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21 Commits
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simons_weg
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94517bf236 |
11
.gitignore
vendored
Normal file
11
.gitignore
vendored
Normal file
@ -0,0 +1,11 @@
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doble_initial.exe
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highscores.txt
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runStackTest.exe
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stack.o
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runNumbersTest.exe
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numbers.o
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.vscode/launch.json
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.vscode/settings.json
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||||
*.o
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||||
*.exe
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runBintreeTest
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Binary file not shown.
84
bintree.c
84
bintree.c
@ -1,8 +1,11 @@
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||||
#include <string.h>
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#include <stdio.h>
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#include "stack.h"
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#include "bintree.h"
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|
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//TODO: binären Suchbaum implementieren
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static StackNode *stack;
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static TreeNode *tree = NULL;
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// TODO: binären Suchbaum implementieren
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/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
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* `clearTree`: gibt den gesamten Baum frei (rekursiv),
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* `treeSize`: zählt die Knoten im Baum (rekursiv),
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@ -12,7 +15,43 @@
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// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
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TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
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{
|
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if (root == NULL)
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{
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TreeNode *newNode = malloc(sizeof(TreeNode));
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newNode->data = malloc(dataSize);
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if (newNode->data == NULL)
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{
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return NULL; // Fehler
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}
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memcpy(newNode->data, data, dataSize);
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newNode->left = NULL;
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newNode->right = NULL;
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return newNode;
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}
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int cmp = compareFct(root->data, data);
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if (cmp < 0)
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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else if (cmp > 0)
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{
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root->right = addToTree(root->right, data, dataSize, compareFct, isDuplicate);
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}
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else
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{
|
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if (isDuplicate != NULL)
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{
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*isDuplicate = 1;
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return root;
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}
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else
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{
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root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
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}
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}
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return root;
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}
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// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
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@ -20,17 +59,56 @@ TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFc
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// push the top node and push all its left nodes.
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void *nextTreeData(TreeNode *root)
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{
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if (root != NULL)
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{
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clearStack(stack);
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buildStack(root);
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}
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if(stack != NULL)
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{
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void* data = top(stack);
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stack = pop(stack);
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return data;
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}
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return NULL;
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}
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// Releases all memory resources (including data copies).
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void clearTree(TreeNode *root)
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{
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if (root == NULL)
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{
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return;
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}
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if (root->left != NULL)
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{
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clearTree(root->left);
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free(root->left);
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root->left = NULL;
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}
|
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if (root->right != NULL)
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{
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clearTree(root->right);
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free(root->right);
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root->right = NULL;
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}
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root = NULL;
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}
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root)
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{
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return root == NULL ? 0 : treeSize(root->left) + treeSize(root->right) + 1;
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}
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void buildStack(TreeNode *root)
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{
|
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if (root == NULL)
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{
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return;
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}
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buildStack(root->left);
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stack = push(stack, root->data);
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buildStack(root->right);
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}
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@ -24,4 +24,6 @@ void clearTree(TreeNode *root);
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// Returns the number of entries in the tree given by root.
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unsigned int treeSize(const TreeNode *root);
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void buildStack(TreeNode *root);
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#endif
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@ -79,6 +79,8 @@ int addHighscore(const char *name, double timeInSeconds, unsigned int len)
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{
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HighscoreEntry entry = createHighscoreEntry(name, calculateScore(timeInSeconds, len));
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highscoreTree = addToTree(highscoreTree, &entry, sizeof(entry), compareHighscoreEntries, NULL);
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//HighscoreEntry *temp = highscoreTree->data;
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//printf("%s%d\n", temp->name, temp->score);
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return entry.score;
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}
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@ -1 +1,5 @@
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player1;3999
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nick;9963
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nick;9946
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simon;4965
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alex;2996
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simon;2996
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18
makefile
18
makefile
@ -29,14 +29,26 @@ program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
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doble : main.o $(program_obj_files)
|
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$(CC) $(FLAGS) $^ -o doble
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$(program_obj_files): %.o: %.c
|
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$(program_obj_filesobj_files): %.o: %.c
|
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$(CC) -c $(FLAGS) $^ -o $@
|
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|
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# --------------------------
|
||||
# Unit Tests
|
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# --------------------------
|
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unitTests:
|
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echo "needs to be implemented"
|
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stackTests: stack.o test_stack.c $(unityfolder)/unity.c
|
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$(CC) $(FLAGS) -I$(unityfolder) -o runStackTest test_stack.c stack.o $(unityfolder)/unity.c
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|
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# --------------------------
|
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# numbers.c Tests
|
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# --------------------------
|
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numbersTests: numbers.o bintree.o stack.o test_numbers.c $(unityfolder)/unity.c
|
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$(CC) $(FLAGS) -I$(unityfolder) -o runNumbersTest test_numbers.c numbers.o bintree.o stack.o $(unityfolder)/unity.c
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|
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# --------------------------
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# bintree.c Tests
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# --------------------------
|
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bintreeTests: bintree.o stack.o test_bintree.c $(unityfolder)/unity.c
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$(CC) $(FLAGS) -I$(unityfolder) -o runBintreeTest test_bintree.c bintree.o stack.o $(unityfolder)/unity.c
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# --------------------------
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# Clean
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88
numbers.c
88
numbers.c
@ -5,7 +5,7 @@
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#include "numbers.h"
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#include "bintree.h"
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//TODO: getDuplicate und createNumbers implementieren
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// TODO: getDuplicate und createNumbers implementieren
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/* * * Erzeugen eines Arrays mit der vom Nutzer eingegebenen Anzahl an Zufallszahlen.
