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Lukas_bran
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8b09fec7b2 |
152
bintree.c
152
bintree.c
@ -8,29 +8,177 @@
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
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* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
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//Hilfsfunktion für addToTree. Erstellt eine treenode.
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static TreeNode* createTreeNode(const void *data, size_t dataSize)
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{
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TreeNode* newNode = calloc(1, sizeof(TreeNode));
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if(!newNode)
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{
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return NULL;
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}
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newNode ->data = malloc(dataSize);
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if(!newNode->data)
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{
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free(newNode);
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return NULL;
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}
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memcpy(newNode -> data, data, dataSize);
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return newNode;
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}
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// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
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// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added). (auf 1 wenn duplikat geaddet)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
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{
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if(!root)
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{
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TreeNode *newNode = createTreeNode(data, dataSize);
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if(isDuplicate != NULL)
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{
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*isDuplicate = 0;
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}
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return newNode;
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}
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int compare = compareFct(data, root-> data);
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if(compare < 0)
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{
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root -> left = addToTree(root -> left, data, dataSize, compareFct, isDuplicate);
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}
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else if(compare > 0)
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{
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root -> right = addToTree(root -> right, data, dataSize, compareFct, isDuplicate);
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}
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else
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{
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if(isDuplicate != NULL)
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{
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*isDuplicate = 1;
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return root;
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}
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//Konvention: rechts ist >= also das Duplikat wird nach rechts verfrachtet.
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root -> right = addToTree(root -> right, data, dataSize, compareFct, isDuplicate);
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}
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return root;
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}
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
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// push the top node and push all its left nodes.
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// push the top node and push all its left nodes.
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// Wir brauchen eine statische Variable, die überdauernd existiert
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// (Alternativ kann man diese auch global ausserhalb definieren)
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// Die statische Variable (das Gedächtnis) muss außerhalb oder static innerhalb sein
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/*
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* nextTreeData - Iterative In-Order Traversierung (wie strtok)
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* * Funktionsweise:
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* 1. Initialisierung (root != NULL):
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* - Löscht alten Stack.
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* - Wandert von root so weit nach LINKS wie möglich.
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* - Pushed alle Knoten auf dem Weg auf den Stack.
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* -> Das kleinste Element liegt nun oben.
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* * 2. Iteration (root == NULL):
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* - Pop: Nimmt oberstes Element vom Stack (aktuell kleinstes).
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* - Logik: Hat dieses Element einen RECHTEN Nachbarn?
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* -> JA: Gehe eins nach rechts, dann wieder alles nach LINKS pushen.
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* -> NEIN: Nichts tun (der Elternknoten liegt schon als nächstes auf dem Stack).
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* - Gibt die Daten des gepoppten Elements zurück.
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*/
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static StackNode *iteratorStack = NULL;
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void *nextTreeData(TreeNode *root)
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void *nextTreeData(TreeNode *root)
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{
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{
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//neuer Baum wird übergeben (root != NULL)
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if (root != NULL)
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{
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// 1. Aufräumen: Falls noch Reste vom letzten Mal da sind
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if (iteratorStack != NULL) {
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clearStack(iteratorStack);
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iteratorStack = NULL;
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}
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// 2. Initial befüllen: "Push root and all left nodes"
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TreeNode *currentNode = root;
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while (currentNode != NULL)
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{
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iteratorStack = push(iteratorStack, currentNode);
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// Immer weiter nach links absteigen
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currentNode = currentNode->left;
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}
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}
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// PHASE 2: Iteration (Nächsten Wert holen)
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// Wenn der Stack leer ist (oder leer war), sind wir fertig.
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if (iteratorStack == NULL)
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{
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return NULL;
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}
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// 1. Wir schauen uns das oberste Element an (der nächste Knoten in der Reihe)
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// Wir wissen, dass es ein TreeNode* ist, also casten wir.
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TreeNode *nodeToReturn = (TreeNode*) top(iteratorStack);
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// 2. Wir entfernen ihn vom Stack (er ist jetzt "verarbeitet")
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// Auch hier: pop gibt den neuen Head zurück, also variable aktualisieren!
