigned int array[6] = {1, 4, 5, 2, 3, 1};
unsigned int len = 6;
TEST_ASSERT_EQUAL_INT(1, getDuplicate(array, len));
}
void setUp(void)
{
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
}
void tearDown(void)
{
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
}
int main()
{
UNITY_BEGIN();
printf("============================\nNumbers tests\n============================\n");
RUN_TEST(createNumbersTest);
RUN_TEST(duplicateTest);
return UNITY_END();
}
+23
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@@ -3,6 +3,28 @@
#include "stack.h"
#include "unity.h"
void test_push(void)
{
StackNode *testNode;
int data = 1;
// Test für leeren Stack
testNode = push(NULL, &data);
TEST_ASSERT_NOT_NULL(&testNode);
TEST_ASSERT_NULL(testNode->next);
TEST_ASSERT_EQUAL_INT(1, testNode->value);
data = 2;
// Test für nicht leeren Stack
testNode = push(testNode, &data);
TEST_ASSERT_NOT_NULL(&testNode);
TEST_ASSERT_NOT_NULL(testNode->next);
TEST_ASSERT_NULL(testNode->next->next);
TEST_ASSERT_EQUAL_INT(1, testNode->value);
TEST_ASSERT_EQUAL_INT(2, testNode->next->value);
}
StackNode* setup(int value, StackNode* next) {
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
if (node == NULL) {
@@ -81,6 +103,7 @@ int main()
printf("============================\nStack tests\n============================\n");
RUN_TEST(test_push);
RUN_TEST(test_pop);
RUN_TEST(test_top);
RUN_TEST(test_clear);