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* Sicherstellen, dass beim Befüllen keine Duplikate entstehen.
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* Duplizieren eines zufälligen Eintrags im Array.
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@ -14,13 +14,97 @@
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// Returns len random numbers between 1 and 2x len in random order which are all different, except for two entries.
|
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// Returns NULL on errors. Use your implementation of the binary search tree to check for possible duplicates while
|
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// creating random numbers.
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void duplicateNumber(unsigned int *numbers, unsigned int len)
|
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{
|
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if (!numbers || len < 2)
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return;
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unsigned int numberPicked = rand() % len; // take random spot in array
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unsigned int destination = rand() % len; // new spot for duplicated number
|
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|
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while (destination == numberPicked) // while same spot get a new one
|
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destination = rand() % len;
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numbers[destination] = numbers[numberPicked];
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}
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/* for qsort
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-1 num1 should come before num2
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0 num1 and num2 are equal
|
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1 num1 should come after num2
|
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*/
|
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int compare(const void *num1, const void *num2)
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{
|
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unsigned int temp1 = *(const unsigned int *)num1;
|
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unsigned int temp2 = *(const unsigned int *)num2;
|
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return (temp1 > temp2) - (temp1 < temp2);
|
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}
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|
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unsigned int *createNumbers(unsigned int len)
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{
|
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if (len < 2)
|
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{
|
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return NULL;
|
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}
|
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srand((unsigned)time(NULL));
|
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|
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TreeNode *root = NULL;
|
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unsigned int i = 0;
|
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|
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unsigned int *numbers = malloc(sizeof(unsigned int) * len);
|
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if (!numbers)
|
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{
|
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return NULL;
|
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}
|
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|
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while (i < len)
|
||||
{
|
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unsigned int random = (rand() % (2 * len)) + 1;
|
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int duplicate = 0;
|
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|
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root = addToTree(root, &random, sizeof(unsigned int), compare, &duplicate);
|
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if (!root)
|
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{
|
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free(numbers); // malloc-Fehler
|
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return NULL;
|
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}
|
||||
|
||||
if (!duplicate)
|
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numbers[i++] = random;
|
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}
|
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|
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duplicateNumber(numbers, len);
|
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clearTree(root);
|
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return numbers;
|
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}
|
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|
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// Returns only the only number in numbers which is present twice. Returns zero on errors.
|
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// Returns the only number in numbers which is present twice. Returns zero on errors.
|
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unsigned int getDuplicate(const unsigned int numbers[], unsigned int len)
|
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{
|
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if (!numbers || len < 2)
|
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{
|
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return 0;
|
||||
}
|
||||
|
||||
unsigned int *copy = (unsigned int *)malloc(len * sizeof(unsigned int));
|
||||
if (!copy)
|
||||
{
|
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return 0;
|
||||
}
|
||||
|
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memcpy(copy, numbers, len * sizeof(unsigned int));
|
||||
qsort(copy, len, sizeof(unsigned int), compare);
|
||||
|
||||
unsigned int duplicate = 0;
|
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for (unsigned int i = 1; i < len; i++)
|
||||
{
|
||||
if (copy[i] == copy[i - 1])
|
||||
{
|
||||
duplicate = copy[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
free(copy);
|
||||
return duplicate;
|
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}
|
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26
stack.c
26
stack.c
@ -1,7 +1,7 @@
|
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#include <stdlib.h>
|
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#include "stack.h"
|
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|
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//TODO: grundlegende Stackfunktionen implementieren:
|
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// TODO: grundlegende Stackfunktionen implementieren:
|
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/* * `push`: legt ein Element oben auf den Stack,
|
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* `pop`: entfernt das oberste Element,
|
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* `top`: liefert das oberste Element zurück,
|
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@ -10,24 +10,44 @@
|
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// Pushes data as pointer onto the stack.