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iteratorStack = pop(iteratorStack);
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// 3. Wir retten die Nutzer-Daten (z.B. den Integer), bevor wir weiterwandern
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void *userData = nodeToReturn->data;
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// 4. Nachfolger suchen (Die Logik für In-Order: Rechts, dann alles links)
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if (nodeToReturn->right != NULL)
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{
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TreeNode *currentNode = nodeToReturn->right;
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while (currentNode != NULL)
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{
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// Auch hier: Stack aktualisieren
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iteratorStack = push(iteratorStack, currentNode);
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currentNode = currentNode->left;
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}
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}
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// Wir geben die echten Daten zurück (nicht den Knoten, sondern den Inhalt)
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return userData;
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}
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}
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// Releases all memory resources (including data copies).
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// Releases all memory resources (including data copies).
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// Gibt den gesamten Speicher (Knoten + Daten) frei
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void clearTree(TreeNode *root)
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void clearTree(TreeNode *root)
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{
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{
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if (root)
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{
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// 2. Rekursion: Erst tief in den Baum absteigen (Post-Order)
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clearTree(root->left);
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clearTree(root->right);
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// 3. Jetzt sind die Kinder weg. Wir kümmern uns um den aktuellen Knoten.
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// Erst den Inhalt (die Datenkopie) löschen!
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// (free(NULL) ist in C erlaubt, daher müssen wir nicht zwingend auf NULL prüfen,
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// aber es schadet auch nicht).
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free(root->data);
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// 4. Dann den Container (den Knoten selbst) löschen
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free(root);
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}
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}
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}
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// Returns the number of entries in the tree given by root.
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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unsigned int treeSize(const TreeNode *root)
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{
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{
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// Abbruchbedingung: Wenn kein Knoten da ist, ist die Größe 0
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if (root == NULL)
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{
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return 0;
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}
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// Rekursionsschritt:
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// 1 (für den aktuellen Knoten) + alles im linken Baum + alles im rechten Baum
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return 1 + treeSize(root->left) + treeSize(root->right);
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}
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}
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49
stack.c
49
stack.c
@ -8,26 +8,69 @@
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* `clearStack`: gibt den gesamten Speicher frei. */
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* `clearStack`: gibt den gesamten Speicher frei. */
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// Pushes data as pointer onto the stack.
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// Pushes data as pointer onto the stack.
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// Hilfsfunktion
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static StackNode *createStackNode(void *data)
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{
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// 1. Container reservieren
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StackNode *newNode = calloc(1, sizeof(StackNode));
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if(!newNode) return NULL;
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// 2. WICHTIG: Wir speichern nur den Zeiger (die Adresse)!
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// Wir machen KEIN zweites malloc für die Daten.
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// Der Stack "besitzt" die Daten nicht, er referenziert sie nur.
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newNode->data = data;
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newNode->nextNode = NULL;
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return newNode;
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}
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StackNode *push(StackNode *stack, void *data)
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StackNode *push(StackNode *stack, void *data)
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{
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{
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// Neue Node erstellen
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StackNode *newNode = createStackNode(data);
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if (!newNode) {
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return stack; // Fehlerfall: Stack bleibt unverändert (oder Fehlerbehandlung)
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}
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// Verkettung: Die neue Node zeigt auf den alten Kopf
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newNode->nextNode = stack;
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// Die neue Node ist der neue Kopf (Rückgabewert)
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return newNode;
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}
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}
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
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// freed by caller.)
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// freed by caller.)
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StackNode *pop(StackNode *stack)
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StackNode *pop(StackNode *stack)
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{
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{
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if(stack)
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{
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StackNode* tempNode = stack -> nextNode;
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free(stack);
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return tempNode;
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}
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return stack;
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}
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}
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// Returns the data of the top element.
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// Returns the data of the top element.
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void *top(StackNode *stack)
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void *top(StackNode *stack)
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{
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{
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if(stack)
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{
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return stack ->data;
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}
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return NULL;
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}
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}
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// Clears stack and releases all memory.
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// Clears stack and releases all memory.
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void clearStack(StackNode *stack)
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void clearStack(StackNode *stack)
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{
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{
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StackNode *temp = NULL;
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while(stack)
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{
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temp = stack -> nextNode;
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free(stack);
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stack = temp;
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}
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}
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}
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6
stack.h
6
stack.h
@ -9,6 +9,12 @@ The latest element is taken from the stack. */
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//TODO: passenden Datentyp als struct anlegen
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//TODO: passenden Datentyp als struct anlegen
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typedef struct node
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{
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void *data;
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struct node* nextNode;
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} StackNode;
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// Pushes data as pointer onto the stack.
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// Pushes data as pointer onto the stack.
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StackNode *push(StackNode *stack, void *data);
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StackNode *push(StackNode *stack, void *data);
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