|
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StackNode *push(StackNode *stack, void *data)
|
||||
{
|
||||
|
||||
StackNode *newNode = malloc(sizeof(StackNode));
|
||||
newNode->data = data;
|
||||
newNode->next = stack; // Set the new node's next pointer to the current top of the stack.
|
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return newNode; // Return the new node as the top of the stack.
|
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}
|
||||
|
||||
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
|
||||
// freed by caller.)
|
||||
StackNode *pop(StackNode *stack)
|
||||
{
|
||||
if (stack == NULL)
|
||||
{
|
||||
return NULL; // Nothing to pop if stack is empty.
|
||||
}
|
||||
|
||||
StackNode *tempNode = stack;
|
||||
stack = stack->next; // Move the stack pointer to the next node.
|
||||
free(tempNode); // Free the old top node.
|
||||
|
||||
return stack;
|
||||
}
|
||||
|
||||
// Returns the data of the top element.
|
||||
void *top(StackNode *stack)
|
||||
{
|
||||
if (stack == NULL)
|
||||
{
|
||||
return NULL; // Return NULL if stack is empty.
|
||||
}
|
||||
|
||||
return stack->data; // Return the value of the top node.
|
||||
}
|
||||
|
||||
// Clears stack and releases all memory.
|
||||
void clearStack(StackNode *stack)
|
||||
{
|
||||
|
||||
while (stack != NULL)
|
||||
{
|
||||
stack = pop(stack); // Pop each element and free memory.
|
||||
}
|
||||
}
|
||||
4
stack.h
4
stack.h
@ -8,6 +8,10 @@ The latest element is taken from the stack. */
|
||||
#include <stdlib.h>
|
||||
|
||||
//TODO: passenden Datentyp als struct anlegen
|
||||
typedef struct Node {
|
||||
void *data;
|
||||
struct Node* next;
|
||||
} StackNode;
|
||||
|
||||
// Pushes data as pointer onto the stack.
|
||||
StackNode *push(StackNode *stack, void *data);
|
||||
|
||||
80
test_bintree.c
Normal file
80
test_bintree.c
Normal file
@ -0,0 +1,80 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "bintree.h"
|
||||
#include "unity.h"
|
||||
|
||||
|
||||
void sizeTest()
|
||||
{
|
||||
TreeNode *root = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
TreeNode *node1 = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
TreeNode *node2 = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
|
||||
int dataRoot = 2;
|
||||
int dataNode1 = 1;
|
||||
int dataNode2 = 3;
|
||||
|
||||
root->data = &dataRoot;
|
||||
root->left = (TreeNode *)node1;
|
||||
root->right = (TreeNode *)node2;
|
||||
|
||||
node1->data = &dataNode1;
|
||||
node1->left = NULL;
|
||||
node1->right = NULL;
|
||||
|
||||
node2->data = &dataNode2;
|
||||
node2->left = NULL;
|
||||
node2->right = NULL;
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(3,treeSize(root));
|
||||
}
|
||||
|
||||
void clearTest()
|
||||
{
|
||||
TreeNode *root = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
TreeNode *node1 = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
TreeNode *node2 = (TreeNode *)malloc(sizeof(TreeNode));
|
||||
|
||||
int dataRoot = 2;
|
||||
int dataNode1 = 1;
|
||||
int dataNode2 = 3;
|
||||
|
||||
root->data = &dataRoot;
|
||||
root->left = (TreeNode *)node1;
|
||||
root->right = (TreeNode *)node2;
|
||||
|
||||
node1->data = &dataNode1;
|
||||
node1->left = NULL;
|
||||
node1->right = NULL;
|
||||
|
||||
node2->data = &dataNode2;
|
||||
node2->left = NULL;
|
||||
node2->right = NULL;
|
||||
|
||||
clearTree(root);
|
||||
root = NULL;
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(0,treeSize(root));
|
||||
}
|
||||
|
||||
void setUp(void)
|
||||
{
|
||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
||||
}
|
||||
|
||||
void tearDown(void)
|
||||
{
|
||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
|
||||
printf("============================\nNumbers tests\n============================\n");
|
||||
|
||||
RUN_TEST(sizeTest);
|
||||
RUN_TEST(clearTest);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
70
test_numbers.c
Normal file
70
test_numbers.c
Normal file
@ -0,0 +1,70 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "numbers.h"
|
||||
#include "unity.h"
|
||||
|
||||
void test_createNumbers()
|
||||
{
|
||||
unsigned int len = 6;
|
||||
unsigned int *array = createNumbers(len);
|
||||
TEST_ASSERT_NOT_NULL(array);
|
||||
|
||||
unsigned int duplicate = getDuplicate(array, len);
|
||||
TEST_ASSERT_NOT_EQUAL(0, duplicate);
|
||||
|
||||
int counter = 0;
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
{
|
||||
if (array[i] == duplicate)
|
||||
counter++;
|
||||
}
|
||||
|
||||
TEST_ASSERT_EQUAL(2, counter);
|
||||
|
||||
free(array);
|
||||
}
|
||||
|
||||
void test_createNumbers_values()
|
||||
{
|
||||
unsigned int len = 6;
|
||||
unsigned int *array = createNumbers(len);
|
||||
TEST_ASSERT_NOT_NULL(array);
|
||||
|
||||
for (unsigned int i = 0; i < len; i++)
|
||||
{
|
||||
TEST_ASSERT_TRUE(array[i] >= 1);
|
||||
TEST_ASSERT_TRUE(array[i] <= 2 * len);
|
||||
}
|
||||
|
||||
free(array);
|
||||
}
|
||||
|
||||
void test_getDuplicate()
|
||||
{
|
||||
unsigned int array[6] = {1, 2, 4, 4, 6, 7};
|
||||
unsigned int duplicate = getDuplicate(array, 6);
|
||||
TEST_ASSERT_EQUAL_UINT(4, duplicate);
|
||||
}
|
||||
|
||||
void setUp(void)
|
||||
{
|
||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
||||
}
|
||||
|
||||
void tearDown(void)
|
||||
{
|
||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
|
||||
printf("\n============================\n Numbers tests\n============================\n");
|
||||
|
||||
RUN_TEST(test_createNumbers);
|
||||
RUN_TEST(test_createNumbers_values);
|
||||
RUN_TEST(test_getDuplicate);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
156
test_stack.c
Normal file
156
test_stack.c
Normal file
@ -0,0 +1,156 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include "stack.h"
|
||||
#include "unity.h"
|
||||
|
||||
void test_push(void) {
|
||||
StackNode *stack = NULL;
|
||||
int data1 = 10, data2 = 20;
|
||||
|
||||
// Push elements to the stack
|
||||
stack = push(stack, &data1);
|
||||
stack = push(stack, &data2);
|
||||
|
||||
// Check if the stack is not empty
|
||||
TEST_ASSERT_NOT_NULL(stack);
|
||||
|
||||
// Check if the top element is correct
|
||||
int *topData = top(stack);
|
||||
TEST_ASSERT_EQUAL_INT(20, *topData); // The last pushed element should be on top
|
||||
}
|
||||
|
||||
void test_push1(void)
|
||||
{
|
||||
StackNode *testNode = NULL;
|
||||
int data = 1;
|
||||
|
||||
// Test für leeren Stack
|
||||
testNode = push(testNode, &data);
|
||||
TEST_ASSERT_NOT_NULL(&testNode);
|
||||
TEST_ASSERT_NULL(testNode->next);
|
||||
int *temp = testNode->data;
|
||||
TEST_ASSERT_EQUAL_INT(1, *temp);
|
||||
|
||||
data = 2;
|
||||
|
||||
// Test für nicht leeren Stack
|
||||
testNode = push(testNode, &data);
|
||||
TEST_ASSERT_NOT_NULL(&testNode);
|
||||
TEST_ASSERT_NOT_NULL(testNode->next);
|
||||
TEST_ASSERT_NULL(testNode->next->next);
|
||||
temp = testNode->data;
|
||||
TEST_ASSERT_EQUAL_INT(2, *temp);
|
||||
testNode = testNode->next;
|
||||
temp = testNode->data;
|
||||
TEST_ASSERT_EQUAL_INT(1, *temp);
|
||||
}
|
||||
|
||||
StackNode* setup(void *data, StackNode* next) {
|
||||
StackNode* node = malloc(sizeof(StackNode)); // allocate memory on heap
|
||||
if (node == NULL) {
|
||||
perror("malloc failed");
|
||||
exit(EXIT_FAILURE); // or handle the error differently
|
||||
}
|
||||
node->data = data;
|
||||
node->next = next;
|
||||
return node;
|
||||
}
|
||||
void test_pop(void) {
|
||||
StackNode *stack = NULL;
|
||||
int data1 = 10, data2 = 20;
|
||||
|
||||
// Push elements to the stack
|
||||
stack = push(stack, &data1);
|
||||
stack = push(stack, &data2);
|
||||
|
||||
// Pop the top element
|
||||
stack = pop(stack);
|
||||
|
||||
// Check if the top element is now the first pushed element
|
||||
int *topData = top(stack);
|
||||
TEST_ASSERT_EQUAL_INT(10, *topData); // After popping, the first element should be on top
|
||||
|
||||
// Pop the last element
|
||||
stack = pop(stack);
|
||||
|
||||
// Check if the stack is empty now
|
||||
TEST_ASSERT_NULL(stack); // Stack should be NULL now
|
||||
}
|
||||
void test_pop2(void)
|
||||
{
|
||||
int x,y,z;
|
||||
x = 1;
|
||||
y = 2;
|
||||
z = 3;
|
||||
StackNode* node2 = setup(&z, NULL);
|
||||
StackNode* node1 = setup(&y, node2);
|
||||
StackNode* header = setup(&x, node1);
|
||||
StackNode* temp;
|
||||
|
||||
temp = pop(header);
|
||||
int after = 0;
|
||||
while(temp)
|
||||
{
|
||||
after++;
|
||||
temp = temp->next;
|
||||
}
|
||||
|
||||
|
||||
TEST_ASSERT_EQUAL_INT(2, after);
|
||||
TEST_ASSERT_NULL(node1->next);
|
||||
}
|
||||
|
||||
void test_top(void) {
|
||||
StackNode *stack = NULL;
|
||||
int data1 = 10, data2 = 20;
|
||||
|
||||
// Push elements to the stack
|
||||
stack = push(stack, &data1);
|
||||
stack = push(stack, &data2);
|
||||
|
||||
// Check the top element
|
||||
int *topData = top(stack);
|
||||
TEST_ASSERT_EQUAL_INT(20, *topData); // The top element should be 20 (last pushed)
|
||||
|
||||
// Pop the top element and check the new top
|
||||
stack = pop(stack);
|
||||
topData = top(stack);
|
||||
TEST_ASSERT_EQUAL_INT(10, *topData); // Now the top element should be 10
|
||||
}
|
||||
|
||||
void test_top2(void)
|
||||
{
|
||||
int x,y,z;
|
||||
x = 1;
|
||||
y = 2;
|
||||
z = 3;
|
||||
StackNode* node2 = setup(&z, NULL);
|
||||
StackNode* node1 = setup(&y, node2);
|
||||
StackNode* header = setup(&x, node1);
|
||||
|
||||
int data = *(int *)top(header);
|
||||
TEST_ASSERT_EQUAL_INT(node2->data, data);
|
||||
}
|
||||
|
||||
void setUp(void)
|
||||
{
|
||||
// Falls notwendig, kann hier Vorbereitungsarbeit gemacht werden
|
||||
}
|
||||
|
||||
void tearDown(void)
|
||||
{
|
||||
// Hier kann Bereinigungsarbeit nach jedem Test durchgeführt werden
|
||||
}
|
||||
|
||||
int main()
|
||||
{
|
||||
UNITY_BEGIN();
|
||||
|
||||
printf("============================\nStack tests\n============================\n");
|
||||
|
||||
RUN_TEST(test_push);
|
||||
RUN_TEST(test_pop);
|
||||
RUN_TEST(test_top);
|
||||
|
||||
return UNITY_END();
|
||||
}
|
||||
10
unittest.h
Normal file
10
unittest.h
Normal file
@ -0,0 +1,10 @@
|
||||
#ifndef UNITTTESTS_H
|
||||
#define UNITTTESTS_H
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
typedef int (*UnitTestType)(void);
|
||||
|
||||
#define RUN_UNIT_TEST(fct) printf("%80s: %d\n", #fct, fct())
|
||||
|
||||
#endif
|
||||
Loading…
x
Reference in New Issue
Block a user